Player Matchup

Guan Yu
Guan Yu
Ace_jmoney1335
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 2
Bacchus
Bacchus
MOMODAMIGHTY
Bacchus
Level 86
God Stats
5W - 12L
1,314 SR
Queue Stats
37W - 61L
1,212 Elo+
Party 1
Martichoras
Martichoras
Xx_LilMafia
Martichoras
Level 102
God Stats
0W - 1L
1,670 SR
Queue Stats
55W - 78L
1,467 Elo+
Party 1
Janus
Janus
alphaelement115
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,319 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yeen12
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,212 Elo+
Party 2
Team Averages
Level 55
1,497 SR
1,294 Elo+

VS

Team Averages
Level 74
1,435 SR
1,416 Elo+
Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BalaDelOeste_25
Fafnir
Level 44
God Stats
3W - 3L
1,433 SR
Queue Stats
23W - 42L
1,315 Elo+
Solo
Camazotz
Camazotz
Failureman
Camazotz
Level 89
God Stats
4W - 4L
1,546 SR
Queue Stats
18W - 25L
1,431 Elo+
Solo
Janus
Janus
Ryan_Heissler
Janus
Level 76
God Stats
27W - 43L
1,092 SR
Queue Stats
495W - 482L
1,390 Elo+
Solo
Nike
Nike
salchipapasycarn
Nike
Level 66
God Stats
6W - 2L
1,602 SR
Queue Stats
253W - 245L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,154
368
1,956
10,525
4,155
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
MOMODAMIGHTY
Bacchus
7
0 / 2 / 0
5,724
409
2,588
9,516
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Xx_LilMafia
Martichoras
11
0 / 0 / 0
6,345
453
8,011
10,781
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 0
6,831
488
3,113
7,849
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
yeen12
Tsukuyomi
8
0 / 7 / 0
5,344
382
3,723
12,092
3,867
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 0 / 2
6,569
469
10,427
9,880
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 3
7,356
525
3,025
10,289
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
Failureman
Camazotz
11
0 / 0 / 1
6,842
489
1,263
9,422
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
7 / 0 / 0
8,681
620
9,600
5,030
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 2
9,344
667
9,228
8,930
9,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
18
18
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
2
3
L
0
6
0
0
W
1
0
3
2.5
W
Camazotz
Failureman
Camazotz
0
0
1
0.5
L
Bacchus
MOMODAMIGHTY
Bacchus
0
2
0
0
W
7
0
0
7
L
Martichoras
Xx_LilMafia
Martichoras
0
0
0
0
L
0
3
0
0
W
8
0
2
9
L
Tsukuyomi
yeen12
Tsukuyomi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
33,543
50,763
Taken
43,551
20,572
Mitigated
28,608
11,020
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,427
2,337
0
2,645
9,880
3,640
119
919
8,961
0
51,713
L
1,956
501
0
971
10,525
4,155
13
1,101
9,168
0
18,976
W
3,025
798
0
4,670
10,289
10,943
294
1,931
8,322
13,217
0
W
Camazotz
Failureman
Camazotz
1,263
344
0
3,103
9,422
3,019
90
810
8,498
0
47,326
L
Bacchus
MOMODAMIGHTY
Bacchus
2,588
384
1,445
3,288
9,516
6,147
0
1,818
7,698
13,001
0
W
9,600
50
0
1,500
5,030
1,811
141
1,757
3,139
68,307
0
L
Martichoras
Xx_LilMafia
Martichoras
8,011
3,299
0
2,566
10,781
3,991
68
3,198
7,497
0
57,423
L
3,113
210
0
1,320
7,849
2,412
0
4,997
2,464
51,319
0
W
9,228
1,513
0
734
8,930
9,195
208
75
8,634
1,305
69,480
L
Tsukuyomi
yeen12
Tsukuyomi
3,723
731
0
1,430
12,092
3,867
0
1,726
10,328
0
28,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
38,792
286
Minions Killed
394
0
Camps Cleared
0
1,218,359
Distance Traveled
1,435,255
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,569
469
61
4
0
338,208
3
L
Guan Yu
5,154
368
27
2
0
259,666
0
W
Fafnir
7,356
525
28
2
0
302,859
0
W
Camazotz
6,842
489
78
6
0
227,424
2
L
Bacchus
5,724
409
20
1
0
198,645
0
W
Janus
8,681
620
111
8
0
295,511
0
L
Martichoras
6,345
453
108
8
0
257,224
0
L
Janus
6,831
488
91
7
0
247,216
0
W
Nike
9,344
667
116
8
0
271,253
0
L
Tsukuyomi
5,344
382
40
3
0
255,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role