Player Matchup

Sol
Sol
EvadeAllu
Sol
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
226W - 206L
1,387 Elo+
Solo
Thanatos
Thanatos
Hydê
Thanatos
Level 29
God Stats
1W - 4L
1,191 SR
Queue Stats
37W - 37L
1,386 Elo+
Party 3
Chiron
Chiron
bitsofpower
Chiron
Level 2
God Stats
25W - 22L
1,726 SR
Queue Stats
25W - 22L
1,798 Elo+
Party 2
Yemoja
Yemoja
juggajoe629
Yemoja
Level 81
God Stats
27W - 16L
1,577 SR
Queue Stats
37W - 25L
1,507 Elo+
Party 3
Anhur
Anhur
xlTaurus
Anhur
Level 154
God Stats
8W - 1L
1,597 SR
Queue Stats
316W - 227L
1,664 Elo+
Party 2
Team Averages
Level 61
1,518 SR
1,548 Elo+

VS

Team Averages
Level 53
1,532 SR
1,463 Elo+
Aphrodite
Aphrodite
CobraKaiTheGuy
Aphrodite
Level 34
God Stats
0W - 5L
1,500 SR
Queue Stats
190W - 195L
1,468 Elo+
Solo
Loki
Loki
SleepyBroos
Loki
Level 8
God Stats
9W - 6L
1,468 SR
Queue Stats
10W - 6L
1,506 Elo+
Party 4
Yemoja
Yemoja
THE_EAGLE_555
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,376 Elo+
Party 1
Freya
Freya
THE_WIZARD_4
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
franjos16_27
Gilgamesh
Level 157
God Stats
15W - 15L
1,691 SR
Queue Stats
204W - 161L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,566
657
9,075
7,679
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Hydê
Thanatos
11
7 / 3 / 1
6,909
691
4,119
9,739
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
11
0 / 0 / 1
6,167
617
3,441
5,461
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
10
0 / 1 / 5
6,200
620
2,823
4,376
2,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
xlTaurus
Anhur
11
8 / 1 / 0
6,662
666
9,076
9,834
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CobraKaiTheGuy
Aphrodite
10
1 / 4 / 4
5,897
590
3,437
10,562
3,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 2
6,391
639
4,426
7,935
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,253
525
1,872
5,232
2,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 7 / 0
4,142
414
1,880
8,975
1,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
franjos16_27
Gilgamesh
10
1 / 1 / 0
6,066
607
4,237
8,611
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
5
7
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CobraKaiTheGuy
Aphrodite
1
4
4
0.75
W
1
2
4
1.5
W
Thanatos
Hydê
Thanatos
7
3
1
2.5
L
3
3
2
1.33
L
0
1
1
0.5
L
0
7
0
0
W
Chiron
0
0
1
0.5
L
Gilgamesh
franjos16_27
Gilgamesh
1
1
0
1
W
Yemoja
0
1
5
2.5
W
Anhur
xlTaurus
Anhur
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
15,852
37,089
Taken
41,315
14,024
Mitigated
16,361
18,647
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CobraKaiTheGuy
Aphrodite
3,437
526
368
6,014
10,562
3,884
0
6,345
4,164
30,627
0
W
9,075
4,704
0
3,287
7,679
2,496
1,292
2,005
5,558
47,787
0
W
Thanatos
Hydê
Thanatos
4,119
784
0
5,253
9,739
3,511
0
1,388
8,351
0
33,563
L
4,426
910
0
2,502
7,935
2,664
0
2,294
5,641
0
37,736
L
1,872
365
1,301
667
5,232
2,844
0
2,253
2,979
16,351
0
L
1,880
918
0
990
8,975
1,459
0
658
8,317
14,146
0
W
Chiron
3,441
2,082
0
2,573
5,461
1,735
861
0
5,461
0
43,657
L
Gilgamesh
franjos16_27
Gilgamesh
4,237
935
0
1,605
8,611
5,510
0
649
7,962
0
41,480
W
Yemoja
2,823
167
1,903
1,023
4,376
2,526
24
752
3,624
21,939
0
W
Anhur
xlTaurus
Anhur
9,076
5,016
0
4,608
9,834
3,756
834
2,937
6,813
0
47,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
27,749
309
Minions Killed
243
0
Camps Cleared
0
933,034
Distance Traveled
961,203
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,897
590
61
6
0
188,922
0
W
Sol
6,566
657
74
7
0
187,101
0
W
Thanatos
6,909
691
49
5
0
214,759
1
L
Loki
6,391
639
66
7
0
223,309
0
L
Yemoja
5,253
525
16
2
0
178,271
0
L
Freya
4,142
414
33
3
0
152,618
0
W
Chiron
6,167
617
82
8
0
174,615
0
L
Gilgamesh
6,066
607
67
7
0
218,083
0
W
Yemoja
6,200
620
18
2
0
180,894
3
W
Anhur
6,662
666
86
9
0
175,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role