Player Matchup

Izanami
Izanami
AteezDonny
Izanami
Level 89
God Stats
2W - 3L
1,489 SR
Queue Stats
26W - 35L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlvckBull_Django
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 9L
1,253 Elo+
Party 2
Nike
Nike
PapaWinning42
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Kukulkan
Kukulkan
Zeniphob
Kukulkan
Level 35
God Stats
7W - 6L
1,643 SR
Queue Stats
16W - 22L
1,400 Elo+
Party 2
Amaterasu
Amaterasu
wxrldchamp
Amaterasu
Level 7
God Stats
5W - 8L
1,426 SR
Queue Stats
17W - 23L
1,315 Elo+
Party 2
Team Averages
Level 34
1,504 SR
1,297 Elo+

VS

Team Averages
Level 56
1,444 SR
1,430 Elo+
Anubis
Anubis
Ayo Concept
Anubis
Level 108
God Stats
17W - 9L
1,609 SR
Queue Stats
37W - 39L
1,406 Elo+
Party 1
Achilles
Achilles
BMS Spartan
Achilles
Level 89
God Stats
13W - 7L
1,307 SR
Queue Stats
114W - 116L
1,394 Elo+
Party 3
Atlas
Atlas
DeadpanShip59
Atlas
Level 30
God Stats
41W - 43L
1,238 SR
Queue Stats
111W - 118L
1,349 Elo+
Party 3
Cernunnos
Cernunnos
MoneyisMyMotive
Cernunnos
Level 36
God Stats
25W - 23L
1,600 SR
Queue Stats
26W - 23L
1,587 Elo+
Solo
Ishtar
Ishtar
psTRASHY
Ishtar
Level 17
God Stats
25W - 21L
1,464 SR
Queue Stats
36W - 35L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AteezDonny
Izanami
15
2 / 4 / 4
10,235
1,024
11,660
19,648
7,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
BlvckBull_Django
Morgan Le Fay
15
0 / 10 / 6
9,377
938
9,939
16,459
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 8 / 4
9,057
906
6,357
15,162
9,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Zeniphob
Kukulkan
16
2 / 2 / 3
10,666
1,067
18,371
8,074
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
wxrldchamp
Amaterasu
15
2 / 4 / 3
10,010
1,001
5,046
13,236
5,246
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

170

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 2 / 14
12,532
1,253
25,312
8,794
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
BMS Spartan
Achilles
18
8 / 0 / 18
12,331
1,233
15,519
16,659
27,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 17
10,976
1,098
9,732
18,805
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MoneyisMyMotive
Cernunnos
14
0 / 1 / 1
8,451
845
548
1,146
423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ishtar
psTRASHY
Ishtar
18
6 / 1 / 16
11,628
1,163
16,065
10,363
5,506
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
6
Kills
28
28
Deaths
6
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
AteezDonny
Izanami
2
4
4
1
W
Anubis
11
2
14
9
W
Achilles
BMS Spartan
Achilles
8
0
18
17
L
Morgan Le Fay
BlvckBull_Django
Morgan Le Fay
0
10
6
0.3
W
3
2
17
5.75
W
Cernunnos
MoneyisMyMotive
Cernunnos
0
1
1
0.5
L
0
8
4
0.25
L
Kukulkan
Zeniphob
Kukulkan
2
2
3
1.75
W
Ishtar
psTRASHY
Ishtar
6
1
16
14
L
Amaterasu
wxrldchamp
Amaterasu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,373
Damage
67,176
72,579
Taken
55,767
30,155
Mitigated
63,392
3,223
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AteezDonny
Izanami
11,660
6,926
0
1,694
19,648
7,130
0
9,149
10,069
0
35,934
W
Anubis
25,312
321
0
1,701
8,794
5,662
0
4,867
3,927
41,104
0
W
Achilles
BMS Spartan
Achilles
15,519
2,492
0
2,439
16,659
27,069
0
7,276
9,251
0
22,817
L
Morgan Le Fay
BlvckBull_Django
Morgan Le Fay
9,939
2,946
288
895
16,459
5,667
0
9,457
6,714
17,459
0
W
9,732
3,456
0
862
18,805
24,732
0
9,924
8,592
18,803
0
W
Cernunnos
MoneyisMyMotive
Cernunnos
548
398
0
16
1,146
423
0
594
552
0
702
L
6,357
1,436
0
40
15,162
9,012
0
7,663
6,984
0
10,376
L
Kukulkan
Zeniphob
Kukulkan
18,371
1,046
0
0
8,074
3,100
0
3,008
4,955
55,599
0
W
Ishtar
psTRASHY
Ishtar
16,065
11,309
0
0
10,363
5,506
0
5,686
4,677
0
48,567
L
Amaterasu
wxrldchamp
Amaterasu
5,046
3,331
0
306
13,236
5,246
0
5,538
7,405
0
12,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
55,918
178
Minions Killed
159
6
Camps Cleared
4
863,143
Distance Traveled
806,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,235
1,024
51
5
1
177,779
0
W
Anubis
12,532
1,253
46
5
1
177,929
0
W
Achilles
12,331
1,233
13
1
0
230,871
0
L
Morgan Le Fay
9,377
938
10
1
0
147,200
0
W
Atlas
10,976
1,098
19
2
1
190,760
0
W
Cernunnos
8,451
845
0
0
0
29,921
0
L
Nike
9,057
906
4
0
0
149,054
0
L
Kukulkan
10,666
1,067
104
10
2
208,132
0
W
Ishtar
11,628
1,163
81
8
2
177,017
0
L
Amaterasu
10,010
1,001
9
1
3
180,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role