Player Matchup

Ra
Ra
Silver I
AwilixsToes
Ra
Silver I
Level 83
God Stats
3W - 1L
1,678 SR
Queue Stats
133W - 149L
1,146 MMR
Party 1
Anhur
Anhur
Silver I
I-xCluTcH-----
Anhur
Silver I
Level 150
God Stats
17W - 19L
1,312 SR
Queue Stats
478W - 491L
1,111 MMR
Solo
Kali
Kali
Silver IV
LORD-CHUPISTRAKI
Kali
Silver IV
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 67L
1,100 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
TemarisToes
Sun Wukong
Gold V
Level 88
God Stats
7W - 10L
1,404 SR
Queue Stats
152W - 167L
1,125 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
thelastjedi12345
Kuzenbo
Silver III
Level 67
God Stats
1W - 0L
1,635 SR
Queue Stats
125W - 127L
1,121 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,506 SR
1,121 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,550 SR
1,204 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
XDbocha
Fenrir
Silver I
Level 157
God Stats
6W - 6L
1,492 SR
Queue Stats
244W - 249L
1,146 MMR
Solo
Heimdallr
Heimdallr
Silver II
Y49901
Heimdallr
Silver II
Level 80
God Stats
4W - 3L
1,669 SR
Queue Stats
226W - 254L
1,103 MMR
Solo
Athena
Athena
Silver I
jeremyp180
Athena
Silver I
Level 137
God Stats
34W - 25L
1,542 SR
Queue Stats
242W - 273L
1,197 MMR
Party 2
Persephone
Persephone
Silver I
yoBone_head24
Persephone
Silver I
Level 222
God Stats
21W - 22L
1,549 SR
Queue Stats
218W - 233L
1,074 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
10,946
608
16,345
9,863
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 1 / 3
9,309
517
10,254
13,029
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 5
8,470
471
4,892
13,516
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TemarisToes
Sun Wukong
15
0 / 2 / 0
9,339
519
4,464
14,156
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
7,771
432
4,866
9,536
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorHadesGaneshaIzanami

VS

Bans
ShivaRavanaHachimanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 0 / 1
9,248
514
4,843
9,778
8,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XDbocha
Fenrir
12
3 / 3 / 3
7,667
426
8,445
16,218
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Y49901
Heimdallr
12
0 / 3 / 3
7,597
422
6,921
11,821
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
jeremyp180
Athena
12
1 / 1 / 4
8,362
465
6,049
16,096
12,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
yoBone_head24
Persephone
16
0 / 2 / 1
9,545
530
5,866
9,037
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
8
9
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
0
1
4.5
W
6
1
2
7
W
1
1
3
2.5
W
1
4
5
0.88
W
Sun Wukong
TemarisToes
Sun Wukong
0
2
0
0
L
Fenrir
XDbocha
Fenrir
3
3
3
1.5
L
Heimdallr
Y49901
Heimdallr
0
3
3
0.5
L
Athena
jeremyp180
Athena
1
1
4
3
W
1
1
3
2.5
L
Persephone
yoBone_head24
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,821
Damage
32,124
60,100
Taken
62,950
35,689
Mitigated
35,875
20,827
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,843
826
0
4,444
9,778
8,454
0
1,874
7,844
0
64,402
W
16,345
2,759
1,798
3,776
9,863
5,075
0
5,112
4,751
93,205
0
W
10,254
5,803
0
6,760
13,029
4,946
997
1,256
11,773
0
82,895
W
4,892
2,991
0
2,543
13,516
5,446
0
1,955
11,561
0
63,800
W
Sun Wukong
TemarisToes
Sun Wukong
4,464
1,407
0
4,911
14,156
10,433
478
1,540
12,616
0
81,645
L
Fenrir
XDbocha
Fenrir
8,445
2,884
0
2,287
16,218
6,992
0
5,975
10,087
0
45,852
L
Heimdallr
Y49901
Heimdallr
6,921
3,453
0
3,668
11,821
4,595
0
3,076
8,646
0
58,100
L
Athena
jeremyp180
Athena
6,049
1,396
3,089
5,757
16,096
12,160
0
4,967
10,884
29,807
118
W
4,866
1,878
0
1,039
9,536
9,789
42
2,360
7,176
23,897
0
L
Persephone
yoBone_head24
Persephone
5,866
43
0
1,626
9,037
3,674
0
4,583
4,196
96,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
42,419
516
Minions Killed
486
0
Camps Cleared
0
1,834,024
Distance Traveled
1,641,367
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,248
514
108
6
0
245,285
1
W
Ra
10,946
608
158
9
0
400,701
0
W
Anhur
9,309
517
120
7
0
338,903
4
W
Kali
8,470
471
78
4
0
389,500
0
W
Sun Wukong
9,339
519
135
8
0
325,123
0
L
Fenrir
7,667
426
63
4
0
376,223
6
L
Heimdallr
7,597
422
95
5
0
276,216
0
L
Athena
8,362
465
35
2
0
391,833
4
W
Kuzenbo
7,771
432
25
1
0
379,797
3
L
Persephone
9,545
530
185
10
0
351,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role