Player Matchup

Cerberus
Cerberus
JoeySquancho
Cerberus
Level 67
God Stats
4W - 5L
1,503 SR
Queue Stats
346W - 362L
1,411 Elo+
Solo
Set
Set
MacacoGAlex
Set
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
V1taminCmen
Jing Wei
Level 27
God Stats
3W - 1L
1,843 SR
Queue Stats
30W - 16L
1,633 Elo+
Party 1
Team Averages
Level 76
1,615 SR
1,550 Elo+

VS

Team Averages
Level 75
1,489 SR
1,593 Elo+
Ymir
Ymir
Gar_vito
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Party 2
Scylla
Scylla
Rochuel_
Scylla
Level 124
God Stats
4W - 10L
1,368 SR
Queue Stats
148W - 142L
1,554 Elo+
Party 2
Neith
Neith
bobaclown
Neith
Level 85
God Stats
25W - 19L
1,600 SR
Queue Stats
108W - 107L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoeySquancho
Cerberus
13
1 / 3 / 0
10,361
691
11,011
21,955
25,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 1
10,908
727
11,957
13,372
6,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
V1taminCmen
Jing Wei
11
0 / 7 / 0
9,623
642
5,100
11,921
4,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 12
11,129
742
3,433
10,961
11,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Rochuel_
Scylla
16
5 / 1 / 10
12,289
819
16,555
11,887
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
bobaclown
Neith
16
10 / 1 / 5
12,991
866
19,974
11,749
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
16
16
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
12
7
L
Cerberus
JoeySquancho
Cerberus
1
3
0
0.33
L
1
6
1
0.25
W
Scylla
Rochuel_
Scylla
5
1
10
10
L
Jing Wei
V1taminCmen
Jing Wei
0
7
0
0
W
Neith
bobaclown
Neith
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
39,962
47,248
Taken
34,597
36,987
Mitigated
20,635
3,293
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,433
944
0
714
10,961
11,522
374
2,746
8,119
13,350
0
L
Cerberus
JoeySquancho
Cerberus
11,011
242
0
1,530
21,955
25,759
0
8,088
13,835
36,913
809
L
11,957
2,231
0
1,184
13,372
6,512
0
5,257
7,969
0
61,279
W
Scylla
Rochuel_
Scylla
16,555
1,344
165
2,692
11,887
4,534
1,041
3,474
8,357
70,622
0
L
Jing Wei
V1taminCmen
Jing Wei
5,100
2,278
0
579
11,921
4,716
0
7,280
4,641
0
26,938
W
Neith
bobaclown
Neith
19,974
7,128
0
3,254
11,749
4,579
1,436
4,273
7,408
0
61,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
36,409
201
Minions Killed
186
0
Camps Cleared
0
780,569
Distance Traveled
797,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,129
742
14
1
0
241,548
1
L
Cerberus
10,361
691
64
4
0
271,987
0
L
Set
10,908
727
87
6
0
282,257
0
W
Scylla
12,289
819
91
6
0
278,684
0
L
Jing Wei
9,623
642
50
3
0
226,325
0
W
Neith
12,991
866
81
5
0
277,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role