Player Matchup

Ymir
Ymir
AcesnydzRnT
Ymir
Level 148
God Stats
2W - 4L
1,318 SR
Queue Stats
140W - 146L
1,511 Elo+
Party 2
Ravana
Ravana
Hot4u772006
Ravana
Level 42
God Stats
0W - 2L
1,174 SR
Queue Stats
17W - 19L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
MRDANKSTANKMAN
Ne Zha
Level 149
God Stats
13W - 10L
1,670 SR
Queue Stats
882W - 925L
1,448 Elo+
Solo
Horus
Horus
SNEEKYFR
Horus
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 260L
1,474 Elo+
Solo
Rama
Rama
Wavyy-_-TryHard6
Rama
Level 106
God Stats
0W - 2L
1,294 SR
Queue Stats
38W - 44L
1,457 Elo+
Party 2
Team Averages
Level 104
1,391 SR
1,470 Elo+

VS

Team Averages
Level 94
1,548 SR
1,493 Elo+
Bakasura
Bakasura
Bogie658
Bakasura
Level 92
God Stats
1W - 0L
1,801 SR
Queue Stats
42W - 24L
1,636 Elo+
Party 1
Bacchus
Bacchus
CapedWeeaboo
Bacchus
Level 120
God Stats
5W - 2L
1,342 SR
Queue Stats
156W - 182L
1,386 Elo+
Solo
Ne Zha
Ne Zha
Keith Durbin
Ne Zha
Level 103
God Stats
3W - 0L
1,597 SR
Queue Stats
116W - 80L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
MnkyScpe
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 75L
1,371 Elo+
Solo
Terra
Terra
Thermopile
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,904
659
8,174
20,499
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
14
3 / 2 / 5
8,621
718
4,416
9,169
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 4 / 5
8,119
677
12,265
10,844
4,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
SNEEKYFR
Horus
15
0 / 3 / 9
9,066
756
7,787
13,844
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 4 / 4
9,876
823
10,914
13,754
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bogie658
Bakasura
19
11 / 3 / 3
11,155
930
18,046
15,098
11,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
CapedWeeaboo
Bacchus
15
1 / 3 / 11
8,747
729
11,156
21,002
22,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
15
2 / 2 / 10
8,932
744
14,453
10,234
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MnkyScpe
Cernunnos
16
2 / 1 / 7
8,898
742
14,873
8,861
4,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
16
1 / 1 / 11
8,526
711
3,388
9,557
7,433
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
10
Kills
17
17
Deaths
10
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Bakasura
Bogie658
Bakasura
11
3
3
4.17
W
Bacchus
CapedWeeaboo
Bacchus
1
3
11
2.17
L
Ravana
3
2
5
2.75
W
Ne Zha
2
2
10
3.5
L
1
4
5
0.88
W
Cernunnos
MnkyScpe
Cernunnos
2
1
7
5.5
L
Horus
SNEEKYFR
Horus
0
3
9
1.5
W
Terra
1
1
11
6.5
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,556
Damage
61,916
68,110
Taken
64,752
44,005
Mitigated
52,577
25,046
Healing
28,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,174
208
672
4,881
20,499
16,881
0
3,793
14,748
14,680
242
W
Bakasura
Bogie658
Bakasura
18,046
10,528
1,180
5,654
15,098
11,991
976
2,566
12,413
0
23,814
W
Bacchus
CapedWeeaboo
Bacchus
11,156
804
634
5,352
21,002
22,919
132
2,769
17,722
20,115
0
L
Ravana
4,416
120
1,025
1,296
9,169
3,605
290
1,996
6,704
0
10,937
W
Ne Zha
14,453
2,136
1,664
2,209
10,234
6,062
649
1,488
8,479
0
23,806
L
12,265
1,800
1,172
3,118
10,844
4,901
844
2,118
8,461
0
30,499
W
Cernunnos
MnkyScpe
Cernunnos
14,873
5,443
394
765
8,861
4,172
1,221
1,908
6,491
0
35,245
L
Horus
SNEEKYFR
Horus
7,787
1,606
4,053
5,127
13,844
13,020
184
3,603
9,032
3,837
9,466
W
Terra
3,388
588
8,056
2,909
9,557
7,433
587
1,557
7,776
4,724
0
L
10,914
7,868
267
3,435
13,754
5,598
348
3,021
10,008
0
32,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
46,258
146
Minions Killed
131
0
Camps Cleared
0
1,048,760
Distance Traveled
1,136,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,904
659
26
2
0
174,596
0
W
Bakasura
11,155
930
44
4
0
234,902
0
W
Bacchus
8,747
729
22
2
0
237,726
0
L
Ravana
8,621
718
20
2
0
219,799
0
W
Ne Zha
8,932
744
16
1
0
231,586
0
L
Ne Zha
8,119
677
23
2
0
193,420
0
W
Cernunnos
8,898
742
45
4
0
196,699
0
L
Horus
9,066
756
17
1
0
257,765
0
W
Terra
8,526
711
4
0
0
235,788
0
L
Rama
9,876
823
60
5
0
203,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role