Player Matchup

Hera
Hera
Silver II
JerryGibson
Hera
Silver II
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
44W - 64L
1,058 MMR
Party 1
Ix Chel
Ix Chel
Silver V
iamricky4U
Ix Chel
Silver V
Level 79
God Stats
7W - 17L
1,500 SR
Queue Stats
87W - 113L
1,052 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
moderngamer83
Sun Wukong
Silver III
Level 46
God Stats
0W - 1L
1,322 SR
Queue Stats
40W - 55L
1,037 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 58
1,441 SR
1,049 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,545 SR
1,230 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
Kingmack25
Xbalanque
Silver II
Level 123
God Stats
6W - 3L
1,555 SR
Queue Stats
136W - 166L
1,083 MMR
Solo
Chaac
Chaac
Silver I
josses2
Chaac
Silver I
Level 148
God Stats
113W - 106L
1,579 SR
Queue Stats
245W - 279L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
9,108
759
7,105
14,578
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
iamricky4U
Ix Chel
11
2 / 6 / 2
8,953
746
4,608
11,658
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
moderngamer83
Sun Wukong
10
0 / 3 / 3
7,996
666
6,929
15,706
11,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesBaron SamediFenrirMerlinAnubis

VS

Bans
JanusAtlasAh Muzen CabPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 1 / 8
10,967
914
16,001
7,646
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Kingmack25
Xbalanque
10
3 / 2 / 5
9,418
785
6,334
8,128
2,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
josses2
Chaac
14
8 / 1 / 5
11,102
925
14,612
12,656
12,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
8
8
L
2
6
1
0.42
W
Xbalanque
Kingmack25
Xbalanque
3
2
5
2.75
L
Ix Chel
iamricky4U
Ix Chel
2
6
2
0.5
W
Chaac
josses2
Chaac
8
1
5
10.5
L
Sun Wukong
moderngamer83
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
36,947
41,942
Taken
28,430
20,590
Mitigated
17,995
1,770
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,001
6,938
0
4,253
7,646
2,913
473
3,964
3,682
71,954
0
L
7,105
1,383
0
0
14,578
5,230
0
4,911
9,651
38,913
0
W
Xbalanque
Kingmack25
Xbalanque
6,334
2,380
0
667
8,128
2,649
1,407
3,211
4,865
0
27,289
L
Ix Chel
iamricky4U
Ix Chel
4,608
573
390
453
11,658
4,344
0
5,056
6,602
30,658
0
W
Chaac
josses2
Chaac
14,612
1,287
0
3,363
12,656
12,433
929
5,179
7,477
0
40,870
L
Sun Wukong
moderngamer83
Sun Wukong
6,929
1,168
0
927
15,706
11,016
0
6,277
9,429
0
23,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
31,487
111
Minions Killed
165
0
Camps Cleared
0
649,253
Distance Traveled
743,938
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,967
914
84
7
0
262,138
2
L
Hera
9,108
759
55
5
0
228,558
0
W
Xbalanque
9,418
785
31
3
0
204,006
0
L
Ix Chel
8,953
746
43
4
0
169,308
3
W
Chaac
11,102
925
50
4
0
277,794
0
L
Sun Wukong
7,996
666
13
1
0
251,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role