Player Matchup

Sun Wukong
Sun Wukong
BIeachey
Sun Wukong
Level 108
God Stats
3W - 1L
1,436 SR
Queue Stats
93W - 117L
1,399 Elo+
Party 2
Chronos
Chronos
NEST_21
Chronos
Level 49
God Stats
3W - 1L
1,545 SR
Queue Stats
189W - 241L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
TDM0416
Jormungandr
Level 82
God Stats
2W - 1L
1,478 SR
Queue Stats
123W - 170L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
jeboutch21
Ao Kuang
Level 119
God Stats
6W - 7L
1,558 SR
Queue Stats
122W - 99L
1,554 Elo+
Solo
Martichoras
Martichoras
spacegodzilla90
Martichoras
Level 116
God Stats
6W - 5L
1,315 SR
Queue Stats
212W - 248L
1,459 Elo+
Party 2
Team Averages
Level 95
1,467 SR
1,452 Elo+

VS

Team Averages
Level 65
1,462 SR
1,512 Elo+
Chang'e
Chang'e
BigTiddyGothGuy
Chang'e
Level 28
God Stats
2W - 4L
1,599 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thor
Thor
Groverprobe
Thor
Level 64
God Stats
3W - 3L
1,393 SR
Queue Stats
19W - 28L
1,458 Elo+
Party 1
Agni
Agni
Harothgar
Agni
Level 63
God Stats
1W - 8L
1,444 SR
Queue Stats
16W - 21L
1,486 Elo+
Party 1
Izanami
Izanami
Verathor
Izanami
Level 52
God Stats
4W - 4L
1,766 SR
Queue Stats
4W - 7L
1,522 Elo+
Party 1
Odin
Odin
xXFontiXx
Odin
Level 118
God Stats
0W - 4L
1,109 SR
Queue Stats
85W - 73L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIeachey
Sun Wukong
15
8 / 2 / 7
9,459
591
12,802
17,397
15,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
NEST_21
Chronos
15
1 / 1 / 0
9,571
598
3,139
7,144
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
TDM0416
Jormungandr
17
3 / 1 / 1
10,718
670
9,140
11,396
8,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
jeboutch21
Ao Kuang
16
5 / 0 / 10
9,834
615
14,925
11,845
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
spacegodzilla90
Martichoras
16
4 / 0 / 3
10,133
633
4,997
6,428
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,696
419
6,423
10,606
4,043
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 6 / 0
7,710
482
7,549
14,642
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
12
0 / 5 / 0
6,898
431
6,868
10,632
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
Verathor
Izanami
12
1 / 3 / 1
7,109
444
4,456
10,513
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
15
1 / 3 / 0
8,360
523
4,195
14,750
13,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
4
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BIeachey
Sun Wukong
8
2
7
5.75
L
1
4
2
0.5
L
1
6
0
0.17
L
Agni
0
5
0
0
W
Chronos
NEST_21
Chronos
1
1
0
1
W
Jormungandr
TDM0416
Jormungandr
3
1
1
3.5
L
Izanami
Verathor
Izanami
1
3
1
0.5
W
Ao Kuang
jeboutch21
Ao Kuang
5
0
10
10
W
Martichoras
spacegodzilla90
Martichoras
4
0
3
5.5
L
Odin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,003
Damage
29,491
54,210
Taken
61,143
35,248
Mitigated
31,762
16,786
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BIeachey
Sun Wukong
12,802
1,196
0
2,073
17,397
15,873
89
5,486
11,894
0
44,804
L
6,423
904
2,134
2,419
10,606
4,043
0
5,895
4,711
25,229
0
L
7,549
1,085
0
250
14,642
6,179
0
4,967
9,675
0
50,942
L
Agni
6,868
391
0
407
10,632
4,197
0
2,901
7,731
55,560
0
W
Chronos
NEST_21
Chronos
3,139
1,235
0
1,901
7,144
2,629
4,322
1,455
5,689
74,295
0
W
Jormungandr
TDM0416
Jormungandr
9,140
2,674
0
4,378
11,396
8,740
1,194
196
11,040
90,287
0
L
Izanami
Verathor
Izanami
4,456
3,634
0
2,070
10,513
3,878
0
2,847
7,666
0
61,597
W
Ao Kuang
jeboutch21
Ao Kuang
14,925
3,687
0
5,352
11,845
5,114
410
3,734
8,103
71,895
0
W
Martichoras
spacegodzilla90
Martichoras
4,997
1,152
0
3,082
6,428
2,892
3,850
2,463
3,965
0
81,899
L
Odin
4,195
259
0
2,213
14,750
13,465
0
10,622
4,128
0
68,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
36,773
592
Minions Killed
434
0
Camps Cleared
0
1,679,556
Distance Traveled
1,550,907
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,459
591
47
3
0
373,066
4
L
Chang'e
6,696
419
33
2
0
321,254
0
L
Thor
7,710
482
83
5
0
339,356
0
L
Agni
6,898
431
96
6
0
302,254
4
W
Chronos
9,571
598
149
9
0
335,337
0
W
Jormungandr
10,718
670
156
10
0
304,375
0
L
Izanami
7,109
444
110
7
0
296,679
0
W
Ao Kuang
9,834
615
94
6
0
367,547
0
W
Martichoras
10,133
633
146
9
0
299,231
1
L
Odin
8,360
523
112
7
0
291,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role