Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BlamelessT-rex
Cabrakan
Level 88
God Stats
3W - 2L
1,840 SR
Queue Stats
171W - 187L
1,428 Elo+
Party 1
Ra
Ra
Jujubean1984
Ra
Level 197
God Stats
1W - 6L
1,518 SR
Queue Stats
352W - 330L
1,555 Elo+
Solo
Sobek
Sobek
Pumpedd
Sobek
Level 115
God Stats
1W - 2L
1,303 SR
Queue Stats
106W - 104L
1,467 Elo+
Solo
Pele
Pele
Texasboy121
Pele
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 320L
1,487 Elo+
Party 1
Team Averages
Level 130
1,532 SR
1,487 Elo+

VS

Team Averages
Level 80
1,469 SR
1,490 Elo+
Vulcan
Vulcan
CrimsonOmega15
Vulcan
Level 109
God Stats
4W - 2L
1,560 SR
Queue Stats
172W - 178L
1,497 Elo+
Party 2
Scylla
Scylla
DJeWik
Scylla
Level 47
God Stats
4W - 4L
1,547 SR
Queue Stats
151W - 125L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
FaithedShotz
Guan Yu
Level 129
God Stats
5W - 3L
1,541 SR
Queue Stats
313W - 332L
1,436 Elo+
Solo
Poseidon
Poseidon
VonKrampus
Poseidon
Level 61
God Stats
2W - 3L
1,198 SR
Queue Stats
196W - 191L
1,531 Elo+
Party 2
Anhur
Anhur
agandaur671
Anhur
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 102L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 6 / 7
7,691
769
5,165
16,995
14,231
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
12
1 / 7 / 7
7,658
766
7,869
18,298
23,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 5 / 7
8,810
881
8,356
13,145
6,654
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
Pumpedd
Sobek
15
2 / 3 / 9
8,196
820
7,848
17,143
18,617
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 6 / 4
8,274
827
8,004
13,585
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 16
9,397
940
15,963
5,953
2,292
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
DJeWik
Scylla
19
9 / 1 / 17
10,957
1,096
20,831
8,083
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
FaithedShotz
Guan Yu
15
4 / 4 / 17
9,121
912
10,711
14,709
11,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
VonKrampus
Poseidon
14
2 / 4 / 16
8,267
827
12,293
9,444
3,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 3 / 10
9,479
948
10,656
8,798
3,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
14
Kills
27
27
Deaths
15
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
7
0.75
L
Cabrakan
1
7
7
0.64
W
5
3
16
4.33
W
Scylla
DJeWik
Scylla
9
1
17
17.5
W
Guan Yu
FaithedShotz
Guan Yu
4
4
17
3.13
L
5
5
7
1.7
L
Sobek
Pumpedd
Sobek
2
3
9
2.17
L
5
6
4
1.17
W
Poseidon
VonKrampus
Poseidon
2
4
16
2.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
70,454
79,166
Taken
46,987
69,377
Mitigated
24,356
25,900
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,165
201
2,542
3,030
16,995
14,231
77
7,456
9,018
8,228
0
L
Cabrakan
7,869
448
329
1,305
18,298
23,194
58
12,311
5,697
10,949
0
W
15,963
9,116
330
191
5,953
2,292
1,594
3,533
1,995
28,139
0
W
Scylla
DJeWik
Scylla
20,831
1,584
700
2,236
8,083
3,527
1,674
4,606
3,225
39,049
0
W
Guan Yu
FaithedShotz
Guan Yu
10,711
1,128
2,201
4,397
14,709
11,330
158
8,514
6,090
0
13,703
L
8,356
711
9,512
3,202
13,145
6,654
494
9,209
3,529
25,765
0
L
Sobek
Pumpedd
Sobek
7,848
161
636
4,498
17,143
18,617
46
10,635
5,537
14,110
0
L
8,004
892
299
547
13,585
6,681
424
8,937
4,423
0
21,594
W
Poseidon
VonKrampus
Poseidon
12,293
2,945
459
1,064
9,444
3,811
1,808
6,681
2,535
20,015
0
W
10,656
6,971
680
726
8,798
3,396
2,761
4,962
3,516
0
18,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
47,221
91
Minions Killed
119
0
Camps Cleared
0
917,964
Distance Traveled
950,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,691
769
9
1
0
179,150
0
L
Cabrakan
7,658
766
5
1
0
174,975
0
W
Vulcan
9,397
940
30
3
0
192,120
0
W
Scylla
10,957
1,096
46
5
0
222,045
0
W
Guan Yu
9,121
912
11
1
0
197,707
0
L
Ra
8,810
881
37
4
0
186,637
0
L
Sobek
8,196
820
5
1
0
212,386
0
L
Pele
8,274
827
35
4
0
164,816
0
W
Poseidon
8,267
827
13
1
0
170,388
0
W
Anhur
9,479
948
19
2
0
168,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role