Player Matchup

Anubis
Anubis
AmazingAlex
Anubis
Level 69
God Stats
8W - 12L
1,229 SR
Queue Stats
26W - 31L
1,177 Elo+
Party 3
Cliodhna
Cliodhna
AnAnxiousMess
Cliodhna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,177 Elo+
Party 3
Da Ji
Da Ji
Grettna
Da Ji
Level 65
God Stats
1W - 2L
1,229 SR
Queue Stats
14W - 19L
1,177 Elo+
Party 3
Nox
Nox
Interior
Nox
Level 23
God Stats
1W - 2L
1,229 SR
Queue Stats
15W - 15L
1,177 Elo+
Party 3
Ymir
Ymir
PyroIAm
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,177 Elo+
Party 3
Team Averages
Level 55
1,338 SR
1,177 Elo+

VS

Team Averages
Level 45
1,611 SR
1,423 Elo+
Nox
Nox
Dextrumis
Nox
Level 85
God Stats
10W - 8L
1,388 SR
Queue Stats
57W - 76L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
InViggtus
Kukulkan
Level 49
God Stats
4W - 7L
1,611 SR
Queue Stats
237W - 246L
1,477 Elo+
Party 1
Cerberus
Cerberus
KKudaa
Cerberus
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
156W - 152L
1,413 Elo+
Party 1
Charybdis
Charybdis
cthyme
Charybdis
Level 61
God Stats
45W - 23L
1,625 SR
Queue Stats
136W - 134L
1,510 Elo+
Party 1
Chaac
Chaac
the1pittprince
Chaac
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
9W - 21L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 1 / 9
11,359
1,136
12,397
5,867
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
AnAnxiousMess
Cliodhna
17
4 / 4 / 11
11,031
1,103
12,239
13,624
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Grettna
Da Ji
17
4 / 1 / 13
11,310
1,131
14,809
7,255
3,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 2 / 12
11,737
1,174
12,425
7,214
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
PyroIAm
Ymir
17
1 / 3 / 16
11,466
1,147
7,367
14,704
14,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Team 1 Tickets

218

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
10,109
1,011
7,912
11,846
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
InViggtus
Kukulkan
17
5 / 5 / 4
12,633
1,263
16,268
14,057
4,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
KKudaa
Cerberus
16
2 / 6 / 5
11,455
1,146
8,590
20,909
19,778
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
cthyme
Charybdis
16
2 / 4 / 6
10,514
1,051
8,321
14,535
4,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
0 / 0 / 0
8,710
871
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
20
Kills
11
11
Deaths
20
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
9
8.5
W
Cliodhna
AnAnxiousMess
Cliodhna
4
4
11
2.38
L
2
5
5
0.9
W
Da Ji
Grettna
Da Ji
4
1
13
10.5
L
Kukulkan
InViggtus
Kukulkan
5
5
4
1.4
W
7
2
12
6.5
L
Cerberus
KKudaa
Cerberus
2
6
5
0.75
W
Ymir
PyroIAm
Ymir
1
3
16
3
L
Charybdis
cthyme
Charybdis
2
4
6
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,237
Damage
41,091
48,664
Taken
61,347
29,077
Mitigated
33,422
3,172
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,397
299
0
405
5,867
2,726
0
4,674
1,193
43,443
0
W
Cliodhna
AnAnxiousMess
Cliodhna
12,239
3,157
0
1,376
13,624
5,141
0
9,779
3,809
0
33,465
L
7,912
485
0
81
11,846
4,232
0
4,416
7,430
12,315
0
W
Da Ji
Grettna
Da Ji
14,809
7,598
0
317
7,255
3,413
0
4,003
3,140
0
24,235
L
Kukulkan
InViggtus
Kukulkan
16,268
2,124
0
0
14,057
4,705
0
8,195
5,862
77,452
0
W
12,425
1,149
0
37
7,214
3,293
0
5,150
2,064
24,134
0
L
Cerberus
KKudaa
Cerberus
8,590
930
0
1,898
20,909
19,778
0
11,420
9,223
17,893
0
W
Ymir
PyroIAm
Ymir
7,367
1,644
0
1,037
14,704
14,504
0
8,695
5,599
21,017
0
L
Charybdis
cthyme
Charybdis
8,321
4,423
0
726
14,535
4,707
0
8,340
6,195
0
20,674
L
0
0
0
0
0
0
0
0
0
0
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
53,421
201
Minions Killed
214
6
Camps Cleared
3
957,928
Distance Traveled
743,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,359
1,136
74
7
0
188,185
0
W
Cliodhna
11,031
1,103
43
4
2
216,310
0
L
Nox
10,109
1,011
12
1
1
191,890
0
W
Da Ji
11,310
1,131
18
2
2
203,989
0
L
Kukulkan
12,633
1,263
146
15
0
187,982
0
W
Nox
11,737
1,174
33
3
1
181,601
0
L
Cerberus
11,455
1,146
26
3
1
187,239
0
W
Ymir
11,466
1,147
33
3
1
167,843
0
L
Charybdis
10,514
1,051
30
3
1
166,925
0
L
Chaac
8,710
871
0
0
0
9,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role