Player Matchup

Cthulhu
Cthulhu
GrandpaShayn
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 1
Nu Wa
Nu Wa
MeanNean
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,255 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PuttPirate
Ah Muzen Cab
Level 63
God Stats
5W - 9L
1,331 SR
Queue Stats
5W - 10L
1,199 Elo+
Party 1
Team Averages
Level 43
1,444 SR
1,236 Elo+

VS

Team Averages
Level 49
1,442 SR
1,372 Elo+
Thor
Thor
Dragon6392
Thor
Level 15
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 6L
1,249 Elo+
Party 2
Scylla
Scylla
FatPanda_47
Scylla
Level 86
God Stats
208W - 195L
1,534 SR
Queue Stats
820W - 820L
1,448 Elo+
Solo
Charybdis
Charybdis
GuillenSA
Charybdis
Level 46
God Stats
4W - 2L
1,524 SR
Queue Stats
106W - 107L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrandpaShayn
Cthulhu
13
0 / 7 / 8
10,918
682
4,408
17,561
7,592
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
MeanNean
Nu Wa
15
2 / 5 / 6
12,121
758
9,165
9,056
2,990
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
PuttPirate
Ah Muzen Cab
15
6 / 6 / 2
12,225
764
16,082
17,619
7,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
11,896
744
4,407
13,133
4,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
8 / 2 / 10
14,673
917
18,908
11,246
3,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
GuillenSA
Charybdis
16
8 / 3 / 7
13,428
839
15,581
15,000
5,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
8
Kills
17
18
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
Scylla
8
2
10
6.5
L
Cthulhu
GrandpaShayn
Cthulhu
0
7
8
0.57
W
Charybdis
GuillenSA
Charybdis
8
3
7
3.83
L
Nu Wa
MeanNean
Nu Wa
2
5
6
1
L
Ah Muzen Cab
PuttPirate
Ah Muzen Cab
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
38,896
44,236
Taken
39,379
17,660
Mitigated
14,449
3,872
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,407
277
0
928
13,133
4,550
766
5,175
7,958
0
12,436
W
Scylla
18,908
2,162
105
5,450
11,246
3,981
1,456
4,698
6,548
94,767
0
L
Cthulhu
GrandpaShayn
Cthulhu
4,408
797
107
1,810
17,561
7,592
0
7,783
9,778
14,411
0
W
Charybdis
GuillenSA
Charybdis
15,581
10,390
0
1,278
15,000
5,918
877
4,239
10,587
0
69,401
L
Nu Wa
MeanNean
Nu Wa
9,165
2,694
0
572
9,056
2,990
241
4,601
4,371
35,342
0
L
Ah Muzen Cab
PuttPirate
Ah Muzen Cab
16,082
7,216
126
1,257
17,619
7,078
359
6,684
10,867
0
57,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
39,997
142
Minions Killed
228
0
Camps Cleared
0
776,931
Distance Traveled
823,568
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,896
744
13
1
0
276,647
0
W
Scylla
14,673
917
130
8
0
289,367
2
L
Cthulhu
10,918
682
23
1
0
234,636
1
W
Charybdis
13,428
839
85
5
0
257,554
1
L
Nu Wa
12,121
758
45
3
0
258,077
4
L
Ah Muzen Cab
12,225
764
74
5
0
284,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role