Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chook
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dmcastle8
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,694 SR
Queue Stats
47W - 38L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MissAmber
Morgan Le Fay
Level 192
God Stats
2W - 4L
1,633 SR
Queue Stats
138W - 144L
1,576 Elo+
Party 1
Maui
Maui
StormshadowFX
Maui
Level 118
God Stats
3W - 3L
1,255 SR
Queue Stats
637W - 653L
1,497 Elo+
Solo
Team Averages
Level 132
1,516 SR
1,471 Elo+

VS

Team Averages
Level 130
1,560 SR
1,525 Elo+
Ah Puch
Ah Puch
Crazypitbull69
Ah Puch
Level 123
God Stats
2W - 0L
1,526 SR
Queue Stats
120W - 119L
1,535 Elo+
Party 2
Apollo
Apollo
Crythos
Apollo
Level 126
God Stats
3W - 0L
1,717 SR
Queue Stats
85W - 102L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Shadow_Xros
Nu Wa
Level 177
God Stats
3W - 3L
1,418 SR
Queue Stats
494W - 507L
1,507 Elo+
Solo
Khepri
Khepri
SoIcy-Tj
Khepri
Level 67
God Stats
1W - 1L
1,327 SR
Queue Stats
28W - 16L
1,525 Elo+
Party 3
Vulcan
Vulcan
lGankl
Vulcan
Level 158
God Stats
6W - 2L
1,813 SR
Queue Stats
318W - 320L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
0 / 3 / 1
5,796
644
840
3,835
1,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Chook
Merlin
11
0 / 9 / 2
6,312
701
5,346
10,549
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Dmcastle8
Ah Muzen Cab
14
1 / 4 / 2
7,441
827
7,986
11,456
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MissAmber
Morgan Le Fay
13
3 / 6 / 0
7,394
822
9,153
9,845
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 6 / 2
7,158
795
3,447
13,806
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 16
9,511
1,057
9,366
2,262
998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Crythos
Apollo
14
8 / 1 / 10
9,064
1,007
5,602
6,899
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 17
8,840
982
10,653
5,559
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
SoIcy-Tj
Khepri
13
1 / 3 / 18
8,488
943
3,715
10,870
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
lGankl
Vulcan
16
6 / 1 / 15
8,953
995
13,824
7,989
4,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
5
Kills
28
28
Deaths
5
7
Assists
76
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
L
Merlin
Chook
Merlin
0
9
2
0.11
W
8
0
16
16
W
Apollo
Crythos
Apollo
8
1
10
13
L
Ah Muzen Cab
Dmcastle8
Ah Muzen Cab
1
4
2
0.5
L
Morgan Le Fay
MissAmber
Morgan Le Fay
3
6
0
0.5
W
5
0
17
13.5
W
Khepri
SoIcy-Tj
Khepri
1
3
18
3.33
L
1
6
2
0.33
W
Vulcan
lGankl
Vulcan
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
43,160
49,491
Taken
33,579
28,512
Mitigated
23,899
4,722
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
840
0
160
103
3,835
1,590
0
3,718
117
2,113
0
L
Merlin
Chook
Merlin
5,346
309
0
0
10,549
3,771
0
7,808
2,733
15,649
0
W
9,366
133
360
631
2,262
998
1,484
538
1,333
22,857
0
W
Apollo
Crythos
Apollo
5,602
4,161
1,104
2,398
6,899
3,660
2,813
3,157
3,642
0
21,347
L
Ah Muzen Cab
Dmcastle8
Ah Muzen Cab
7,986
1,496
482
1,752
11,456
4,481
0
8,885
2,499
0
28,278
L
Morgan Le Fay
MissAmber
Morgan Le Fay
9,153
321
224
710
9,845
4,421
0
8,631
1,170
30,119
0
W
10,653
4,189
1,069
1,946
5,559
2,747
2,306
3,720
1,749
23,255
0
W
Khepri
SoIcy-Tj
Khepri
3,715
353
1,098
2,284
10,870
11,917
260
6,936
3,878
6,096
0
L
3,447
599
271
1,020
13,806
14,249
0
8,318
5,324
6,991
0
W
Vulcan
lGankl
Vulcan
13,824
8,716
1,311
1,136
7,989
4,577
1,191
4,658
3,092
26,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,101
Gold Earned
44,856
97
Minions Killed
127
0
Camps Cleared
0
658,091
Distance Traveled
949,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,796
644
2
0
0
46,941
0
L
Merlin
6,312
701
22
2
0
125,835
0
W
Ah Puch
9,511
1,057
32
4
0
203,937
0
W
Apollo
9,064
1,007
33
4
0
187,145
0
L
Ah Muzen Cab
7,441
827
35
4
0
153,652
0
L
Morgan Le Fay
7,394
822
36
4
0
175,671
0
W
Nu Wa
8,840
982
37
4
0
171,154
0
W
Khepri
8,488
943
5
1
0
186,808
0
L
Maui
7,158
795
2
0
0
155,992
0
W
Vulcan
8,953
995
20
2
0
200,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role