Player Matchup

Anhur
Anhur
Gold IV
DipsiDanger16
Anhur
Gold IV
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,633 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,500 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 66
1,821 SR
1,633 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
MEATYBaits
Ah Muzen Cab
Gold I
Level 66
God Stats
29W - 15L
1,821 SR
Queue Stats
84W - 85L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
9,091
826
3,058
13,151
5,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisSkadiBakasuraMartichorasIzanami

VS

Bans
HadesHe BoKaliThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MEATYBaits
Ah Muzen Cab
16
4 / 0 / 0
11,383
1,035
10,464
9,555
6,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
L
Ah Muzen Cab
MEATYBaits
Ah Muzen Cab
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,058
Damage
10,464
13,151
Taken
9,555
5,808
Mitigated
6,445
2,109
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,058
1,303
0
2,109
13,151
5,808
266
703
12,448
0
41,668
L
Ah Muzen Cab
MEATYBaits
Ah Muzen Cab
10,464
3,992
0
3,878
9,555
6,445
1,856
656
8,899
334
63,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,091
Gold Earned
11,383
100
Minions Killed
111
3
Camps Cleared
5
167,497
Distance Traveled
217,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,091
826
100
9
3
167,497
0
L
Ah Muzen Cab
11,383
1,035
111
10
5
217,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role