Player Matchup

Cerberus
Cerberus
Gold IV
Asap Bulldog
Cerberus
Gold IV
Level 146
God Stats
7W - 3L
1,737 SR
Queue Stats
130W - 124L
1,424 MMR
Party 1
Persephone
Persephone
Gold III
Emya7145
Persephone
Gold III
Level 108
God Stats
19W - 18L
1,408 SR
Queue Stats
494W - 525L
1,511 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
QcOnlyFans
Ne Zha
Bronze III
Level 30
God Stats
9W - 3L
1,790 SR
Queue Stats
24W - 20L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,645 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,568 SR
1,498 MMR
Terra
Terra
Gold V
Jwelry
Terra
Gold V
Level 107
God Stats
1W - 2L
1,668 SR
Queue Stats
21W - 22L
1,475 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
WeiNix
Morgan Le Fay
Gold IV
Level 118
God Stats
0W - 1L
1,718 SR
Queue Stats
23W - 21L
1,573 MMR
Party 2
Medusa
Medusa
Gold IV
ianbg0102
Medusa
Gold IV
Level 103
God Stats
0W - 3L
1,317 SR
Queue Stats
129W - 146L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asap Bulldog
Cerberus
14
1 / 1 / 10
11,417
714
9,519
17,073
17,197
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Emya7145
Persephone
16
6 / 2 / 7
13,738
859
16,206
9,490
3,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
QcOnlyFans
Ne Zha
16
6 / 3 / 7
13,005
813
21,620
15,592
6,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
BacchusKuzenboAchillesBaba YagaHachiman

VS

Bans
MartichorasSurtrSobekAh Muzen CabAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jwelry
Terra
13
0 / 2 / 5
10,405
650
8,381
19,901
22,205
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
WeiNix
Morgan Le Fay
13
0 / 5 / 4
10,674
667
8,486
16,614
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ianbg0102
Medusa
15
6 / 6 / 0
12,869
804
12,182
18,265
5,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
6
6
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Asap Bulldog
Cerberus
1
1
10
6
W
Persephone
Emya7145
Persephone
6
2
7
4.75
L
Terra
Jwelry
Terra
0
2
5
1.25
W
Ne Zha
QcOnlyFans
Ne Zha
6
3
7
3.17
L
Morgan Le Fay
WeiNix
Morgan Le Fay
0
5
4
0.4
L
Medusa
ianbg0102
Medusa
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,345
Damage
29,049
42,155
Taken
54,780
27,241
Mitigated
34,829
9,759
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Asap Bulldog
Cerberus
9,519
361
0
3,221
17,073
17,197
337
7,244
9,789
36,081
1,109
W
Persephone
Emya7145
Persephone
16,206
504
0
1,576
9,490
3,179
836
2,576
6,909
59,870
0
L
Terra
Jwelry
Terra
8,381
1,821
977
4,127
19,901
22,205
0
9,095
10,806
23,724
0
W
Ne Zha
QcOnlyFans
Ne Zha
21,620
3,640
0
4,962
15,592
6,865
2,118
7,681
7,911
0
77,531
L
Morgan Le Fay
WeiNix
Morgan Le Fay
8,486
1,118
0
651
16,614
6,661
0
7,303
9,311
46,178
0
L
Medusa
ianbg0102
Medusa
12,182
5,035
0
3,062
18,265
5,963
114
8,498
9,767
0
51,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
33,948
243
Minions Killed
147
0
Camps Cleared
0
900,929
Distance Traveled
825,090
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,417
714
74
5
0
314,848
2
W
Persephone
13,738
859
75
5
0
286,168
0
L
Terra
10,405
650
24
2
0
327,043
0
W
Ne Zha
13,005
813
94
6
0
299,913
2
L
Morgan Le Fay
10,674
667
57
4
0
254,823
0
L
Medusa
12,869
804
66
4
0
243,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role