Player Matchup

Cthulhu
Cthulhu
GoogleAdultFilms
Cthulhu
Level 49
God Stats
1W - 1L
1,430 SR
Queue Stats
106W - 82L
1,494 Elo+
Party 2
Discordia
Discordia
Panaberto
Discordia
Level 153
God Stats
9W - 8L
1,426 SR
Queue Stats
249W - 241L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
QueasyButton142
Baron Samedi
Level 123
God Stats
4W - 4L
1,474 SR
Queue Stats
7W - 7L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
cowboychris105
Danzaburou
Level 137
God Stats
1W - 4L
1,464 SR
Queue Stats
7W - 7L
1,319 Elo+
Party 1
Vamana
Vamana
iFuzzyHD
Vamana
Level 27
God Stats
3W - 1L
1,656 SR
Queue Stats
27W - 17L
1,540 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,430 Elo+

VS

Team Averages
Level 71
1,559 SR
1,485 Elo+
Loki
Loki
Alex_Phantom2
Loki
Level 149
God Stats
4W - 9L
1,573 SR
Queue Stats
46W - 52L
1,450 Elo+
Solo
Fenrir
Fenrir
McSkittlez2002
Fenrir
Level 14
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Charon
Charon
Turbo69Joey
Charon
Level 51
God Stats
10W - 15L
1,431 SR
Queue Stats
97W - 139L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
Yung_Thicc_Chin
Erlang Shen
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cjdkrd
Baron Samedi
Level 112
God Stats
5W - 9L
1,563 SR
Queue Stats
333W - 368L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,701
770
7,494
12,354
10,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Panaberto
Discordia
15
4 / 0 / 11
8,140
814
18,692
6,879
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
QueasyButton142
Baron Samedi
14
4 / 0 / 8
7,531
753
6,022
5,574
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
cowboychris105
Danzaburou
14
6 / 1 / 9
8,347
835
11,493
8,689
3,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
iFuzzyHD
Vamana
15
3 / 3 / 13
8,147
815
11,422
12,920
12,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,803
780
8,251
10,912
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 0
6,478
648
6,583
10,730
4,993
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
1 / 2 / 5
7,488
749
7,444
14,531
10,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Yung_Thicc_Chin
Erlang Shen
13
0 / 3 / 3
6,525
653
4,520
15,276
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
cjdkrd
Baron Samedi
12
0 / 7 / 2
6,457
646
5,654
11,441
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
22
Kills
6
6
Deaths
22
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
5
2
6
4
L
1
7
0
0.14
W
Discordia
Panaberto
Discordia
4
0
11
9.5
W
Baron Samedi
QueasyButton142
Baron Samedi
4
0
8
8
L
Charon
1
2
5
1.75
L
Erlang Shen
Yung_Thicc_Chin
Erlang Shen
0
3
3
0.5
L
Baron Samedi
cjdkrd
Baron Samedi
0
7
2
0.14
W
Danzaburou
cowboychris105
Danzaburou
6
1
9
10.5
W
Vamana
iFuzzyHD
Vamana
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
32,452
46,416
Taken
62,890
31,808
Mitigated
33,896
15,252
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,251
1,077
0
242
10,912
4,717
0
3,946
6,318
0
22,159
W
7,494
523
88
3,435
12,354
10,089
0
3,840
8,434
12,261
0
L
6,583
1,199
0
263
10,730
4,993
0
4,252
5,775
0
12,073
W
Discordia
Panaberto
Discordia
18,692
1,775
0
1,659
6,879
2,638
445
2,623
4,256
40,204
0
W
Baron Samedi
QueasyButton142
Baron Samedi
6,022
453
2,101
1,264
5,574
2,405
378
1,897
3,653
16,541
0
L
Charon
7,444
889
1,224
824
14,531
10,847
0
6,016
6,818
17,211
0
L
Erlang Shen
Yung_Thicc_Chin
Erlang Shen
4,520
2,043
0
1,098
15,276
8,239
34
7,032
6,871
177
9,769
L
Baron Samedi
cjdkrd
Baron Samedi
5,654
100
872
938
11,441
5,100
631
6,724
3,474
16,727
0
W
Danzaburou
cowboychris105
Danzaburou
11,493
5,182
672
3,727
8,689
3,857
698
2,129
6,456
0
24,340
W
Vamana
iFuzzyHD
Vamana
11,422
4,432
0
2,306
12,920
12,819
0
2,923
9,692
0
29,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
34,751
181
Minions Killed
114
0
Camps Cleared
0
982,206
Distance Traveled
987,439
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,803
780
33
3
0
213,775
0
W
Cthulhu
7,701
770
17
2
0
203,861
0
L
Fenrir
6,478
648
12
1
0
173,138
0
W
Discordia
8,140
814
63
6
0
203,014
0
W
Baron Samedi
7,531
753
23
2
0
187,338
0
L
Charon
7,488
749
25
3
0
221,567
0
L
Erlang Shen
6,525
653
15
2
0
209,922
3
L
Baron Samedi
6,457
646
29
3
0
169,037
0
W
Danzaburou
8,347
835
40
4
0
189,931
0
W
Vamana
8,147
815
38
4
0
198,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role