Player Matchup

Neith
Neith
GrandmaStirSmoke
Neith
Level 167
God Stats
3W - 6L
1,126 SR
Queue Stats
637W - 639L
1,533 Elo+
Solo
Cthulhu
Cthulhu
PNelson16
Cthulhu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Athena
Athena
TriGGerman25
Athena
Level 141
God Stats
2W - 2L
1,715 SR
Queue Stats
15W - 25L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteQrow98
Baron Samedi
Level 145
God Stats
19W - 13L
1,694 SR
Queue Stats
400W - 352L
1,547 Elo+
Solo
Ravana
Ravana
oSenjou
Ravana
Level 119
God Stats
2W - 2L
1,606 SR
Queue Stats
4W - 10L
1,377 Elo+
Party 1
Team Averages
Level 141
1,528 SR
1,488 Elo+

VS

Team Averages
Level 138
1,578 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ARO Hollow
Bacchus
Level 113
God Stats
4W - 2L
1,630 SR
Queue Stats
29W - 21L
1,446 Elo+
Party 2
Arachne
Arachne
FallenGrace14
Arachne
Level 147
God Stats
7W - 6L
1,701 SR
Queue Stats
29W - 31L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
VerboseJester01
Ao Kuang
Level 152
God Stats
6W - 7L
1,582 SR
Queue Stats
530W - 457L
1,537 Elo+
Solo
Ishtar
Ishtar
WolflybXd5
Ishtar
Level 121
God Stats
13W - 14L
1,476 SR
Queue Stats
88W - 110L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,909
455
2,356
6,715
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PNelson16
Cthulhu
12
0 / 2 / 0
6,866
528
6,857
10,123
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
11
0 / 1 / 1
6,046
465
3,022
8,663
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
WhiteQrow98
Baron Samedi
11
0 / 4 / 1
6,253
481
4,729
8,375
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
oSenjou
Ravana
12
2 / 0 / 0
6,593
507
4,372
6,749
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 2
7,552
581
6,687
5,954
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ARO Hollow
Bacchus
11
0 / 0 / 3
7,005
539
6,008
9,242
8,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
2 / 1 / 1
6,713
516
2,607
8,809
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
14
2 / 0 / 0
8,199
631
8,327
12,291
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
WolflybXd5
Ishtar
12
1 / 1 / 0
7,225
556
4,761
7,618
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Bacchus
ARO Hollow
Bacchus
0
0
3
1.5
W
Arachne
2
1
1
2.5
L
0
0
0
0
L
Cthulhu
PNelson16
Cthulhu
0
2
0
0
L
Athena
0
1
1
0.5
W
Ao Kuang
2
0
0
2
L
Baron Samedi
WhiteQrow98
Baron Samedi
0
4
1
0.13
W
Ishtar
WolflybXd5
Ishtar
1
1
0
1
L
Ravana
oSenjou
Ravana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
28,390
40,625
Taken
43,914
23,917
Mitigated
23,154
8,221
Healing
22,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,687
493
55
1,546
5,954
2,402
540
2,853
2,900
61,704
0
W
Bacchus
ARO Hollow
Bacchus
6,008
832
331
3,424
9,242
8,142
279
1,921
7,287
20,825
0
W
Arachne
2,607
1,812
0
4,793
8,809
3,317
0
1,370
7,341
0
31,635
L
2,356
148
0
2,098
6,715
2,579
0
2,456
4,259
0
47,053
L
Cthulhu
PNelson16
Cthulhu
6,857
1,335
0
493
10,123
6,774
0
7,548
2,575
45,130
464
L
Athena
3,022
1,114
0
1,865
8,663
7,704
0
2,264
6,399
18,889
0
W
Ao Kuang
8,327
2,302
0
8,594
12,291
6,332
0
6,268
5,453
62,206
0
L
Baron Samedi
WhiteQrow98
Baron Samedi
4,729
163
287
1,661
8,375
3,848
0
5,203
3,172
43,711
0
W
Ishtar
WolflybXd5
Ishtar
4,761
2,382
0
3,974
7,618
2,961
224
1,100
6,518
0
65,037
L
Ravana
oSenjou
Ravana
4,372
1,312
0
1,817
6,749
3,012
0
3,551
3,198
0
54,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
36,694
397
Minions Killed
391
0
Camps Cleared
0
1,313,897
Distance Traveled
1,351,636
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,552
581
98
8
0
253,989
0
W
Bacchus
7,005
539
22
2
0
286,864
0
W
Arachne
6,713
516
55
4
0
317,468
0
L
Neith
5,909
455
80
6
0
227,736
1
L
Cthulhu
6,866
528
94
7
0
270,010
0
L
Athena
6,046
465
32
2
0
286,757
1
W
Ao Kuang
8,199
631
106
8
0
253,737
4
L
Baron Samedi
6,253
481
102
8
0
235,180
4
W
Ishtar
7,225
556
110
8
0
239,578
2
L
Ravana
6,593
507
89
7
0
294,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role