Player Matchup

Skadi
Skadi
ADCDiehard
Skadi
Level 64
God Stats
5W - 2L
1,529 SR
Queue Stats
115W - 121L
1,428 Elo+
Party 2
Hercules
Hercules
Itz-Sparta-Rasta
Hercules
Level 65
God Stats
1W - 1L
1,204 SR
Queue Stats
35W - 40L
1,387 Elo+
Party 2
Thanatos
Thanatos
NeonReaper2001
Thanatos
Level 46
God Stats
3W - 8L
1,337 SR
Queue Stats
129W - 139L
1,378 Elo+
Solo
Bacchus
Bacchus
izPlatinum
Bacchus
Level 62
God Stats
2W - 5L
1,324 SR
Queue Stats
39W - 52L
1,360 Elo+
Party 2
Ah Puch
Ah Puch
zlChaoss
Ah Puch
Level 87
God Stats
10W - 5L
1,800 SR
Queue Stats
25W - 28L
1,427 Elo+
Solo
Team Averages
Level 65
1,439 SR
1,396 Elo+

VS

Team Averages
Level 94
1,463 SR
1,296 Elo+
Vulcan
Vulcan
Aeone11
Vulcan
Level 125
God Stats
7W - 5L
1,645 SR
Queue Stats
78W - 85L
1,544 Elo+
Solo
Kali
Kali
BufnitaNoptii
Kali
Level 104
God Stats
6W - 2L
1,606 SR
Queue Stats
33W - 26L
1,525 Elo+
Solo
Tyr
Tyr
DioPros
Tyr
Level 82
God Stats
0W - 3L
1,306 SR
Queue Stats
52W - 71L
1,086 Elo+
Party 1
Olorun
Olorun
SIMP-lyReal
Olorun
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,246 Elo+
Party 1
Cliodhna
Cliodhna
WeirdUncle_HYDRA
Cliodhna
Level 60
God Stats
1W - 3L
1,260 SR
Queue Stats
9W - 15L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
12 / 4 / 5
9,865
617
11,385
10,291
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 3 / 3
6,880
430
7,185
12,285
12,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
13
4 / 4 / 2
8,311
519
7,393
14,887
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
izPlatinum
Bacchus
12
4 / 0 / 7
7,868
492
5,978
9,566
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
zlChaoss
Ah Puch
15
2 / 1 / 5
8,546
534
11,282
7,661
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aeone11
Vulcan
13
1 / 5 / 3
8,005
500
7,458
11,010
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 2 / 1
8,339
521
10,156
16,200
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
12
5 / 9 / 1
7,934
496
5,772
16,280
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
11
0 / 4 / 2
6,806
425
5,071
10,536
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 3
7,443
465
4,300
11,401
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
22
Kills
12
12
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
12
4
5
3.63
L
Vulcan
Aeone11
Vulcan
1
5
3
0.5
L
4
2
1
2.25
L
Tyr
5
9
1
0.61
W
0
3
3
0.5
W
Thanatos
4
4
2
1.25
L
Olorun
0
4
2
0.25
L
2
2
3
1.75
W
Bacchus
izPlatinum
Bacchus
4
0
7
7.5
W
Ah Puch
zlChaoss
Ah Puch
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
32,757
54,690
Taken
65,427
36,107
Mitigated
31,160
21,380
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,385
4,200
0
1,211
10,291
3,707
888
3,382
6,897
0
77,328
L
Vulcan
Aeone11
Vulcan
7,458
1,943
0
1,334
11,010
4,019
47
5,310
5,620
55,279
0
L
10,156
5,452
0
6,975
16,200
9,962
0
2,163
14,037
0
52,974
L
Tyr
5,772
1,146
0
2,498
16,280
9,982
0
5,366
10,914
0
18,898
W
7,185
2,351
0
2,817
12,285
12,463
0
300
11,985
0
32,242
W
Thanatos
7,393
1,496
0
11,078
14,887
6,498
0
1,822
13,065
0
68,757
L
Olorun
5,071
1,832
272
1,692
10,536
3,587
0
3,397
7,139
45,936
0
L
4,300
290
0
1,989
11,401
3,610
0
1,088
10,313
0
43,149
W
Bacchus
izPlatinum
Bacchus
5,978
1,175
0
3,075
9,566
10,199
0
3,557
5,959
20,539
0
W
Ah Puch
zlChaoss
Ah Puch
11,282
95
0
3,199
7,661
3,240
116
3,513
4,148
59,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
38,527
414
Minions Killed
356
0
Camps Cleared
0
1,487,846
Distance Traveled
1,654,606
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,865
617
118
7
0
299,359
2
L
Vulcan
8,005
500
111
7
0
330,830
5
L
Kali
8,339
521
86
5
0
321,991
4
L
Tyr
7,934
496
18
1
0
327,328
0
W
Hercules
6,880
430
48
3
0
245,183
0
W
Thanatos
8,311
519
97
6
0
318,927
6
L
Olorun
6,806
425
79
5
0
295,817
0
L
Cliodhna
7,443
465
62
4
0
378,640
0
W
Bacchus
7,868
492
33
2
0
307,125
0
W
Ah Puch
8,546
534
118
7
0
317,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role