Player Matchup

Janus
Janus
Aegiss89
Janus
Level 67
God Stats
9W - 7L
1,590 SR
Queue Stats
52W - 41L
1,528 Elo+
Party 1
Bastet
Bastet
NecroDancerš
Bastet
Level 79
God Stats
10W - 10L
1,498 SR
Queue Stats
36W - 34L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
yawnTedD
Jormungandr
Level 127
God Stats
2W - 0L
1,670 SR
Queue Stats
97W - 94L
1,554 Elo+
Party 1
Team Averages
Level 91
1,586 SR
1,530 Elo+

VS

Team Averages
Level 96
1,594 SR
1,465 Elo+
Danzaburou
Danzaburou
Ssssuh
Danzaburou
Level 128
God Stats
22W - 10L
1,648 SR
Queue Stats
121W - 124L
1,518 Elo+
Solo
Anubis
Anubis
WCBomber9
Anubis
Level 65
God Stats
8W - 3L
1,716 SR
Queue Stats
182W - 164L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
lKokujinl
Sylvanus
Level 96
God Stats
17W - 14L
1,417 SR
Queue Stats
430W - 441L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aegiss89
Janus
16
4 / 7 / 10
13,343
890
18,657
12,186
4,088
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 7 / 6
13,030
869
9,926
18,560
5,831
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
yawnTedD
Jormungandr
16
6 / 7 / 10
13,089
873
13,315
21,688
22,595
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ssssuh
Danzaburou
14
8 / 4 / 8
12,330
822
17,547
16,131
5,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
WCBomber9
Anubis
14
10 / 8 / 5
12,553
837
18,507
16,112
6,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
lKokujinl
Sylvanus
15
3 / 5 / 13
12,007
800
7,402
20,428
17,258
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
17
Kills
21
21
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
Aegiss89
Janus
4
7
10
1.29
W
7
7
6
1.43
L
Danzaburou
Ssssuh
Danzaburou
8
4
8
3
L
Anubis
WCBomber9
Anubis
10
8
5
1.56
L
Sylvanus
lKokujinl
Sylvanus
3
5
13
1.9
W
Jormungandr
yawnTedD
Jormungandr
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
43,456
52,434
Taken
52,671
32,514
Mitigated
30,113
5,476
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aegiss89
Janus
18,657
1,403
0
250
12,186
4,088
813
7,725
4,385
70,489
0
W
9,926
2,565
412
4,439
18,560
5,831
691
10,517
8,043
0
28,626
L
Danzaburou
Ssssuh
Danzaburou
17,547
10,975
0
4,585
16,131
5,913
619
9,493
6,566
0
60,032
L
Anubis
WCBomber9
Anubis
18,507
645
0
3,003
16,112
6,942
214
9,746
6,366
48,593
0
L
Sylvanus
lKokujinl
Sylvanus
7,402
1,489
1,761
3,686
20,428
17,258
465
13,140
7,248
17,099
0
W
Jormungandr
yawnTedD
Jormungandr
13,315
2,552
0
375
21,688
22,595
333
7,975
13,705
36,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
36,890
177
Minions Killed
141
0
Camps Cleared
0
797,874
Distance Traveled
723,672
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,343
890
102
7
0
240,457
0
W
Bastet
13,030
869
32
2
0
292,146
3
L
Danzaburou
12,330
822
64
4
0
254,409
0
L
Anubis
12,553
837
59
4
0
219,161
0
L
Sylvanus
12,007
800
18
1
0
250,102
0
W
Jormungandr
13,089
873
43
3
0
265,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role