Player Matchup

Achilles
Achilles
CaribbeanOrca3
Achilles
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,240 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darkligh719
Morgan Le Fay
Level 25
God Stats
1W - 4L
1,513 SR
Queue Stats
4W - 16L
1,240 Elo+
Party 1
Izanami
Izanami
Hockeytown_71
Izanami
Level 12
God Stats
18W - 7L
1,719 SR
Queue Stats
24W - 18L
1,624 Elo+
Solo
Ares
Ares
HopefulAuthor73
Ares
Level 29
God Stats
1W - 2L
1,516 SR
Queue Stats
88W - 72L
1,510 Elo+
Solo
Pele
Pele
RIEGO694
Pele
Level 26
God Stats
1W - 4L
1,359 SR
Queue Stats
14W - 27L
1,239 Elo+
Solo
Team Averages
Level 33
1,521 SR
1,371 Elo+

VS

Team Averages
Level 22
1,531 SR
1,484 Elo+
Izanami
Izanami
DeCyphFur
Izanami
Level 37
God Stats
35W - 23L
1,600 SR
Queue Stats
106W - 87L
1,535 Elo+
Solo
Persephone
Persephone
IS0_DiY
Persephone
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 101L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
ToxicSoloQ
Baron Samedi
Level 24
God Stats
8W - 4L
1,575 SR
Queue Stats
121W - 103L
1,466 Elo+
Solo
Maui
Maui
itsXell211
Maui
Level 21
God Stats
3W - 2L
1,482 SR
Queue Stats
244W - 249L
1,475 Elo+
Party 2
Bakasura
Bakasura
qivta
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 58L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 2 / 3
6,561
656
4,166
13,903
11,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Darkligh719
Morgan Le Fay
14
1 / 5 / 2
7,144
714
5,403
10,311
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
15
1 / 3 / 1
8,107
811
5,586
8,580
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 3
7,133
713
3,537
12,015
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
14
4 / 5 / 1
7,921
792
13,499
12,193
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeCyphFur
Izanami
15
1 / 1 / 9
7,688
769
6,993
6,364
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
IS0_DiY
Persephone
15
8 / 2 / 6
8,890
889
15,320
9,832
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ToxicSoloQ
Baron Samedi
15
5 / 0 / 8
7,901
790
11,744
7,277
4,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 1 / 11
7,381
738
5,254
12,210
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
qivta
Bakasura
14
2 / 2 / 10
7,723
772
8,642
12,030
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
18
18
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
2
3
0.75
L
Morgan Le Fay
Darkligh719
Morgan Le Fay
1
5
2
0.4
W
Izanami
DeCyphFur
Izanami
1
1
9
5.5
L
Izanami
1
3
1
0.5
L
0
3
3
0.5
W
Persephone
IS0_DiY
Persephone
8
2
6
5.5
L
Pele
4
5
1
0.9
W
Baron Samedi
ToxicSoloQ
Baron Samedi
5
0
8
9
W
2
1
11
7.5
W
Bakasura
qivta
Bakasura
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
47,953
57,002
Taken
47,713
35,908
Mitigated
25,899
6,038
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,166
1,277
0
1,519
13,903
11,312
260
8,367
4,592
0
8,040
L
Morgan Le Fay
Darkligh719
Morgan Le Fay
5,403
793
0
505
10,311
4,694
264
7,317
2,932
25,081
0
W
Izanami
DeCyphFur
Izanami
6,993
4,400
0
1,218
6,364
2,587
758
1,439
4,869
0
27,576
L
Izanami
5,586
3,798
0
896
8,580
3,278
1,816
1,691
6,190
0
42,351
L
3,537
73
0
834
12,015
11,302
0
6,576
4,831
8,654
0
W
Persephone
IS0_DiY
Persephone
15,320
713
0
2,586
9,832
3,469
38
1,575
8,243
39,648
0
L
Pele
13,499
2,100
0
2,284
12,193
5,322
0
8,302
3,715
0
31,968
W
Baron Samedi
ToxicSoloQ
Baron Samedi
11,744
548
3,152
2,617
7,277
4,089
40
1,708
5,521
21,981
0
W
5,254
845
0
3,935
12,210
7,460
0
3,010
9,092
15,903
0
W
Bakasura
qivta
Bakasura
8,642
5,117
0
4,139
12,030
8,294
689
1,300
10,564
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
39,583
200
Minions Killed
199
0
Camps Cleared
0
963,949
Distance Traveled
1,066,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,561
656
12
1
0
191,404
3
L
Morgan Le Fay
7,144
714
49
5
0
159,260
0
W
Izanami
7,688
769
56
6
0
200,155
0
L
Izanami
8,107
811
90
9
0
187,840
0
L
Ares
7,133
713
8
1
0
200,742
1
W
Persephone
8,890
889
46
5
0
209,691
0
L
Pele
7,921
792
41
4
0
224,703
0
W
Baron Samedi
7,901
790
27
3
0
230,070
0
W
Maui
7,381
738
22
2
0
201,274
0
W
Bakasura
7,723
772
48
5
0
225,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role