Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
D1 kobe24
Janus
Silver I
Level 107
God Stats
0W - 2L
1,326 SR
Queue Stats
11W - 17L
1,596 MMR
Solo
Ne Zha
Ne Zha
Gold III
PowerLevel1628
Ne Zha
Gold III
Level 196
God Stats
2W - 4L
1,839 SR
Queue Stats
213W - 202L
1,552 MMR
Solo
Geb
Geb
Silver I
PteradactylPtom
Geb
Silver I
Level 105
God Stats
4W - 9L
1,333 SR
Queue Stats
49W - 78L
1,552 MMR
Solo
Bakasura
Bakasura
Bronze III
realmx2000
Bakasura
Bronze III
Level 136
God Stats
2W - 6L
1,500 SR
Queue Stats
65W - 57L
1,534 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,500 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,589 SR
1,550 MMR
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
DaMiNci
Sun Wukong
Gold III
Level 106
God Stats
9W - 5L
1,785 SR
Queue Stats
77W - 75L
1,594 MMR
Solo
Bastet
Bastet
Platinum V
Mαchine
Bastet
Platinum V
Level 155
God Stats
25W - 11L
1,659 SR
Queue Stats
63W - 42L
1,737 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
aLilGabeItch
Baba Yaga
Gold IV
Level 127
God Stats
25W - 23L
1,648 SR
Queue Stats
134W - 106L
1,387 MMR
Party 1
Cupid
Cupid
Gold III
joshvelra
Cupid
Gold III
Level 127
God Stats
10W - 24L
1,354 SR
Queue Stats
283W - 298L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 3 / 0
6,203
443
3,101
8,218
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
D1 kobe24
Janus
12
0 / 3 / 2
6,775
484
4,089
10,008
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 2 / 0
7,577
541
4,297
9,264
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
6,219
444
3,003
8,803
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
realmx2000
Bakasura
14
3 / 4 / 0
7,971
569
6,642
15,087
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixThorDanzaburou

VS

Bans
KaliAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 0 / 6
8,207
586
5,254
9,145
7,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
DaMiNci
Sun Wukong
15
3 / 0 / 1
9,101
650
4,815
8,297
5,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
Mαchine
Bastet
14
6 / 2 / 2
8,527
609
9,193
9,831
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
aLilGabeItch
Baba Yaga
14
1 / 1 / 4
8,284
592
8,042
6,440
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
joshvelra
Cupid
14
3 / 1 / 1
8,251
589
4,217
8,800
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
Baron Samedi
 
Baron Samedi
2
0
6
5
L
Janus
D1 kobe24
Janus
0
3
2
0.33
W
Sun Wukong
DaMiNci
Sun Wukong
3
0
1
3.5
W
Bastet
Mαchine
Bastet
6
2
2
3.5
L
0
2
0
0
L
0
3
1
0.17
W
Baba Yaga
aLilGabeItch
Baba Yaga
1
1
4
3
W
Cupid
joshvelra
Cupid
3
1
1
3.5
L
Bakasura
realmx2000
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
31,521
51,380
Taken
42,513
24,365
Mitigated
23,506
10,393
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,101
682
0
912
8,218
2,916
0
1,442
6,776
0
31,486
W
Baron Samedi
 
Baron Samedi
5,254
865
679
3,544
9,145
7,855
15
1,301
7,421
36,292
0
L
Janus
D1 kobe24
Janus
4,089
337
0
1,060
10,008
4,016
0
6,921
2,781
48,075
0
W
Sun Wukong
DaMiNci
Sun Wukong
4,815
1,166
0
3,373
8,297
5,682
183
127
8,170
0
67,227
W
Bastet
Mαchine
Bastet
9,193
2,764
0
3,868
9,831
3,587
341
1,386
7,653
0
69,052
L
4,297
915
0
2,850
9,264
4,775
0
273
8,991
0
60,962
L
3,003
106
0
1,566
8,803
5,942
0
827
7,946
24,399
0
W
Baba Yaga
aLilGabeItch
Baba Yaga
8,042
651
0
1,753
6,440
2,750
0
2,573
3,219
64,853
0
W
Cupid
joshvelra
Cupid
4,217
2,274
0
3,372
8,800
3,632
3,369
1,428
7,372
0
60,304
L
Bakasura
realmx2000
Bakasura
6,642
4,435
0
4,005
15,087
6,716
0
3,329
11,578
0
58,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
42,370
386
Minions Killed
504
0
Camps Cleared
0
1,338,568
Distance Traveled
1,477,266
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,203
443
63
5
0
201,127
0
W
Baron Samedi
8,207
586
38
3
0
278,664
4
L
Janus
6,775
484
92
7
0
266,206
1
W
Sun Wukong
9,101
650
109
8
0
290,811
3
W
Bastet
8,527
609
111
8
0
331,141
0
L
Ne Zha
7,577
541
105
8
0
282,634
2
L
Geb
6,219
444
19
1
0
267,170
1
W
Baba Yaga
8,284
592
142
10
0
312,553
2
W
Cupid
8,251
589
104
7
0
264,097
6
L
Bakasura
7,971
569
107
8
0
321,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role