Player Matchup

Charon
Charon
Dangwow
Charon
Level 64
God Stats
5W - 1L
1,759 SR
Queue Stats
61W - 49L
1,557 Elo+
Party 3
Artio
Artio
DrTacoCat17
Artio
Level 114
God Stats
2W - 2L
1,253 SR
Queue Stats
154W - 168L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
Just crust02
Ix Chel
Level 108
God Stats
10W - 13L
1,573 SR
Queue Stats
210W - 197L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
Owen8
Xbalanque
Level 29
God Stats
37W - 36L
1,563 SR
Queue Stats
109W - 132L
1,442 Elo+
Party 1
Thanatos
Thanatos
OzonatedWater
Thanatos
Level 124
God Stats
4W - 1L
1,778 SR
Queue Stats
59W - 36L
1,605 Elo+
Party 3
Team Averages
Level 88
1,585 SR
1,502 Elo+

VS

Team Averages
Level 62
1,690 SR
1,516 Elo+
Thoth
Thoth
DontPeekP
Thoth
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 134L
1,504 Elo+
Party 2
Hel
Hel
ShyStar043
Hel
Level 86
God Stats
4W - 6L
1,569 SR
Queue Stats
83W - 76L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
itsAyeC
Gilgamesh
Level 69
God Stats
5W - 4L
1,802 SR
Queue Stats
74W - 65L
1,538 Elo+
Party 2
Ishtar
Ishtar
pumpknot
Ishtar
Level 40
God Stats
4W - 1L
1,875 SR
Queue Stats
41W - 34L
1,544 Elo+
Party 2
Mercury
Mercury
thebigXcamel673
Mercury
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
23W - 16L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dangwow
Charon
11
2 / 1 / 3
7,183
513
4,425
8,495
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 2
8,440
603
8,242
11,808
11,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Just crust02
Ix Chel
15
4 / 0 / 1
8,406
600
4,557
5,163
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Owen8
Xbalanque
11
0 / 2 / 5
6,453
461
5,784
9,437
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
OzonatedWater
Thanatos
13
6 / 3 / 5
7,894
564
8,736
13,353
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DontPeekP
Thoth
13
1 / 3 / 1
7,719
551
1,894
5,633
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 1
6,684
477
5,579
7,982
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
itsAyeC
Gilgamesh
12
0 / 5 / 2
6,892
492
4,718
16,021
10,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
pumpknot
Ishtar
12
2 / 1 / 2
7,034
502
4,014
8,131
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 3
7,954
568
8,774
12,033
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
6
6
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
Dangwow
Charon
2
1
3
3.5
L
Thoth
DontPeekP
Thoth
1
3
1
0.5
W
3
0
2
4
W
Ix Chel
Just crust02
Ix Chel
4
0
1
4.5
W
Xbalanque
Owen8
Xbalanque
0
2
5
1.25
W
Thanatos
OzonatedWater
Thanatos
6
3
5
2.83
L
1
2
1
0.75
L
Gilgamesh
itsAyeC
Gilgamesh
0
5
2
0.2
L
Ishtar
pumpknot
Ishtar
2
1
2
3
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,744
Damage
24,979
48,256
Taken
49,800
30,152
Mitigated
23,951
18,662
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Dangwow
Charon
4,425
1,152
0
2,090
8,495
6,978
0
1,737
6,758
33,540
0
L
Thoth
DontPeekP
Thoth
1,894
99
0
1,140
5,633
1,626
0
2,658
2,975
59,396
0
W
8,242
563
70
3,659
11,808
11,811
224
191
11,617
51,366
790
W
Ix Chel
Just crust02
Ix Chel
4,557
379
397
1,347
5,163
2,138
0
1,206
3,957
76,073
0
W
Xbalanque
Owen8
Xbalanque
5,784
2,404
0
3,021
9,437
3,626
0
3,821
5,616
0
46,959
W
Thanatos
OzonatedWater
Thanatos
8,736
2,840
0
8,078
13,353
5,599
0
619
12,734
0
64,339
L
5,579
136
1,861
2,950
7,982
4,758
0
2,531
5,451
32,981
0
L
Gilgamesh
itsAyeC
Gilgamesh
4,718
1,066
0
940
16,021
10,322
0
6,120
8,709
0
45,908
L
Ishtar
pumpknot
Ishtar
4,014
1,938
0
1,861
8,131
3,172
857
2,298
5,833
0
37,473
L
8,774
4,938
0
414
12,033
4,073
0
1,729
10,216
0
81,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
36,283
421
Minions Killed
398
0
Camps Cleared
0
1,392,480
Distance Traveled
1,429,711
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,183
513
29
2
0
250,141
0
L
Thoth
7,719
551
106
8
0
249,844
0
W
Artio
8,440
603
81
6
0
301,261
0
W
Ix Chel
8,406
600
129
9
0
286,503
0
W
Xbalanque
6,453
461
86
6
0
242,764
0
W
Thanatos
7,894
564
96
7
0
311,811
1
L
Hel
6,684
477
43
3
0
285,916
5
L
Gilgamesh
6,892
492
60
4
0
265,798
0
L
Ishtar
7,034
502
77
6
0
281,991
0
L
Mercury
7,954
568
112
8
0
346,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role