Player Matchup

Gilgamesh
Gilgamesh
Beethøven
Gilgamesh
Level 161
God Stats
12W - 2L
1,850 SR
Queue Stats
520W - 169L
1,790 Elo+
Solo
Scylla
Scylla
CebolaPk
Scylla
Level 144
God Stats
11W - 7L
1,615 SR
Queue Stats
123W - 61L
1,614 Elo+
Party 1
Janus
Janus
EuHinatinha
Janus
Level 73
God Stats
105W - 102L
1,479 SR
Queue Stats
1,122W - 1,233L
1,460 Elo+
Solo
Nemesis
Nemesis
GamerPlay007
Nemesis
Level 39
God Stats
2W - 0L
1,706 SR
Queue Stats
28W - 28L
1,516 Elo+
Solo
Charon
Charon
LUKASPK88
Charon
Level 148
God Stats
15W - 10L
1,572 SR
Queue Stats
540W - 298L
1,555 Elo+
Party 1
Team Averages
Level 113
1,644 SR
1,587 Elo+

VS

Team Averages
Level 145
1,567 SR
1,524 Elo+
Nox
Nox
BαdGuy
Nox
Level 226
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,592 Elo+
Solo
Ra
Ra
Digo299
Ra
Level 147
God Stats
50W - 73L
1,458 SR
Queue Stats
489W - 504L
1,436 Elo+
Solo
Izanami
Izanami
NYNJ4
Izanami
Level 54
God Stats
7W - 6L
1,588 SR
Queue Stats
101W - 122L
1,446 Elo+
Solo
Freya
Freya
RushaK1
Freya
Level 187
God Stats
4W - 2L
1,770 SR
Queue Stats
109W - 85L
1,622 Elo+
Solo
Serqet
Serqet
guigs1214
Serqet
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
36W - 33L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beethøven
Gilgamesh
18
8 / 3 / 15
12,023
1,202
18,570
19,230
18,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
CebolaPk
Scylla
18
9 / 1 / 17
12,164
1,216
21,556
4,986
2,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 10
10,744
1,074
8,373
8,240
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
GamerPlay007
Nemesis
17
7 / 0 / 12
11,901
1,190
12,358
11,777
5,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
LUKASPK88
Charon
19
4 / 2 / 22
11,892
1,189
12,672
12,100
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
0 / 6 / 5
9,826
983
6,747
14,049
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 8 / 4
10,449
1,045
11,160
16,196
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NYNJ4
Izanami
16
0 / 5 / 5
9,991
999
8,591
14,424
4,923
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Freya
RushaK1
Freya
16
5 / 5 / 2
11,451
1,145
19,981
15,809
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
guigs1214
Serqet
16
2 / 6 / 1
10,177
1,018
6,131
17,023
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
30
Kills
8
8
Deaths
30
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beethøven
Gilgamesh
8
3
15
5.17
L
Nox
0
6
5
0.42
W
Scylla
CebolaPk
Scylla
9
1
17
17.5
L
1
8
4
0.38
W
2
2
10
3.5
W
Nemesis
GamerPlay007
Nemesis
7
0
12
13
W
Charon
LUKASPK88
Charon
4
2
22
7.5
L
Izanami
NYNJ4
Izanami
0
5
5
0.5
L
Freya
RushaK1
Freya
5
5
2
1.2
L
Serqet
guigs1214
Serqet
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,529
Damage
52,610
56,333
Taken
77,501
42,723
Mitigated
29,053
7,088
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beethøven
Gilgamesh
18,570
5,541
0
1,010
19,230
18,380
0
10,898
7,856
0
27,431
L
Nox
6,747
0
0
0
14,049
5,291
0
6,195
7,402
20,330
0
W
Scylla
CebolaPk
Scylla
21,556
3,540
0
382
4,986
2,224
0
3,962
861
38,750
0
L
11,160
445
491
1,509
16,196
6,031
0
8,965
6,728
33,725
0
W
8,373
44
0
109
8,240
3,314
0
6,620
1,404
40,229
0
W
Nemesis
GamerPlay007
Nemesis
12,358
5,740
0
2,147
11,777
5,695
0
7,309
3,378
0
22,865
W
Charon
LUKASPK88
Charon
12,672
1,413
0
3,440
12,100
13,110
0
7,706
3,998
23,804
0
L
Izanami
NYNJ4
Izanami
8,591
6,782
0
0
14,424
4,923
0
7,289
6,786
0
36,657
L
Freya
RushaK1
Freya
19,981
4,973
0
1,676
15,809
5,246
0
8,583
6,513
32,294
0
L
Serqet
guigs1214
Serqet
6,131
676
0
0
17,023
7,562
0
10,292
6,220
0
15,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
51,894
191
Minions Killed
205
11
Camps Cleared
6
1,052,719
Distance Traveled
979,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,023
1,202
20
2
4
212,783
0
L
Nox
9,826
983
55
6
0
143,350
0
W
Scylla
12,164
1,216
46
5
2
201,432
0
L
Ra
10,449
1,045
44
4
1
214,146
0
W
Janus
10,744
1,074
85
9
0
196,496
0
W
Nemesis
11,901
1,190
21
2
4
231,769
0
W
Charon
11,892
1,189
19
2
1
210,239
0
L
Izanami
9,991
999
55
6
1
181,307
0
L
Freya
11,451
1,145
28
3
3
207,233
0
L
Serqet
10,177
1,018
23
2
1
233,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role