Player Matchup

Shiva
Shiva
Caiine x
Shiva
Level 148
God Stats
7W - 7L
1,563 SR
Queue Stats
52W - 62L
1,397 Elo+
Party 2
Khepri
Khepri
EUMadness
Khepri
Level 17
God Stats
0W - 1L
1,709 SR
Queue Stats
11W - 16L
1,410 Elo+
Party 3
Guan Yu
Guan Yu
Jxtpacker
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,397 Elo+
Party 2
Izanami
Izanami
mstr-rico56
Izanami
Level 144
God Stats
5W - 9L
1,451 SR
Queue Stats
116W - 115L
1,477 Elo+
Solo
Artemis
Artemis
xSimmo
Artemis
Level 129
God Stats
2W - 1L
1,597 SR
Queue Stats
28W - 27L
1,506 Elo+
Party 3
Team Averages
Level 93
1,564 SR
1,437 Elo+

VS

Team Averages
Level 101
1,724 SR
1,493 Elo+
Fenrir
Fenrir
Mustral
Fenrir
Level 43
God Stats
4W - 1L
1,919 SR
Queue Stats
74W - 82L
1,557 Elo+
Solo
Hel
Hel
adribarro07
Hel
Level 154
God Stats
4W - 2L
1,793 SR
Queue Stats
352W - 332L
1,494 Elo+
Party 1
Martichoras
Martichoras
mikinmolina
Martichoras
Level 95
God Stats
3W - 4L
1,470 SR
Queue Stats
120W - 120L
1,476 Elo+
Party 1
Nike
Nike
oachkaztlschwoaf
Nike
Level 89
God Stats
49W - 15L
1,722 SR
Queue Stats
93W - 69L
1,509 Elo+
Solo
Ares
Ares
varo1013
Ares
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
286W - 267L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Caiine x
Shiva
13
3 / 4 / 1
7,831
559
9,445
16,040
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
EUMadness
Khepri
9
0 / 4 / 1
6,491
464
3,210
12,955
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Jxtpacker
Guan Yu
9
1 / 2 / 0
5,880
420
4,640
10,759
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
mstr-rico56
Izanami
9
0 / 7 / 2
5,770
412
2,190
9,594
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
xSimmo
Artemis
12
1 / 2 / 1
6,834
488
7,145
7,787
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mustral
Fenrir
14
7 / 1 / 6
8,890
635
9,155
11,187
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 1 / 7
9,421
673
13,487
7,916
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
mikinmolina
Martichoras
13
2 / 0 / 5
7,633
545
5,409
7,687
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 2 / 3
7,977
570
7,381
12,507
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
1 / 2 / 9
8,004
572
5,270
14,291
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
19
19
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
Caiine x
Shiva
3
4
1
0.88
L
Khepri
EUMadness
Khepri
0
4
1
0.13
L
Guan Yu
Jxtpacker
Guan Yu
1
2
0
0.5
W
Fenrir
Mustral
Fenrir
7
1
6
10
W
7
1
7
10.5
W
Martichoras
mikinmolina
Martichoras
2
0
5
4.5
L
Izanami
mstr-rico56
Izanami
0
7
2
0.14
W
2
2
3
1.75
W
Ares
1
2
9
2.75
L
Artemis
xSimmo
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
40,702
57,135
Taken
53,588
30,661
Mitigated
32,345
11,326
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Caiine x
Shiva
9,445
2,362
201
2,282
16,040
7,122
0
3,274
12,734
0
55,507
L
Khepri
EUMadness
Khepri
3,210
408
0
2,102
12,955
10,240
0
4,993
7,898
24,109
0
L
Guan Yu
Jxtpacker
Guan Yu
4,640
878
342
2,538
10,759
7,461
0
1,890
8,869
0
20,371
W
Fenrir
Mustral
Fenrir
9,155
1,584
0
4,990
11,187
5,118
683
566
10,589
0
56,145
W
13,487
1,290
3,442
4,104
7,916
2,994
142
111
7,805
78,445
0
W
Martichoras
mikinmolina
Martichoras
5,409
1,555
0
2,252
7,687
3,553
2,247
919
6,702
0
53,450
L
Izanami
mstr-rico56
Izanami
2,190
1,616
0
1,276
9,594
3,300
0
6,409
3,185
0
30,624
W
7,381
1,168
0
4,037
12,507
6,135
1,582
213
12,225
0
57,400
W
Ares
5,270
281
232
2,443
14,291
14,545
116
1,103
12,965
30,948
0
L
Artemis
xSimmo
Artemis
7,145
2,976
0
2,585
7,787
2,538
0
2,219
5,568
0
51,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
41,925
285
Minions Killed
415
0
Camps Cleared
0
1,217,927
Distance Traveled
1,408,106
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,831
559
78
6
0
297,516
0
L
Khepri
6,491
464
28
2
0
278,119
1
L
Guan Yu
5,880
420
34
2
0
247,477
0
W
Fenrir
8,890
635
77
6
0
318,135
0
W
Hel
9,421
673
130
9
0
296,731
0
W
Martichoras
7,633
545
89
6
0
250,035
0
L
Izanami
5,770
412
48
3
0
159,013
0
W
Nike
7,977
570
85
6
0
264,451
0
W
Ares
8,004
572
34
2
0
278,754
4
L
Artemis
6,834
488
97
7
0
235,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role