Player Matchup

Neith
Neith
Cabriloco
Neith
Level 4
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
Danukikos
Maui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 168L
1,484 Elo+
Party 2
Kali
Kali
ILeGanCyI
Kali
Level 147
God Stats
43W - 25L
1,661 SR
Queue Stats
636W - 652L
1,512 Elo+
Solo
Tyr
Tyr
IsMan1717
Tyr
Level 85
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Zeus
Zeus
iker3009
Zeus
Level 117
God Stats
4W - 2L
1,834 SR
Queue Stats
63W - 70L
1,466 Elo+
Party 2
Team Averages
Level 96
1,523 SR
1,456 Elo+

VS

Team Averages
Level 122
1,533 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
GeneralGreaves
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 141L
1,550 Elo+
Solo
Danzaburou
Danzaburou
McFluffleBear
Danzaburou
Level 120
God Stats
20W - 23L
1,589 SR
Queue Stats
270W - 280L
1,531 Elo+
Solo
Surtr
Surtr
Thembe_Sensei
Surtr
Level 138
God Stats
24W - 21L
1,517 SR
Queue Stats
184W - 209L
1,447 Elo+
Party 1
Scylla
Scylla
Warpath-7
Scylla
Level 141
God Stats
2W - 1L
1,558 SR
Queue Stats
58W - 75L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cabriloco
Neith
9
0 / 5 / 1
5,526
425
4,734
9,909
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
10
1 / 2 / 2
6,163
474
3,063
11,568
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
13
1 / 3 / 0
7,247
557
5,883
13,729
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
5,795
446
3,663
12,163
10,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
3 / 3 / 0
7,039
541
10,017
8,154
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 6
6,860
528
5,696
9,773
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 1
8,533
656
7,772
11,539
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
McFluffleBear
Danzaburou
14
4 / 1 / 3
8,632
664
11,508
11,738
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
8,454
650
6,318
10,099
7,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Warpath-7
Scylla
12
1 / 4 / 1
6,960
535
6,278
7,967
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
6
6
L
Neith
Cabriloco
Neith
0
5
1
0.1
L
Maui
1
2
2
1
W
7
1
1
7.5
L
Kali
1
3
0
0.33
L
0
5
0
0
W
Danzaburou
McFluffleBear
Danzaburou
4
1
3
5.5
W
3
0
2
4
W
Scylla
Warpath-7
Scylla
1
4
1
0.38
L
Zeus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
37,572
55,523
Taken
51,116
30,419
Mitigated
27,448
10,036
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,696
1,127
273
1,315
9,773
7,302
247
4,159
5,458
19,518
329
L
Neith
Cabriloco
Neith
4,734
2,380
0
515
9,909
2,930
0
1,741
8,006
0
25,837
L
Maui
3,063
1,267
0
2,113
11,568
8,336
0
3,847
7,383
23,957
0
W
7,772
1,630
0
2,414
11,539
4,689
0
1,350
10,189
0
74,477
L
Kali
5,883
2,718
0
3,394
13,729
5,591
0
666
12,878
0
72,812
L
3,663
322
0
3,014
12,163
10,773
0
722
11,354
0
35,361
W
Danzaburou
McFluffleBear
Danzaburou
11,508
5,715
0
6,470
11,738
4,734
1,462
921
10,817
0
79,586
W
6,318
1,734
0
3,467
10,099
7,712
1,334
1,310
8,789
837
64,190
W
Scylla
Warpath-7
Scylla
6,278
383
0
983
7,967
3,011
0
5,308
2,659
45,442
0
L
Zeus
10,017
932
0
1,000
8,154
2,789
0
4,360
3,662
55,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
39,439
339
Minions Killed
447
0
Camps Cleared
0
1,324,894
Distance Traveled
1,369,334
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,860
528
29
2
0
300,496
0
L
Neith
5,526
425
44
3
0
229,231
0
L
Maui
6,163
474
33
3
0
238,668
3
W
Pele
8,533
656
111
9
0
318,563
0
L
Kali
7,247
557
117
9
0
311,153
0
L
Tyr
5,795
446
55
4
0
278,658
2
W
Danzaburou
8,632
664
119
9
0
245,075
0
W
Surtr
8,454
650
103
8
0
276,631
0
W
Scylla
6,960
535
85
7
0
228,569
3
L
Zeus
7,039
541
90
7
0
267,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role