Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IraBunny
Ah Muzen Cab
Level 99
God Stats
7W - 3L
1,488 SR
Queue Stats
345W - 286L
1,508 Elo+
Solo
Raijin
Raijin
OutpatSteakhaus
Raijin
Level 116
God Stats
5W - 9L
1,528 SR
Queue Stats
541W - 577L
1,556 Elo+
Party 2
Nike
Nike
ShisuiUchiha14_
Nike
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
256W - 248L
1,470 Elo+
Party 1
Sobek
Sobek
fragout52
Sobek
Level 93
God Stats
6W - 4L
1,574 SR
Queue Stats
267W - 258L
1,471 Elo+
Party 1
Neith
Neith
fromance
Neith
Level 121
God Stats
10W - 10L
1,480 SR
Queue Stats
507W - 518L
1,538 Elo+
Party 2
Team Averages
Level 111
1,514 SR
1,509 Elo+

VS

Team Averages
Level 73
1,626 SR
1,486 Elo+
Persephone
Persephone
 
Persephone
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kaine55555
Ares
Level 107
God Stats
0W - 1L
1,810 SR
Queue Stats
167W - 139L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lambdadeltadgb
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,457 Elo+
Solo
Agni
Agni
grilledcheese60
Agni
Level 89
God Stats
2W - 8L
1,691 SR
Queue Stats
223W - 288L
1,488 Elo+
Solo
He Bo
He Bo
xXxMELIODASxXx2
He Bo
Level 62
God Stats
2W - 1L
1,629 SR
Queue Stats
66W - 56L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IraBunny
Ah Muzen Cab
19
8 / 1 / 14
10,440
1,044
10,412
6,983
3,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 3 / 15
9,042
904
9,080
7,742
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 14
8,612
861
6,711
12,979
12,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Sobek
fragout52
Sobek
14
4 / 2 / 13
8,844
884
4,679
11,137
16,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
fromance
Neith
15
2 / 3 / 15
8,486
849
11,154
9,053
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 4 / 4
8,567
857
7,692
9,535
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 3
7,238
724
5,301
13,313
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Lambdadeltadgb
Morgan Le Fay
14
5 / 6 / 4
8,887
889
10,774
11,261
5,586
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 5
7,827
783
8,558
6,227
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 2
7,646
765
4,891
9,245
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
23
Kills
11
12
Deaths
24
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
4
4
1
W
Ah Muzen Cab
IraBunny
Ah Muzen Cab
8
1
14
15
L
1
6
3
0.42
L
Morgan Le Fay
Lambdadeltadgb
Morgan Le Fay
5
6
4
1.17
W
5
3
15
4.17
W
4
3
14
3.67
W
Sobek
fragout52
Sobek
4
2
13
5.25
W
Neith
fromance
Neith
2
3
15
3.17
L
0
2
5
1.25
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,036
Damage
37,216
47,894
Taken
49,581
40,763
Mitigated
29,404
15,803
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,692
498
278
2,393
9,535
4,552
698
3,019
6,475
20,524
0
W
Ah Muzen Cab
IraBunny
Ah Muzen Cab
10,412
3,219
705
706
6,983
3,750
2,791
5,257
1,726
0
31,349
L
5,301
277
520
739
13,313
13,642
108
4,484
8,757
7,137
0
L
Morgan Le Fay
Lambdadeltadgb
Morgan Le Fay
10,774
1,572
455
1,146
11,261
5,586
733
2,209
9,000
17,692
0
W
9,080
1,455
1,246
1,685
7,742
3,549
1,010
6,381
1,361
20,502
0
W
6,711
674
1,289
4,116
12,979
12,140
513
9,092
3,811
0
9,599
W
Sobek
fragout52
Sobek
4,679
212
1,256
3,620
11,137
16,920
506
8,952
2,185
7,501
0
W
Neith
fromance
Neith
11,154
2,779
101
1,079
9,053
4,404
1,345
7,635
1,418
0
23,716
L
8,558
212
387
1,476
6,227
2,510
147
2,486
3,692
20,798
0
L
4,891
30
1,333
1,106
9,245
3,114
0
1,503
7,742
9,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
40,165
127
Minions Killed
109
0
Camps Cleared
0
915,281
Distance Traveled
883,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,567
857
32
3
0
181,256
0
W
Ah Muzen Cab
10,440
1,044
52
5
0
201,119
0
L
Ares
7,238
724
3
0
0
155,234
0
L
Morgan Le Fay
8,887
889
24
2
0
176,376
0
W
Raijin
9,042
904
30
3
0
182,921
0
W
Nike
8,612
861
2
0
0
162,617
0
W
Sobek
8,844
884
4
0
0
196,476
0
W
Neith
8,486
849
39
4
0
172,148
0
L
Agni
7,827
783
35
4
0
193,116
0
L
He Bo
7,646
765
15
2
0
177,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role