Player Matchup

Zhong Kui
Zhong Kui
Bronze II
 
Zhong Kui
Bronze II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
HOOK_YOU_
Kuzenbo
Bronze II
Level 66
God Stats
9W - 18L
1,365 SR
Queue Stats
31W - 70L
657 MMR
Solo
Nu Wa
Nu Wa
Silver III
HotGirlFishy
Nu Wa
Silver III
Level 141
God Stats
12W - 7L
1,713 SR
Queue Stats
165W - 183L
857 MMR
Solo
Kali
Kali
Silver IV
Kce04
Kali
Silver IV
Level 79
God Stats
1W - 1L
1,675 SR
Queue Stats
87W - 103L
860 MMR
Solo
Izanami
Izanami
Silver II
its__aLbErTo07
Izanami
Silver II
Level 108
God Stats
7W - 6L
1,626 SR
Queue Stats
89W - 117L
882 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,576 SR
951 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,507 SR
919 MMR
Arachne
Arachne
Bronze I
 
Arachne
Bronze I
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
Fawakaa
Agni
Silver II
Level 123
God Stats
8W - 10L
1,537 SR
Queue Stats
201W - 198L
912 MMR
Solo
Hades
Hades
Silver V
SheerKahn
Hades
Silver V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 48L
671 MMR
Solo
Skadi
Skadi
Silver IV
VengS8
Skadi
Silver IV
Level 139
God Stats
49W - 40L
1,549 SR
Queue Stats
214W - 237L
618 MMR
Solo
Yemoja
Yemoja
Silver IV
Zira93
Yemoja
Silver IV
Level 44
God Stats
10W - 11L
1,448 SR
Queue Stats
60W - 93L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 3 / 0
4,294
429
3,033
5,996
4,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
HOOK_YOU_
Kuzenbo
8
2 / 0 / 0
5,442
544
2,977
7,679
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
5,547
555
3,207
5,792
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Kce04
Kali
7
0 / 1 / 1
4,687
469
1,602
8,617
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 2
5,266
527
5,150
6,022
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VamanaJanusMartichorasSusanoThanatos

VS

Bans
HachimanCthulhuAwilixCliodhnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 1 / 2
5,959
596
3,608
8,385
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Fawakaa
Agni
10
0 / 0 / 3
5,775
578
5,468
4,846
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
SheerKahn
Hades
11
3 / 0 / 0
6,431
643
3,764
5,119
2,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
VengS8
Skadi
9
2 / 1 / 0
5,337
534
3,069
7,006
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Zira93
Yemoja
9
0 / 1 / 2
5,637
564
3,447
7,393
2,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Arachne
 
Arachne
4
1
2
5
W
Agni
Fawakaa
Agni
0
0
3
1.5
L
Kuzenbo
HOOK_YOU_
Kuzenbo
2
0
0
2
L
1
2
0
0.5
L
Kali
Kce04
Kali
0
1
1
0.5
W
Hades
SheerKahn
Hades
3
0
0
3
W
Skadi
VengS8
Skadi
2
1
0
2
W
Yemoja
Zira93
Yemoja
0
1
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,969
Damage
19,356
34,106
Taken
32,749
19,577
Mitigated
12,464
9,531
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,033
212
0
1,529
5,996
4,939
0
2,826
3,160
24,535
0
W
Arachne
 
Arachne
3,608
2,510
0
3,393
8,385
3,015
69
1,247
7,082
0
36,786
W
Agni
Fawakaa
Agni
5,468
180
0
1,882
4,846
1,665
0
2,866
1,844
42,896
0
L
Kuzenbo
HOOK_YOU_
Kuzenbo
2,977
1,386
0
2,500
7,679
7,613
6
3,205
4,474
13,135
0
L
3,207
763
0
1,430
5,792
2,117
0
3,956
1,836
33,586
0
L
Kali
Kce04
Kali
1,602
649
0
2,614
8,617
2,985
0
1,130
7,487
0
25,087
W
Hades
SheerKahn
Hades
3,764
323
84
2,206
5,119
2,743
0
2,159
2,942
38,053
0
W
Skadi
VengS8
Skadi
3,069
1,203
0
2,642
7,006
2,051
610
1,398
5,600
0
41,370
W
Yemoja
Zira93
Yemoja
3,447
1,283
2,219
2,587
7,393
2,990
312
1,368
5,967
18,989
0
L
5,150
3,862
0
1,458
6,022
1,923
0
1,606
4,416
0
45,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
29,139
241
Minions Killed
286
0
Camps Cleared
0
927,777
Distance Traveled
984,601
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,294
429
32
3
0
174,267
4
W
Arachne
5,959
596
56
6
0
228,220
3
W
Agni
5,775
578
77
8
0
216,038
0
L
Kuzenbo
5,442
544
18
2
0
195,043
2
L
Nu Wa
5,547
555
83
8
0
186,672
0
L
Kali
4,687
469
36
4
0
205,433
0
W
Hades
6,431
643
64
6
0
178,456
4
W
Skadi
5,337
534
68
7
0
187,784
0
W
Yemoja
5,637
564
21
2
0
174,103
2
L
Izanami
5,266
527
72
7
0
166,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role