Player Matchup

Hera
Hera
Berzerk68
Hera
Level 79
God Stats
1W - 1L
1,763 SR
Queue Stats
44W - 60L
1,413 Elo+
Party 3
Ix Chel
Ix Chel
MarieWallee
Ix Chel
Level 115
God Stats
0W - 5L
1,419 SR
Queue Stats
186W - 213L
1,483 Elo+
Solo
Scylla
Scylla
Pizbomba
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,308 Elo+
Party 1
Hachiman
Hachiman
TEVCHMEPLVY
Hachiman
Level 85
God Stats
1W - 3L
1,326 SR
Queue Stats
38W - 61L
1,409 Elo+
Party 3
Yu Huang
Yu Huang
razkrut
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 1
Team Averages
Level 67
1,502 SR
1,403 Elo+

VS

Team Averages
Level 112
1,356 SR
1,469 Elo+
Hercules
Hercules
Dark_Nite_Killa
Hercules
Level 93
God Stats
1W - 4L
1,009 SR
Queue Stats
210W - 205L
1,450 Elo+
Party 2
Olorun
Olorun
FalbyCZ
Olorun
Level 121
God Stats
2W - 1L
1,504 SR
Queue Stats
320W - 328L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HVNDRV
Morgan Le Fay
Level 89
God Stats
3W - 6L
1,267 SR
Queue Stats
263W - 285L
1,452 Elo+
Solo
Cliodhna
Cliodhna
Kaliim
Cliodhna
Level 156
God Stats
10W - 12L
1,498 SR
Queue Stats
520W - 531L
1,496 Elo+
Solo
Ullr
Ullr
zzStreetKingszz
Ullr
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
267W - 273L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 8 / 6
11,086
739
10,390
13,741
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
MarieWallee
Ix Chel
17
3 / 5 / 7
10,526
702
14,013
21,283
24,078
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Pizbomba
Scylla
18
4 / 6 / 10
11,195
746
8,544
14,186
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TEVCHMEPLVY
Hachiman
17
2 / 5 / 9
9,903
660
16,537
15,171
7,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
razkrut
Yu Huang
16
2 / 4 / 9
9,617
641
13,406
12,174
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 5 / 15
10,660
711
10,980
19,051
26,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
FalbyCZ
Olorun
20
7 / 1 / 19
12,853
857
14,964
13,846
6,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
HVNDRV
Morgan Le Fay
19
9 / 2 / 17
12,449
830
22,373
12,107
6,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Kaliim
Cliodhna
20
7 / 3 / 12
12,075
805
17,784
18,262
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 16
10,439
696
7,243
14,099
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
107
15
Kills
28
28
Deaths
15
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hera
4
8
6
0.88
W
Hercules
3
5
15
2.1
W
Olorun
FalbyCZ
Olorun
7
1
19
16.5
W
Morgan Le Fay
HVNDRV
Morgan Le Fay
9
2
17
8.75
W
Cliodhna
Kaliim
Cliodhna
7
3
12
4.33
L
Ix Chel
MarieWallee
Ix Chel
3
5
7
1.3
L
Scylla
Pizbomba
Scylla
4
6
10
1.5
L
Hachiman
TEVCHMEPLVY
Hachiman
2
5
9
1.3
L
Yu Huang
razkrut
Yu Huang
2
4
9
1.63
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,890
Damage
73,344
76,555
Taken
77,365
50,064
Mitigated
54,197
20,443
Healing
36,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,390
3,121
385
715
13,741
6,300
492
5,041
8,604
27,835
0
W
Hercules
10,980
910
898
4,752
19,051
26,420
773
12,630
6,421
0
17,838
W
Olorun
FalbyCZ
Olorun
14,964
5,674
7,605
7,825
13,846
6,742
2,838
9,034
4,594
50,042
0
W
Morgan Le Fay
HVNDRV
Morgan Le Fay
22,373
1,009
1,982
3,106
12,107
6,056
1,619
7,071
4,960
47,317
0
W
Cliodhna
Kaliim
Cliodhna
17,784
185
3,424
4,364
18,262
8,869
1,673
9,865
8,357
0
33,884
L
Ix Chel
MarieWallee
Ix Chel
14,013
2,673
3,298
7,264
21,283
24,078
0
10,759
10,524
31,457
0
L
Scylla
Pizbomba
Scylla
8,544
1,383
723
1,002
14,186
6,569
441
8,234
5,916
16,644
0
L
Hachiman
TEVCHMEPLVY
Hachiman
16,537
7,313
685
3,600
15,171
7,055
591
7,513
7,618
0
34,874
L
Yu Huang
razkrut
Yu Huang
13,406
2,006
1,197
1,574
12,174
6,062
141
5,964
6,140
25,031
0
W
7,243
2,189
1,076
1,632
14,099
6,110
1,811
7,379
6,553
0
14,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,327
Gold Earned
58,476
154
Minions Killed
169
0
Camps Cleared
0
1,277,280
Distance Traveled
1,472,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,086
739
41
3
0
239,376
0
W
Hercules
10,660
711
7
0
0
277,998
0
W
Olorun
12,853
857
84
6
0
289,211
0
W
Morgan Le Fay
12,449
830
34
2
0
307,321
0
W
Cliodhna
12,075
805
28
2
0
333,650
0
L
Ix Chel
10,526
702
21
1
0
253,903
0
L
Scylla
11,195
746
23
2
0
255,769
0
L
Hachiman
9,903
660
40
3
0
266,678
0
L
Yu Huang
9,617
641
29
2
0
261,554
0
W
Ullr
10,439
696
16
1
0
264,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role