Player Matchup

Loki
Loki
Av3rag3Gatsby10
Loki
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
94W - 140L
1,299 Elo+
Party 1
Bacchus
Bacchus
Br00Sk1_16
Bacchus
Level 29
God Stats
5W - 7L
1,560 SR
Queue Stats
32W - 66L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
RG4L2096
Cernunnos
Level 37
God Stats
6W - 8L
1,498 SR
Queue Stats
24W - 52L
1,309 Elo+
Solo
Discordia
Discordia
You helI
Discordia
Level 47
God Stats
3W - 4L
1,522 SR
Queue Stats
155W - 175L
1,384 Elo+
Solo
Cu Chulainn
Cu Chulainn
fathermir
Cu Chulainn
Level 22
God Stats
0W - 1L
1,242 SR
Queue Stats
15W - 45L
1,265 Elo+
Party 1
Team Averages
Level 36
1,464 SR
1,300 Elo+

VS

Team Averages
Level 45
1,559 SR
1,379 Elo+
Kukulkan
Kukulkan
Dillbruh
Kukulkan
Level 54
God Stats
9W - 9L
1,457 SR
Queue Stats
82W - 99L
1,367 Elo+
Party 2
Artemis
Artemis
GLITCHGANK
Artemis
Level 38
God Stats
2W - 1L
1,693 SR
Queue Stats
34W - 32L
1,454 Elo+
Solo
Arachne
Arachne
PogGod117
Arachne
Level 34
God Stats
7W - 7L
1,463 SR
Queue Stats
87W - 61L
1,329 Elo+
Solo
Terra
Terra
TilisVigard
Terra
Level 37
God Stats
17W - 14L
1,687 SR
Queue Stats
92W - 99L
1,346 Elo+
Solo
Shiva
Shiva
vHUSKYvWAFFLEv
Shiva
Level 62
God Stats
4W - 6L
1,495 SR
Queue Stats
65W - 78L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
9,194
484
7,561
17,216
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Br00Sk1_16
Bacchus
14
6 / 2 / 3
9,625
507
9,267
18,030
22,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
RG4L2096
Cernunnos
15
2 / 5 / 6
9,422
496
11,731
15,023
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
You helI
Discordia
15
0 / 4 / 1
8,463
445
3,975
11,481
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
fathermir
Cu Chulainn
15
2 / 5 / 1
9,666
509
9,561
19,787
16,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dillbruh
Kukulkan
18
8 / 2 / 1
11,404
600
11,715
8,899
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GLITCHGANK
Artemis
14
3 / 3 / 7
9,099
479
11,275
14,363
6,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
PogGod117
Arachne
15
5 / 3 / 5
9,369
493
12,059
14,366
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 5
8,780
462
7,369
18,961
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
1 / 2 / 4
9,824
517
9,470
14,996
12,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
15
Kills
21
22
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Bacchus
Br00Sk1_16
Bacchus
6
2
3
3.75
W
Kukulkan
Dillbruh
Kukulkan
8
2
1
4.25
W
Artemis
GLITCHGANK
Artemis
3
3
7
2.17
W
Arachne
PogGod117
Arachne
5
3
5
2.5
L
Cernunnos
RG4L2096
Cernunnos
2
5
6
1
W
4
5
5
1.3
L
Discordia
You helI
Discordia
0
4
1
0.13
L
Cu Chulainn
fathermir
Cu Chulainn
2
5
1
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
51,888
81,537
Taken
71,585
55,913
Mitigated
48,292
18,322
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,561
1,934
0
5,161
17,216
7,321
0
3,366
13,638
0
57,701
L
Bacchus
Br00Sk1_16
Bacchus
9,267
1,918
0
2,970
18,030
22,281
0
6,012
11,327
28,419
0
W
Kukulkan
Dillbruh
Kukulkan
11,715
1,173
0
575
8,899
4,178
1,010
2,951
5,948
87,488
0
W
Artemis
GLITCHGANK
Artemis
11,275
4,960
304
3,191
14,363
6,687
742
3,800
10,563
0
56,580
W
Arachne
PogGod117
Arachne
12,059
6,144
0
6,028
14,366
7,626
488
1,558
12,640
0
75,824
L
Cernunnos
RG4L2096
Cernunnos
11,731
6,118
0
5,514
15,023
5,661
759
3,100
11,767
0
71,544
W
7,369
2,480
598
1,662
18,961
17,060
309
4,589
14,360
21,220
0
L
Discordia
You helI
Discordia
3,975
126
0
976
11,481
4,570
191
4,063
7,218
60,686
0
L
Cu Chulainn
fathermir
Cu Chulainn
9,561
2,412
0
3,701
19,787
16,080
313
2,408
17,343
0
67,278
W
9,470
2,010
0
3,737
14,996
12,741
507
390
14,606
698
71,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
48,476
430
Minions Killed
478
0
Camps Cleared
0
1,775,575
Distance Traveled
1,891,900
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,194
484
83
4
0
387,052
4
L
Bacchus
9,625
507
31
2
0
403,731
0
W
Kukulkan
11,404
600
170
9
0
362,826
6
W
Artemis
9,099
479
87
5
0
354,276
0
W
Arachne
9,369
493
90
5
0
436,324
0
L
Cernunnos
9,422
496
116
6
0
345,899
3
W
Terra
8,780
462
15
1
0
370,403
2
L
Discordia
8,463
445
93
5
0
329,867
2
L
Cu Chulainn
9,666
509
107
6
0
309,026
1
W
Shiva
9,824
517
116
6
0
368,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role