Player Matchup

Ao Kuang
Ao Kuang
OPWorm
Ao Kuang
Level 89
God Stats
6W - 5L
1,675 SR
Queue Stats
204W - 202L
1,507 Elo+
Solo
Anhur
Anhur
PhyresGhost
Anhur
Level 103
God Stats
6W - 2L
1,782 SR
Queue Stats
393W - 368L
1,461 Elo+
Party 2
Cabrakan
Cabrakan
RICTORPHYRE
Cabrakan
Level 112
God Stats
10W - 7L
1,650 SR
Queue Stats
385W - 359L
1,480 Elo+
Party 2
Thoth
Thoth
gurl_i_farted
Thoth
Level 66
God Stats
1W - 2L
1,420 SR
Queue Stats
59W - 73L
1,359 Elo+
Solo
Chaac
Chaac
troublesometalon
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,445 Elo+
Solo
Team Averages
Level 94
1,605 SR
1,450 Elo+

VS

Team Averages
Level 85
1,499 SR
1,423 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FooFooDust8
Danzaburou
Level 105
God Stats
29W - 24L
1,522 SR
Queue Stats
390W - 397L
1,409 Elo+
Party 1
Loki
Loki
WhereIsMyBeef
Loki
Level 104
God Stats
13W - 10L
1,502 SR
Queue Stats
143W - 128L
1,472 Elo+
Party 3
Tiamat
Tiamat
cptin planet
Tiamat
Level 125
God Stats
22W - 28L
1,341 SR
Queue Stats
391W - 392L
1,465 Elo+
Party 3
Bacchus
Bacchus
meletonen
Bacchus
Level 23
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OPWorm
Ao Kuang
3
1 / 1 / 0
4,715
363
420
1,768
461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 0
6,167
474
7,124
8,625
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RICTORPHYRE
Cabrakan
10
0 / 2 / 1
6,098
469
2,817
11,453
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 1
6,459
497
5,191
8,414
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 3 / 0
6,800
523
4,555
11,823
7,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 0 / 2
7,438
572
6,982
8,304
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FooFooDust8
Danzaburou
11
2 / 0 / 0
6,661
512
9,972
7,592
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 2
7,996
615
3,413
11,150
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
13
1 / 0 / 0
7,105
547
6,243
6,658
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
meletonen
Bacchus
11
0 / 1 / 2
6,585
507
3,665
9,611
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
W
Danzaburou
FooFooDust8
Danzaburou
2
0
0
2
L
Ao Kuang
OPWorm
Ao Kuang
1
1
0
1
L
1
0
0
1
L
Cabrakan
RICTORPHYRE
Cabrakan
0
2
1
0.25
W
3
1
2
4
W
Tiamat
1
0
0
1
L
0
1
1
0.5
W
Bacchus
meletonen
Bacchus
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,107
Damage
30,275
42,083
Taken
43,315
25,722
Mitigated
29,701
12,206
Healing
16,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,982
1,331
0
1,088
8,304
8,641
0
56
8,248
508
56,018
W
Danzaburou
FooFooDust8
Danzaburou
9,972
4,756
0
3,518
7,592
3,331
627
1,133
6,459
0
56,191
L
Ao Kuang
OPWorm
Ao Kuang
420
111
0
441
1,768
461
0
501
1,267
3,792
0
L
7,124
2,885
0
3,748
8,625
3,316
0
1,439
7,028
0
47,340
L
Cabrakan
RICTORPHYRE
Cabrakan
2,817
512
0
3,759
11,453
11,576
0
2,002
9,385
10,252
0
W
3,413
729
0
6,348
11,150
4,487
0
1,288
9,862
0
71,559
W
Tiamat
6,243
536
0
2,809
6,658
4,112
432
4,548
2,110
48,813
0
L
5,191
497
0
1,259
8,414
2,726
0
5,856
2,526
40,150
0
W
Bacchus
meletonen
Bacchus
3,665
823
0
2,538
9,611
9,130
0
1,579
8,032
15,517
0
L
4,555
332
0
2,999
11,823
7,643
0
351
11,472
0
47,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
35,785
278
Minions Killed
397
0
Camps Cleared
0
1,025,458
Distance Traveled
1,306,144
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,438
572
93
7
0
230,187
0
W
Danzaburou
6,661
512
74
6
0
239,554
2
L
Ao Kuang
4,715
363
9
1
0
35,425
0
L
Anhur
6,167
474
95
7
0
258,947
2
L
Cabrakan
6,098
469
13
1
0
249,891
5
W
Loki
7,996
615
112
9
0
307,084
0
W
Tiamat
7,105
547
92
7
0
269,664
2
L
Thoth
6,459
497
69
5
0
238,543
0
W
Bacchus
6,585
507
26
2
0
259,655
0
L
Chaac
6,800
523
92
7
0
242,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role