Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
GalodaSerra
Awilix
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,403 Elo+
Solo
Osiris
Osiris
KNA_Ragnar
Osiris
Level 108
God Stats
0W - 2L
1,312 SR
Queue Stats
64W - 81L
1,448 Elo+
Solo
Aphrodite
Aphrodite
xRedHat
Aphrodite
Level 157
God Stats
3W - 4L
1,468 SR
Queue Stats
533W - 539L
1,614 Elo+
Party 3
Team Averages
Level 131
1,456 SR
1,493 Elo+

VS

Team Averages
Level 117
1,485 SR
1,522 Elo+
Mercury
Mercury
Lurgam
Mercury
Level 155
God Stats
9W - 7L
1,581 SR
Queue Stats
461W - 467L
1,496 Elo+
Solo
Cthulhu
Cthulhu
MATHIOREE
Cthulhu
Level 120
God Stats
5W - 1L
1,543 SR
Queue Stats
69W - 63L
1,456 Elo+
Party 1
Hel
Hel
Rafaplayer1
Hel
Level 167
God Stats
1W - 2L
1,299 SR
Queue Stats
270W - 215L
1,515 Elo+
Party 1
Da Ji
Da Ji
Tfbk
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
xMaxiis
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 3 / 9
9,341
849
14,858
13,926
19,082
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
 
Hachiman
14
1 / 5 / 3
8,099
736
12,667
11,348
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
2 / 7 / 5
8,182
744
4,368
11,975
5,016
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
KNA_Ragnar
Osiris
16
4 / 2 / 6
8,806
801
10,741
21,070
18,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
xRedHat
Aphrodite
16
2 / 3 / 8
8,668
788
10,874
13,808
8,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lurgam
Mercury
15
2 / 2 / 10
8,133
739
9,160
14,141
7,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MATHIOREE
Cthulhu
17
4 / 1 / 14
9,967
906
21,548
16,635
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 12
9,606
873
14,196
13,123
7,790
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Tfbk
Da Ji
12
4 / 4 / 4
8,212
747
8,686
8,070
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
xMaxiis
Gilgamesh
14
4 / 3 / 6
8,216
747
8,457
14,808
18,576
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
12
Kills
20
20
Deaths
12
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
9
2.5
L
Hachiman
 
Hachiman
1
5
3
0.5
L
Awilix
2
7
5
0.64
L
Osiris
KNA_Ragnar
Osiris
4
2
6
3.5
W
Mercury
Lurgam
Mercury
2
2
10
3.5
W
Cthulhu
MATHIOREE
Cthulhu
4
1
14
11
W
6
2
12
6
W
Da Ji
Tfbk
Da Ji
4
4
4
1.5
W
Gilgamesh
xMaxiis
Gilgamesh
4
3
6
2.33
L
Aphrodite
xRedHat
Aphrodite
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
62,047
72,127
Taken
66,777
56,213
Mitigated
59,995
31,132
Healing
33,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,858
810
3,314
3,376
13,926
19,082
144
6,008
7,858
22,987
0
L
Hachiman
 
Hachiman
12,667
5,442
0
753
11,348
4,912
392
7,170
4,178
0
28,556
L
Awilix
4,368
1,594
1,093
349
11,975
5,016
378
5,815
6,060
0
8,663
L
Osiris
KNA_Ragnar
Osiris
10,741
2,293
403
6,911
21,070
18,319
388
8,263
12,303
0
16,428
W
Mercury
Lurgam
Mercury
9,160
1,389
1,736
4,676
14,141
7,754
624
5,639
7,891
0
22,331
W
Cthulhu
MATHIOREE
Cthulhu
21,548
536
925
2,506
16,635
21,561
131
5,138
10,682
34,367
0
W
14,196
759
13,525
7,689
13,123
7,790
470
6,207
6,738
29,481
0
W
Da Ji
Tfbk
Da Ji
8,686
1,673
609
459
8,070
4,314
220
4,138
3,739
0
12,545
W
Gilgamesh
xMaxiis
Gilgamesh
8,457
1,327
578
688
14,808
18,576
143
4,476
9,638
0
12,076
L
Aphrodite
xRedHat
Aphrodite
10,874
696
7,304
7,629
13,808
8,884
545
8,491
5,174
25,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,096
Gold Earned
44,134
121
Minions Killed
114
0
Camps Cleared
0
1,023,320
Distance Traveled
1,057,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,341
849
14
1
0
234,800
0
L
Hachiman
8,099
736
27
2
0
160,939
0
L
Awilix
8,182
744
17
2
0
201,833
0
L
Osiris
8,806
801
12
1
0
223,009
0
W
Mercury
8,133
739
38
3
0
244,526
0
W
Cthulhu
9,967
906
25
2
0
252,032
0
W
Hel
9,606
873
31
3
0
218,617
0
W
Da Ji
8,212
747
11
1
0
139,038
0
W
Gilgamesh
8,216
747
9
1
0
203,441
0
L
Aphrodite
8,668
788
51
5
0
202,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role