Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bobby_Bandz69
Tsukuyomi
Level 144
God Stats
6W - 8L
1,544 SR
Queue Stats
517W - 513L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FiddlerDiddler51
Ah Muzen Cab
Level 102
God Stats
5W - 4L
1,513 SR
Queue Stats
366W - 356L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
InfamousWZRD
Cu Chulainn
Level 152
God Stats
2W - 3L
1,453 SR
Queue Stats
36W - 38L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
Taskbot
Sylvanus
Level 164
God Stats
13W - 11L
1,637 SR
Queue Stats
121W - 107L
1,548 Elo+
Party 1
Team Averages
Level 137
1,529 SR
1,535 Elo+

VS

Team Averages
Level 122
1,620 SR
1,543 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DrHusk
Ravana
Level 128
God Stats
1W - 0L
1,839 SR
Queue Stats
13W - 10L
1,556 Elo+
Party 2
Chronos
Chronos
FireflyGG
Chronos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,593 Elo+
Party 2
Athena
Athena
Noobinite
Athena
Level 158
God Stats
2W - 0L
1,763 SR
Queue Stats
268W - 239L
1,613 Elo+
Solo
King Arthur
King Arthur
yesimbad
King Arthur
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 4 / 1
6,558
437
3,141
7,484
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Bobby_Bandz69
Tsukuyomi
13
3 / 2 / 2
7,978
532
7,379
11,230
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
FiddlerDiddler51
Ah Muzen Cab
14
1 / 2 / 2
7,879
525
8,305
11,073
4,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
InfamousWZRD
Cu Chulainn
13
0 / 2 / 1
7,945
530
11,455
16,572
16,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Taskbot
Sylvanus
11
1 / 0 / 1
7,052
470
3,170
10,503
7,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 3
8,307
554
6,271
10,216
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
DrHusk
Ravana
15
4 / 1 / 2
8,200
547
4,118
6,053
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
FireflyGG
Chronos
13
2 / 1 / 3
7,660
511
7,963
8,932
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Noobinite
Athena
12
3 / 0 / 3
7,290
486
7,028
10,509
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
yesimbad
King Arthur
13
1 / 1 / 1
7,809
521
9,666
15,753
10,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
10
10
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Izanami
 
Izanami
0
2
3
0.75
L
Tsukuyomi
Bobby_Bandz69
Tsukuyomi
3
2
2
2
W
Ravana
DrHusk
Ravana
4
1
2
5
L
Ah Muzen Cab
FiddlerDiddler51
Ah Muzen Cab
1
2
2
1
W
Chronos
FireflyGG
Chronos
2
1
3
3.5
L
Cu Chulainn
InfamousWZRD
Cu Chulainn
0
2
1
0.25
W
Athena
Noobinite
Athena
3
0
3
4.5
L
Sylvanus
Taskbot
Sylvanus
1
0
1
1.5
W
King Arthur
yesimbad
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
35,046
56,862
Taken
51,463
36,354
Mitigated
29,441
13,090
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,141
224
155
1,664
7,484
3,112
0
4,697
2,598
40,591
0
W
Izanami
 
Izanami
6,271
4,072
0
3,112
10,216
4,272
276
774
9,442
0
78,446
L
Tsukuyomi
Bobby_Bandz69
Tsukuyomi
7,379
1,669
0
1,595
11,230
4,960
36
2,187
8,981
0
66,060
W
Ravana
DrHusk
Ravana
4,118
1,397
0
1,120
6,053
2,658
269
768
5,263
0
62,460
L
Ah Muzen Cab
FiddlerDiddler51
Ah Muzen Cab
8,305
3,302
0
1,355
11,073
4,940
0
2,396
8,591
0
77,512
W
Chronos
FireflyGG
Chronos
7,963
2,044
0
1,649
8,932
3,351
0
2,623
6,192
61,083
0
L
Cu Chulainn
InfamousWZRD
Cu Chulainn
11,455
1,515
0
2,886
16,572
16,331
0
851
15,721
641
72,136
W
Athena
Noobinite
Athena
7,028
2,415
0
1,839
10,509
8,331
81
1,921
8,510
29,775
0
L
Sylvanus
Taskbot
Sylvanus
3,170
457
1,801
3,634
10,503
7,011
0
4,513
5,882
21,088
0
W
King Arthur
yesimbad
King Arthur
9,666
1,915
0
2,844
15,753
10,829
0
710
15,043
0
66,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
39,266
443
Minions Killed
528
0
Camps Cleared
0
1,456,255
Distance Traveled
1,593,924
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,558
437
77
5
0
242,357
2
W
Izanami
8,307
554
163
11
0
278,294
5
L
Tsukuyomi
7,978
532
90
6
0
347,927
2
W
Ravana
8,200
547
88
6
0
334,228
3
L
Ah Muzen Cab
7,879
525
124
8
0
305,289
5
W
Chronos
7,660
511
114
8
0
310,931
5
L
Cu Chulainn
7,945
530
103
7
0
272,690
0
W
Athena
7,290
486
47
3
0
363,196
10
L
Sylvanus
7,052
470
49
3
0
287,992
3
W
King Arthur
7,809
521
116
8
0
307,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role