Player Matchup

Discordia
Discordia
BenjiTheBard
Discordia
Level 109
God Stats
4W - 10L
1,439 SR
Queue Stats
289W - 284L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
MartyTheWise
Erlang Shen
Level 125
God Stats
21W - 21L
1,567 SR
Queue Stats
410W - 422L
1,489 Elo+
Party 2
Izanami
Izanami
TwoJuulsOneCup
Izanami
Level 60
God Stats
3W - 5L
1,380 SR
Queue Stats
201W - 203L
1,461 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,471 Elo+

VS

Team Averages
Level 63
1,643 SR
1,593 Elo+
Tiamat
Tiamat
Hastyria
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
Obc28
Nu Wa
Level 47
God Stats
0W - 3L
1,732 SR
Queue Stats
11W - 12L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
Sevreth
Kuzenbo
Level 108
God Stats
0W - 1L
1,699 SR
Queue Stats
96W - 83L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BenjiTheBard
Discordia
16
6 / 0 / 8
12,748
797
22,112
9,196
6,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MartyTheWise
Erlang Shen
15
6 / 2 / 8
12,436
777
15,413
18,825
16,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 8
11,726
733
9,329
8,370
3,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hastyria
Tiamat
13
1 / 5 / 1
10,254
641
9,663
14,559
9,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Obc28
Nu Wa
11
0 / 8 / 2
9,627
602
4,062
15,303
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Sevreth
Kuzenbo
12
1 / 1 / 0
9,909
619
8,477
21,317
33,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
BenjiTheBard
Discordia
6
0
8
10
L
Tiamat
Hastyria
Tiamat
1
5
1
0.3
W
Erlang Shen
MartyTheWise
Erlang Shen
6
2
8
5
L
Nu Wa
Obc28
Nu Wa
0
8
2
0.13
L
Kuzenbo
Sevreth
Kuzenbo
1
1
0
1
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
22,202
36,391
Taken
51,179
26,605
Mitigated
50,053
8,259
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BenjiTheBard
Discordia
22,112
951
0
3,218
9,196
6,832
725
5,487
3,577
85,651
0
L
Tiamat
Hastyria
Tiamat
9,663
1,363
0
2,135
14,559
9,917
0
6,263
8,224
48,082
0
W
Erlang Shen
MartyTheWise
Erlang Shen
15,413
7,216
0
4,461
18,825
16,367
472
9,585
9,123
0
46,152
L
Nu Wa
Obc28
Nu Wa
4,062
1,340
0
755
15,303
6,517
0
8,066
7,029
20,532
0
L
Kuzenbo
Sevreth
Kuzenbo
8,477
2,643
0
0
21,317
33,619
0
8,336
12,937
31,168
624
W
9,329
5,677
0
580
8,370
3,406
1,392
6,748
1,622
0
47,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
29,790
217
Minions Killed
131
0
Camps Cleared
0
968,634
Distance Traveled
809,886
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,748
797
113
7
0
324,282
6
L
Tiamat
10,254
641
71
4
0
287,494
0
W
Erlang Shen
12,436
777
33
2
0
334,386
0
L
Nu Wa
9,627
602
30
2
0
217,507
0
L
Kuzenbo
9,909
619
30
2
0
304,885
0
W
Izanami
11,726
733
71
4
0
309,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role