Player Matchup

Ao Kuang
Ao Kuang
Estreife_Wesgo
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FNUNER
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,772 SR
Queue Stats
78W - 69L
1,492 Elo+
Party 1
Kali
Kali
Mohacken
Kali
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 59L
1,233 Elo+
Solo
Cliodhna
Cliodhna
V1N1C1U5BR07
Cliodhna
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
96W - 89L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
tatertottantrum
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 57
1,513 SR
1,438 Elo+

VS

Team Averages
Level 24
1,500 SR
1,393 Elo+
Ymir
Ymir
ElTataxutv
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,365 Elo+
Solo
Ne Zha
Ne Zha
Jaxz912081
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 102L
1,313 Elo+
Solo
Eset
Eset
iAManELFirl
Eset
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
nameisCourtney
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
whotookshadowman
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 97L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
3 / 1 / 7
7,494
749
2,998
8,434
4,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
FNUNER
Morgan Le Fay
14
3 / 3 / 5
7,446
745
11,721
8,787
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
0 / 4 / 4
6,645
665
3,532
10,075
4,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
V1N1C1U5BR07
Cliodhna
15
3 / 4 / 7
7,872
787
8,699
10,949
4,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 4 / 7
8,986
899
18,865
12,529
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
8,006
801
3,552
18,310
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Jaxz912081
Ne Zha
12
1 / 4 / 7
7,535
754
5,261
8,778
4,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 6
10,440
1,044
14,390
8,017
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
16
4 / 1 / 9
9,015
902
15,524
11,356
5,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 2 / 6
8,808
881
8,278
10,527
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
12
Kills
16
16
Deaths
12
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
5
9
0.9
L
Ao Kuang
3
1
7
6.5
L
Morgan Le Fay
FNUNER
Morgan Le Fay
3
3
5
1.83
W
Ne Zha
Jaxz912081
Ne Zha
1
4
7
1.13
L
Kali
0
4
4
0.5
L
Cliodhna
V1N1C1U5BR07
Cliodhna
3
4
7
1.63
W
8
0
6
11
W
Yu Huang
4
1
9
8.5
L
3
4
7
1.63
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,815
Damage
47,005
50,774
Taken
56,988
22,521
Mitigated
44,580
17,143
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,552
167
198
946
18,310
19,405
0
10,019
7,766
14,904
0
L
Ao Kuang
2,998
635
583
2,106
8,434
4,492
0
7,736
634
3,914
0
L
Morgan Le Fay
FNUNER
Morgan Le Fay
11,721
1,280
1,478
1,244
8,787
3,779
0
7,678
1,093
22,015
0
W
Ne Zha
Jaxz912081
Ne Zha
5,261
768
577
403
8,778
4,356
942
4,978
3,177
0
8,235
L
Kali
3,532
530
0
1,298
10,075
4,095
0
7,712
2,283
0
6,040
L
Cliodhna
V1N1C1U5BR07
Cliodhna
8,699
1,115
966
1,892
10,949
4,820
0
8,975
1,922
0
22,946
W
14,390
996
3,108
2,904
8,017
4,902
155
4,216
3,159
27,452
0
W
Yu Huang
15,524
1,511
1,115
2,045
11,356
5,682
123
5,741
5,087
28,013
0
L
18,865
1,652
2,534
5,042
12,529
5,335
0
9,588
2,717
36,382
0
W
8,278
252
197
1,204
10,527
10,235
0
6,007
3,815
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
43,804
114
Minions Killed
118
0
Camps Cleared
0
922,092
Distance Traveled
954,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,006
801
27
3
0
148,846
0
L
Ao Kuang
7,494
749
5
1
0
174,191
0
L
Morgan Le Fay
7,446
745
19
2
0
198,893
0
W
Ne Zha
7,535
754
9
1
0
214,461
0
L
Kali
6,645
665
5
1
0
198,401
0
L
Cliodhna
7,872
787
26
3
0
174,625
0
W
Eset
10,440
1,044
29
3
0
206,961
0
W
Yu Huang
9,015
902
37
4
0
199,492
0
L
Ix Chel
8,986
899
59
6
0
175,982
0
W
Cthulhu
8,808
881
16
2
0
184,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role