Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Gbags02
Bakasura
Level 65
God Stats
2W - 2L
1,352 SR
Queue Stats
91W - 82L
1,603 Elo+
Party 2
Thor
Thor
I-Hyoga-I
Thor
Level 109
God Stats
4W - 3L
1,586 SR
Queue Stats
47W - 51L
1,441 Elo+
Party 3
Ymir
Ymir
KingNeonGaming
Ymir
Level 15
God Stats
7W - 11L
1,405 SR
Queue Stats
12W - 23L
1,288 Elo+
Party 2
Kukulkan
Kukulkan
NoSkillnizzle-
Kukulkan
Level 76
God Stats
5W - 2L
1,355 SR
Queue Stats
241W - 240L
1,376 Elo+
Party 3
Team Averages
Level 63
1,440 SR
1,441 Elo+

VS

Team Averages
Level 58
1,269 SR
1,374 Elo+
Nemesis
Nemesis
ClassicaIz
Nemesis
Level 42
God Stats
1W - 4L
1,463 SR
Queue Stats
17W - 25L
1,398 Elo+
Party 1
Charybdis
Charybdis
Ivpvx
Charybdis
Level 63
God Stats
3W - 3L
1,286 SR
Queue Stats
428W - 394L
1,467 Elo+
Solo
Athena
Athena
LilGN74
Athena
Level 86
God Stats
0W - 4L
1,089 SR
Queue Stats
118W - 124L
1,366 Elo+
Solo
Poseidon
Poseidon
NFF BOTTO
Poseidon
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 9L
1,520 Elo+
Party 1
Thanatos
Thanatos
black_ninja1999
Thanatos
Level 33
God Stats
22W - 25L
1,009 SR
Queue Stats
56W - 80L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 6
5,922
538
4,590
5,887
2,044
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Gbags02
Bakasura
12
8 / 1 / 3
7,425
675
7,740
10,579
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
4 / 1 / 3
7,304
664
4,364
7,866
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 5
5,987
544
1,019
6,885
3,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
12
2 / 2 / 2
6,529
594
4,288
5,898
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClassicaIz
Nemesis
11
2 / 1 / 0
6,010
546
2,608
6,113
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Ivpvx
Charybdis
9
0 / 4 / 2
5,360
487
5,634
7,614
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
LilGN74
Athena
6
0 / 3 / 2
4,907
446
1,991
6,547
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
NFF BOTTO
Poseidon
10
0 / 3 / 1
5,858
533
2,187
5,991
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
4 / 6 / 0
6,363
578
4,783
9,177
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
7
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
6
5
L
Nemesis
ClassicaIz
Nemesis
2
1
0
2
W
Bakasura
Gbags02
Bakasura
8
1
3
9.5
W
Thor
4
1
3
5.5
L
Charybdis
Ivpvx
Charybdis
0
4
2
0.25
W
0
2
5
1.25
L
Athena
LilGN74
Athena
0
3
2
0.33
L
Poseidon
NFF BOTTO
Poseidon
0
3
1
0.17
W
Kukulkan
2
2
2
1.5
L
Thanatos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,001
Damage
17,203
37,115
Taken
35,442
18,258
Mitigated
13,964
10,787
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,590
2,485
0
2,566
5,887
2,044
608
975
4,912
0
29,596
L
Nemesis
ClassicaIz
Nemesis
2,608
654
0
393
6,113
1,858
0
227
5,289
0
39,400
W
Bakasura
Gbags02
Bakasura
7,740
5,790
0
2,520
10,579
3,934
234
909
9,670
0
47,622
W
Thor
4,364
1,050
0
1,100
7,866
6,144
376
0
7,866
242
43,728
L
Charybdis
Ivpvx
Charybdis
5,634
2,614
0
2,087
7,614
2,152
193
453
6,931
0
40,020
W
1,019
217
1,568
1,513
6,885
3,877
140
580
6,305
9,882
0
L
Athena
LilGN74
Athena
1,991
440
0
980
6,547
4,624
0
528
5,809
11,652
0
L
Poseidon
NFF BOTTO
Poseidon
2,187
234
0
904
5,991
2,066
342
3,466
2,395
41,920
0
W
Kukulkan
4,288
438
0
1,520
5,898
2,259
0
1,742
4,156
42,382
0
L
Thanatos
4,783
1,479
0
3,180
9,177
3,264
0
875
8,246
0
28,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
28,498
282
Minions Killed
255
0
Camps Cleared
0
1,118,272
Distance Traveled
1,058,117
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,922
538
48
4
0
224,876
4
L
Nemesis
6,010
546
61
6
0
278,844
0
W
Bakasura
7,425
675
78
7
0
278,590
0
W
Thor
7,304
664
69
6
0
202,386
3
L
Charybdis
5,360
487
61
6
0
188,784
0
W
Ymir
5,987
544
12
1
0
195,076
0
L
Athena
4,907
446
25
2
0
156,483
0
L
Poseidon
5,858
533
59
5
0
206,081
0
W
Kukulkan
6,529
594
75
7
0
217,344
0
L
Thanatos
6,363
578
49
4
0
227,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role