Player Matchup

Cthulhu
Cthulhu
Bilbosticky
Cthulhu
Level 88
God Stats
15W - 12L
1,691 SR
Queue Stats
168W - 164L
1,502 Elo+
Party 2
Chronos
Chronos
Caler626
Chronos
Level 64
God Stats
1W - 3L
1,398 SR
Queue Stats
101W - 110L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
MediumKing
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
Nawglers44
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 128L
1,568 Elo+
Solo
Thor
Thor
Ulti_YT_chicken
Thor
Level 129
God Stats
42W - 39L
1,608 SR
Queue Stats
916W - 838L
1,415 Elo+
Solo
Team Averages
Level 81
1,539 SR
1,480 Elo+

VS

Team Averages
Level 139
1,484 SR
1,499 Elo+
Zhong Kui
Zhong Kui
CoffinCat
Zhong Kui
Level 129
God Stats
4W - 1L
1,731 SR
Queue Stats
456W - 439L
1,575 Elo+
Solo
Thor
Thor
MR GUMMYB34R
Thor
Level 144
God Stats
4W - 11L
1,278 SR
Queue Stats
180W - 151L
1,473 Elo+
Solo
Charon
Charon
Romes8833
Charon
Level 159
God Stats
4W - 1L
1,764 SR
Queue Stats
233W - 231L
1,515 Elo+
Party 1
Janus
Janus
Too Elated
Janus
Level 114
God Stats
5W - 9L
1,200 SR
Queue Stats
265W - 239L
1,533 Elo+
Solo
Cernunnos
Cernunnos
kickstandjohnson
Cernunnos
Level 148
God Stats
6W - 9L
1,448 SR
Queue Stats
90W - 90L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bilbosticky
Cthulhu
10
1 / 0 / 1
6,115
470
2,787
9,959
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Caler626
Chronos
9
0 / 5 / 0
5,812
447
1,615
8,800
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
MediumKing
Heimdallr
9
0 / 6 / 1
5,865
451
4,519
10,412
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Nawglers44
Raijin
12
2 / 2 / 1
7,044
542
6,857
9,030
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 0
8,140
626
9,047
14,525
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoffinCat
Zhong Kui
11
2 / 0 / 2
7,108
547
7,287
6,529
7,432
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 2 / 2
7,459
574
6,463
13,771
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
Romes8833
Charon
12
1 / 3 / 1
7,113
547
6,373
11,140
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
12
2 / 2 / 0
7,066
544
6,188
7,233
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
13
5 / 1 / 2
7,903
608
8,844
8,313
3,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
14
14
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bilbosticky
Cthulhu
1
0
1
1.5
L
Chronos
Caler626
Chronos
0
5
0
0
W
Zhong Kui
CoffinCat
Zhong Kui
2
0
2
3
W
4
2
2
2.5
L
Heimdallr
MediumKing
Heimdallr
0
6
1
0.08
L
Raijin
Nawglers44
Raijin
2
2
1
1.25
W
Charon
Romes8833
Charon
1
3
1
0.5
W
Janus
2
2
0
1
L
5
1
0
5
W
Cernunnos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
35,155
52,726
Taken
46,986
23,835
Mitigated
24,479
9,484
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bilbosticky
Cthulhu
2,787
226
552
1,471
9,959
6,689
0
5,318
4,601
28,009
0
L
Chronos
Caler626
Chronos
1,615
449
0
232
8,800
3,094
0
2,914
5,880
33,324
0
W
Zhong Kui
CoffinCat
Zhong Kui
7,287
1,527
0
2,385
6,529
7,432
88
3,742
2,749
23,200
0
W
6,463
1,562
0
500
13,771
5,650
0
3,843
9,872
0
58,756
L
Heimdallr
MediumKing
Heimdallr
4,519
3,002
0
1,530
10,412
3,388
0
1,051
9,361
0
27,824
L
Raijin
Nawglers44
Raijin
6,857
1,260
0
530
9,030
3,302
0
4,992
3,976
53,216
0
W
Charon
Romes8833
Charon
6,373
1,413
0
1,940
11,140
5,096
0
314
10,774
44,414
0
W
Janus
6,188
342
0
1,390
7,233
2,565
0
3,011
4,136
67,583
0
L
9,047
2,964
0
5,169
14,525
7,362
0
5,380
8,829
0
61,165
W
Cernunnos
8,844
5,504
0
4,173
8,313
3,736
538
275
8,038
0
61,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
36,649
343
Minions Killed
407
0
Camps Cleared
0
1,267,292
Distance Traveled
1,347,473
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,115
470
45
3
0
283,297
0
L
Chronos
5,812
447
52
4
0
269,884
0
W
Zhong Kui
7,108
547
30
2
0
236,016
2
W
Thor
7,459
574
88
7
0
311,458
4
L
Heimdallr
5,865
451
47
4
0
220,257
0
L
Raijin
7,044
542
109
8
0
243,017
0
W
Charon
7,113
547
80
6
0
249,549
0
W
Janus
7,066
544
113
9
0
253,089
1
L
Thor
8,140
626
90
7
0
250,837
1
W
Cernunnos
7,903
608
96
7
0
297,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role