Player Matchup

Baba Yaga
Baba Yaga
Bronze III
NewRoses
Baba Yaga
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
RedP4
Bacchus
Gold III
Level 48
God Stats
1W - 1L
1,258 SR
Queue Stats
225W - 212L
1,477 MMR
Solo
Ishtar
Ishtar
Gold II
Seon74
Ishtar
Gold II
Level 149
God Stats
9W - 4L
1,822 SR
Queue Stats
189W - 170L
1,475 MMR
Solo
Mulan
Mulan
Silver II
TeaRozenMaiden
Mulan
Silver II
Level 127
God Stats
17W - 19L
1,432 SR
Queue Stats
177W - 177L
1,491 MMR
Solo
Awilix
Awilix
Bronze III
thieleph
Awilix
Bronze III
Level 145
God Stats
1W - 1L
1,579 SR
Queue Stats
4W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,518 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,548 SR
1,492 MMR
Janus
Janus
Silver I
Bvcky
Janus
Silver I
Level 159
God Stats
0W - 1L
1,393 SR
Queue Stats
38W - 29L
1,498 MMR
Party 2
Anhur
Anhur
Silver I
Coneki
Anhur
Silver I
Level 156
God Stats
9W - 8L
1,829 SR
Queue Stats
41W - 27L
1,544 MMR
Party 2
Chaac
Chaac
Gold V
FCViktorianJr
Chaac
Gold V
Level 103
God Stats
1W - 3L
1,241 SR
Queue Stats
43W - 54L
1,419 MMR
Party 1
Thanatos
Thanatos
Gold V
Rejnar_cz
Thanatos
Gold V
Level 117
God Stats
4W - 5L
1,714 SR
Queue Stats
56W - 65L
1,524 MMR
Party 1
Khepri
Khepri
Gold IV
salchichoni
Khepri
Gold IV
Level 97
God Stats
56W - 56L
1,564 SR
Queue Stats
225W - 227L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NewRoses
Baba Yaga
18
10 / 0 / 7
11,576
681
11,923
7,423
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
RedP4
Bacchus
14
0 / 2 / 11
9,154
538
4,418
11,650
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Seon74
Ishtar
17
2 / 0 / 8
10,333
608
10,802
7,583
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 7
10,516
619
10,154
19,125
13,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
thieleph
Awilix
19
10 / 1 / 4
11,728
690
16,898
14,225
6,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraRavanaHorus

VS

Bans
ThorKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bvcky
Janus
14
0 / 7 / 1
8,271
487
4,758
11,808
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Coneki
Anhur
9
0 / 2 / 1
6,685
393
2,750
6,334
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
7,741
455
12,899
22,176
21,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Rejnar_cz
Thanatos
13
4 / 8 / 0
8,122
478
4,946
18,562
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
0 / 4 / 2
7,265
427
2,145
12,243
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
27
Kills
5
6
Deaths
27
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Bvcky
Janus
0
7
1
0.07
L
Anhur
Coneki
Anhur
0
2
1
0.25
L
1
6
3
0.42
W
Baba Yaga
NewRoses
Baba Yaga
10
0
7
13.5
W
Bacchus
RedP4
Bacchus
0
2
11
2.75
L
Thanatos
Rejnar_cz
Thanatos
4
8
0
0.5
W
Ishtar
Seon74
Ishtar
2
0
8
6
W
5
3
7
2.83
L
Khepri
0
4
2
0.25
W
Awilix
thieleph
Awilix
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,195
Damage
27,498
60,006
Taken
71,123
40,141
Mitigated
45,305
23,781
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bvcky
Janus
4,758
184
0
574
11,808
4,007
0
3,905
7,860
69,634
0
L
Anhur
Coneki
Anhur
2,750
1,422
0
2,297
6,334
2,262
0
1,105
5,229
0
36,631
L
12,899
2,026
0
2,894
22,176
21,837
0
2,906
19,096
0
55,534
W
Baba Yaga
NewRoses
Baba Yaga
11,923
639
0
2,447
7,423
3,763
1,016
1,736
5,561
92,119
0
W
Bacchus
RedP4
Bacchus
4,418
647
0
2,805
11,650
12,457
0
1,576
9,983
20,441
0
L
Thanatos
Rejnar_cz
Thanatos
4,946
646
0
8,520
18,562
7,039
0
5,466
13,056
0
55,990
W
Ishtar
Seon74
Ishtar
10,802
7,078
0
4,036
7,583
3,567
1,864
1,450
6,117
0
99,722
W
10,154
2,188
0
7,549
19,125
13,793
1,016
1,648
17,459
141
70,134
L
Khepri
2,145
86
0
1,472
12,243
10,160
0
2,845
9,323
24,308
0
W
Awilix
thieleph
Awilix
16,898
7,370
0
6,944
14,225
6,561
284
1,099
13,104
0
111,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,307
Gold Earned
38,084
580
Minions Killed
421
0
Camps Cleared
0
1,779,522
Distance Traveled
1,566,351
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,271
487
143
8
0
344,291
3
L
Anhur
6,685
393
78
5
0
233,526
0
L
Chaac
7,741
455
78
5
0
305,984
2
W
Baba Yaga
11,576
681
153
9
0
377,199
2
W
Bacchus
9,154
538
24
1
0
365,638
6
L
Thanatos
8,122
478
89
5
0
350,620
0
W
Ishtar
10,333
608
145
9
0
325,677
2
W
Mulan
10,516
619
106
6
0
302,396
0
L
Khepri
7,265
427
33
2
0
331,930
6
W
Awilix
11,728
690
152
9
0
408,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role