Player Matchup

Thoth
Thoth
Shy 1618
Thoth
Level 106
God Stats
1W - 3L
1,384 SR
Queue Stats
197W - 178L
1,510 Elo+
Party 3
Osiris
Osiris
T bucket44
Osiris
Level 108
God Stats
1W - 4L
1,579 SR
Queue Stats
242W - 234L
1,488 Elo+
Party 3
Ymir
Ymir
TOPHER999999999
Ymir
Level 86
God Stats
2W - 1L
1,814 SR
Queue Stats
52W - 41L
1,514 Elo+
Party 3
Pele
Pele
XGonpachiroX
Pele
Level 127
God Stats
3W - 3L
1,596 SR
Queue Stats
163W - 153L
1,527 Elo+
Party 3
Artemis
Artemis
bgutzy9
Artemis
Level 159
God Stats
0W - 2L
1,594 SR
Queue Stats
94W - 86L
1,497 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,507 Elo+

VS

Team Averages
Level 125
1,524 SR
1,495 Elo+
Mulan
Mulan
CheekClppa
Mulan
Level 144
God Stats
8W - 12L
1,560 SR
Queue Stats
121W - 108L
1,430 Elo+
Party 2
Ishtar
Ishtar
FMx Progend
Ishtar
Level 157
God Stats
5W - 2L
1,562 SR
Queue Stats
395W - 352L
1,520 Elo+
Solo
Ix Chel
Ix Chel
GRM Wolf6758
Ix Chel
Level 156
God Stats
7W - 5L
1,296 SR
Queue Stats
106W - 113L
1,466 Elo+
Party 2
Serqet
Serqet
SheNeverLeft
Serqet
Level 142
God Stats
11W - 3L
1,977 SR
Queue Stats
192W - 167L
1,579 Elo+
Party 1
Bacchus
Bacchus
ZappyTbh
Bacchus
Level 28
God Stats
8W - 1L
1,223 SR
Queue Stats
105W - 117L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Shy 1618
Thoth
10
1 / 4 / 1
5,602
509
2,227
7,519
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
T bucket44
Osiris
11
0 / 2 / 1
5,872
534
5,420
12,409
10,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,587
508
2,844
10,096
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 0
6,726
611
4,116
8,628
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
bgutzy9
Artemis
10
1 / 1 / 2
5,670
515
6,601
7,045
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 1 / 1
6,702
609
7,797
10,964
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
11
2 / 2 / 1
5,929
539
6,435
6,654
2,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
GRM Wolf6758
Ix Chel
11
4 / 2 / 0
6,952
632
6,987
6,469
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
12
2 / 0 / 1
6,733
612
5,957
8,920
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ZappyTbh
Bacchus
10
0 / 2 / 3
6,139
558
4,222
9,082
8,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
1
1
1.5
W
Ishtar
2
2
1
1.25
W
Ix Chel
GRM Wolf6758
Ix Chel
4
2
0
2
W
Serqet
2
0
1
2.5
L
Thoth
Shy 1618
Thoth
1
4
1
0.38
L
Osiris
T bucket44
Osiris
0
2
1
0.25
L
1
2
1
0.75
L
3
0
0
3
W
Bacchus
ZappyTbh
Bacchus
0
2
3
0.75
L
Artemis
bgutzy9
Artemis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
31,398
45,697
Taken
42,089
26,088
Mitigated
22,594
10,778
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,797
1,790
0
2,680
10,964
6,642
149
90
10,874
0
46,758
W
Ishtar
6,435
4,033
0
2,348
6,654
2,114
0
1,033
5,621
0
43,943
W
Ix Chel
GRM Wolf6758
Ix Chel
6,987
1,111
305
470
6,469
2,093
1,334
2,137
4,332
45,712
0
W
Serqet
5,957
1,255
0
912
8,920
3,551
0
35
8,885
0
54,565
L
Thoth
Shy 1618
Thoth
2,227
105
0
500
7,519
2,109
0
5,503
2,016
28,255
0
L
Osiris
T bucket44
Osiris
5,420
2,151
0
4,042
12,409
10,842
0
1,179
11,230
0
38,184
L
2,844
637
0
1,866
10,096
7,796
0
2,029
7,887
18,714
0
L
4,116
750
0
1,863
8,628
2,858
0
738
7,488
0
61,584
W
Bacchus
ZappyTbh
Bacchus
4,222
645
106
2,581
9,082
8,194
0
1,845
7,121
14,478
0
L
Artemis
bgutzy9
Artemis
6,601
3,142
0
2,507
7,045
2,483
0
1,882
5,099
0
39,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
32,455
301
Minions Killed
329
0
Camps Cleared
0
1,120,871
Distance Traveled
1,145,159
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,702
609
87
8
0
208,779
1
W
Ishtar
5,929
539
72
7
0
213,974
2
W
Ix Chel
6,952
632
69
6
0
211,900
0
W
Serqet
6,733
612
76
7
0
274,019
0
L
Thoth
5,602
509
40
4
0
203,404
0
L
Osiris
5,872
534
64
6
0
214,032
0
L
Ymir
5,587
508
25
2
0
224,292
2
L
Pele
6,726
611
101
9
0
280,938
0
W
Bacchus
6,139
558
25
2
0
236,487
1
L
Artemis
5,670
515
71
6
0
198,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role