Player Matchup

Janus
Janus
 
Janus
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DestructionTank
Ao Kuang
Level 181
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 38L
1,605 Elo+
Party 1
Izanami
Izanami
Nerra7719
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,258 Elo+
Solo
Ne Zha
Ne Zha
SYXGOTTEN
Ne Zha
Level 197
God Stats
18W - 9L
1,638 SR
Queue Stats
740W - 542L
1,577 Elo+
Party 1
Tyr
Tyr
stoyx
Tyr
Level 189
God Stats
37W - 26L
1,586 SR
Queue Stats
718W - 314L
1,533 Elo+
Party 1
Team Averages
Level 158
1,545 SR
1,494 Elo+

VS

Team Averages
Level 79
1,544 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HackJet
Janus
Level 28
God Stats
11W - 12L
1,715 SR
Queue Stats
79W - 90L
1,446 Elo+
Solo
Fenrir
Fenrir
MR_vyreX
Fenrir
Level 29
God Stats
13W - 14L
1,507 SR
Queue Stats
70W - 91L
1,432 Elo+
Solo
Cliodhna
Cliodhna
arcadema
Cliodhna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,432 Elo+
Solo
Cupid
Cupid
kätsaii
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
13 / 2 / 11
9,649
965
17,372
5,878
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
14
3 / 2 / 18
7,910
791
9,949
12,278
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Nerra7719
Izanami
15
3 / 2 / 9
8,139
814
5,931
6,650
2,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
SYXGOTTEN
Ne Zha
15
7 / 2 / 12
8,762
876
20,269
8,618
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
stoyx
Tyr
15
7 / 1 / 13
8,638
864
9,899
13,199
13,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
5 / 3 / 4
8,801
880
5,287
16,353
11,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
HackJet
Janus
14
1 / 8 / 5
7,551
755
4,810
11,462
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MR_vyreX
Fenrir
13
1 / 7 / 5
6,814
681
4,371
15,659
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
arcadema
Cliodhna
13
2 / 9 / 3
7,143
714
5,217
13,468
5,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
kätsaii
Cupid
12
0 / 6 / 2
6,346
635
4,271
11,688
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
33
Kills
9
9
Deaths
33
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
13
2
11
9.25
L
Athena
 
Athena
5
3
4
2.33
W
Ao Kuang
3
2
18
6
L
Janus
HackJet
Janus
1
8
5
0.44
L
Fenrir
MR_vyreX
Fenrir
1
7
5
0.5
W
Izanami
Nerra7719
Izanami
3
2
9
3.75
W
Ne Zha
SYXGOTTEN
Ne Zha
7
2
12
6.5
L
Cliodhna
arcadema
Cliodhna
2
9
3
0.39
L
Cupid
kätsaii
Cupid
0
6
2
0.17
W
Tyr
stoyx
Tyr
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,420
Damage
23,956
46,623
Taken
68,630
33,408
Mitigated
30,586
9,704
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,372
852
0
455
5,878
2,499
83
966
4,912
43,746
0
L
Athena
 
Athena
5,287
1,123
1,517
2,156
16,353
11,203
0
6,021
9,741
12,246
0
W
Ao Kuang
9,949
2,482
0
2,560
12,278
10,551
186
2,790
9,065
19,206
0
L
Janus
HackJet
Janus
4,810
456
0
20
11,462
3,731
0
3,919
7,206
15,955
0
L
Fenrir
MR_vyreX
Fenrir
4,371
776
0
129
15,659
6,031
0
6,085
9,178
0
8,321
W
Izanami
Nerra7719
Izanami
5,931
2,849
0
608
6,650
2,723
961
2,276
4,254
0
25,272
W
Ne Zha
SYXGOTTEN
Ne Zha
20,269
4,964
0
2,326
8,618
3,911
475
1,443
7,055
0
41,839
L
Cliodhna
arcadema
Cliodhna
5,217
398
0
293
13,468
5,517
0
5,618
7,472
0
14,367
L
Cupid
kätsaii
Cupid
4,271
2,243
264
770
11,688
4,104
0
3,812
7,636
0
11,813
W
Tyr
stoyx
Tyr
9,899
754
0
3,755
13,199
13,724
32
2,034
11,066
0
26,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
36,655
234
Minions Killed
84
0
Camps Cleared
0
1,076,012
Distance Traveled
959,073
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,649
965
75
8
0
225,539
0
L
Athena
8,801
880
11
1
0
228,135
4
W
Ao Kuang
7,910
791
21
2
0
214,961
0
L
Janus
7,551
755
37
4
0
178,121
0
L
Fenrir
6,814
681
8
1
0
203,381
0
W
Izanami
8,139
814
55
6
0
180,156
0
W
Ne Zha
8,762
876
40
4
0
214,945
0
L
Cliodhna
7,143
714
13
1
0
179,364
0
L
Cupid
6,346
635
15
2
0
170,072
2
W
Tyr
8,638
864
43
4
0
240,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role