Player Matchup

Danzaburou
Danzaburou
Bighuncho7931
Danzaburou
Level 100
God Stats
17W - 4L
1,984 SR
Queue Stats
461W - 438L
1,489 Elo+
Solo
Anhur
Anhur
BradleyR
Anhur
Level 141
God Stats
45W - 23L
1,537 SR
Queue Stats
198W - 136L
1,617 Elo+
Solo
Baba Yaga
Baba Yaga
JehovahsBanned
Baba Yaga
Level 105
God Stats
3W - 0L
1,652 SR
Queue Stats
53W - 48L
1,549 Elo+
Party 1
Pele
Pele
Tek_NewFro
Pele
Level 143
God Stats
28W - 24L
1,576 SR
Queue Stats
996W - 985L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
dins_fire_
Jormungandr
Level 156
God Stats
18W - 9L
1,621 SR
Queue Stats
1,389W - 1,413L
1,481 Elo+
Party 1
Team Averages
Level 129
1,674 SR
1,525 Elo+

VS

Team Averages
Level 79
1,545 SR
1,559 Elo+
Horus
Horus
AllDim_NoSum
Horus
Level 105
God Stats
4W - 4L
1,742 SR
Queue Stats
434W - 384L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bakachanjordie
Tsukuyomi
Level 106
God Stats
1W - 1L
1,777 SR
Queue Stats
16W - 9L
1,670 Elo+
Party 3
Ymir
Ymir
NuclearTc99m
Ymir
Level 95
God Stats
8W - 16L
1,436 SR
Queue Stats
348W - 318L
1,430 Elo+
Party 2
Freya
Freya
SmiteDevil
Freya
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,725 Elo+
Party 3
Vulcan
Vulcan
sogys
Vulcan
Level 88
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 4L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bighuncho7931
Danzaburou
13
4 / 0 / 2
8,086
735
4,852
5,286
2,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
BradleyR
Anhur
11
6 / 1 / 6
7,463
678
7,394
7,554
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
JehovahsBanned
Baba Yaga
10
2 / 0 / 6
6,508
592
5,227
6,128
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 10
7,200
655
6,520
10,146
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
dins_fire_
Jormungandr
10
4 / 0 / 8
6,675
607
4,644
7,124
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,263
478
2,252
7,141
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Bakachanjordie
Tsukuyomi
8
0 / 4 / 1
5,368
488
4,438
9,519
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,948
541
1,720
7,451
4,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
8
1 / 7 / 1
5,333
485
4,721
10,068
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
sogys
Vulcan
8
0 / 3 / 1
5,259
478
3,897
6,528
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
2
2
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Tsukuyomi
Bakachanjordie
Tsukuyomi
0
4
1
0.13
W
Danzaburou
Bighuncho7931
Danzaburou
4
0
2
5
W
Anhur
BradleyR
Anhur
6
1
6
9
W
Baba Yaga
JehovahsBanned
Baba Yaga
2
0
6
5
L
1
2
1
0.75
L
Freya
1
7
1
0.21
W
3
1
10
8
W
Jormungandr
dins_fire_
Jormungandr
4
0
8
8
L
Vulcan
sogys
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,637
Damage
17,028
36,238
Taken
40,707
16,590
Mitigated
16,572
9,247
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,252
896
40
1,278
7,141
4,028
0
500
6,565
0
21,961
L
Tsukuyomi
Bakachanjordie
Tsukuyomi
4,438
1,242
0
1,419
9,519
3,022
0
2,407
6,992
0
29,846
W
Danzaburou
Bighuncho7931
Danzaburou
4,852
1,661
0
2,132
5,286
2,470
444
839
4,122
0
51,752
W
Anhur
BradleyR
Anhur
7,394
4,982
0
3,406
7,554
2,693
187
2,452
5,102
0
51,136
W
Baba Yaga
JehovahsBanned
Baba Yaga
5,227
57
0
1,012
6,128
2,373
165
2,362
3,766
41,619
0
L
1,720
252
1,000
1,595
7,451
4,919
0
2,005
5,230
14,716
0
L
Freya
4,721
1,544
0
2,056
10,068
2,603
0
1,743
8,163
32,799
0
W
6,520
1,330
0
2,197
10,146
3,713
0
2,964
7,182
0
56,525
W
Jormungandr
dins_fire_
Jormungandr
4,644
1,144
0
500
7,124
5,341
25
2,466
4,658
21,180
0
L
Vulcan
sogys
Vulcan
3,897
953
0
1,124
6,528
2,000
0
2,724
3,766
31,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
27,171
365
Minions Killed
236
0
Camps Cleared
0
1,154,049
Distance Traveled
1,151,975
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,263
478
42
4
0
237,813
3
L
Tsukuyomi
5,368
488
51
5
0
268,502
5
W
Danzaburou
8,086
735
106
10
0
194,428
2
W
Anhur
7,463
678
76
7
0
212,907
0
W
Baba Yaga
6,508
592
70
6
0
260,948
0
L
Ymir
5,948
541
27
2
0
206,405
3
L
Freya
5,333
485
68
6
0
211,057
1
W
Pele
7,200
655
82
7
0
264,554
1
W
Jormungandr
6,675
607
31
3
0
221,212
0
L
Vulcan
5,259
478
48
4
0
228,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role