Player Matchup

Ymir
Ymir
MuchoMas
Ymir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
SamuraiDC4ever
Hachiman
Level 86
God Stats
26W - 25L
1,393 SR
Queue Stats
239W - 287L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
WillDog1624
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Xseymoure19x1
Nu Wa
Level 108
God Stats
2W - 1L
1,620 SR
Queue Stats
14W - 13L
1,488 Elo+
Solo
Izanami
Izanami
kaeronfacker
Izanami
Level 9
God Stats
4W - 5L
1,405 SR
Queue Stats
5W - 8L
1,477 Elo+
Solo
Team Averages
Level 47
1,484 SR
1,453 Elo+

VS

Team Averages
Level 37
1,551 SR
1,447 Elo+
Hou Yi
Hou Yi
Crodriguez691
Hou Yi
Level 26
God Stats
5W - 8L
1,553 SR
Queue Stats
202W - 207L
1,399 Elo+
Solo
Cliodhna
Cliodhna
Itz_xJon1x_
Cliodhna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,394 Elo+
Solo
Ares
Ares
NerfNike
Ares
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,538 Elo+
Solo
Sol
Sol
NotThickPunk
Sol
Level 29
God Stats
7W - 7L
1,474 SR
Queue Stats
78W - 81L
1,456 Elo+
Solo
Achilles
Achilles
star_ghost31
Achilles
Level 27
God Stats
12W - 6L
1,727 SR
Queue Stats
141W - 170L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 0
7,761
706
2,424
6,239
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
12
0 / 1 / 1
6,996
636
2,533
6,454
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
WillDog1624
Tsukuyomi
14
0 / 4 / 0
7,281
662
8,165
11,661
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 1
7,648
695
10,072
4,555
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kaeronfacker
Izanami
14
0 / 5 / 1
7,539
685
5,690
10,699
4,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
8,613
783
5,252
5,392
2,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
Itz_xJon1x_
Cliodhna
15
1 / 1 / 4
8,251
750
4,749
9,576
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
15
1 / 0 / 5
9,146
831
7,175
12,536
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 0 / 2
8,876
807
11,498
8,755
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
star_ghost31
Achilles
15
1 / 0 / 4
7,809
710
1,891
5,777
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
11
11
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Cliodhna
Itz_xJon1x_
Cliodhna
1
1
4
3
L
Ymir
1
1
0
1
W
Ares
1
0
5
3.5
W
5
0
2
6
L
Hachiman
0
1
1
0.5
L
Tsukuyomi
WillDog1624
Tsukuyomi
0
4
0
0
L
0
0
1
0.5
L
Izanami
kaeronfacker
Izanami
0
5
1
0.1
W
Achilles
star_ghost31
Achilles
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
30,565
39,608
Taken
42,036
16,790
Mitigated
29,113
2,756
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,252
1,732
0
2,296
5,392
2,146
693
1,592
3,800
0
34,106
W
Cliodhna
Itz_xJon1x_
Cliodhna
4,749
838
0
3,698
9,576
4,414
0
1,737
7,839
0
30,506
L
Ymir
2,424
1,040
0
79
6,239
3,375
0
2,984
3,178
22,610
0
W
Ares
7,175
212
0
2,212
12,536
13,337
577
4,617
7,831
17,431
0
W
11,498
4,617
0
4,380
8,755
3,307
3,248
1,811
6,944
46,711
0
L
Hachiman
2,533
1,031
0
129
6,454
2,393
0
4,898
1,514
0
11,161
L
Tsukuyomi
WillDog1624
Tsukuyomi
8,165
942
0
1,476
11,661
4,952
0
6,019
5,472
0
26,117
L
10,072
5,688
0
670
4,555
1,878
255
2,506
2,049
33,423
0
L
Izanami
kaeronfacker
Izanami
5,690
2,306
0
402
10,699
4,192
2,578
2,287
8,312
0
22,929
W
Achilles
star_ghost31
Achilles
1,891
196
0
477
5,777
5,909
371
2,771
2,898
0
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
42,695
201
Minions Killed
242
0
Camps Cleared
0
1,082,654
Distance Traveled
1,174,481
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,613
783
63
6
0
186,588
0
W
Cliodhna
8,251
750
54
5
0
265,270
0
L
Ymir
7,761
706
45
4
0
244,985
0
W
Ares
9,146
831
15
1
0
258,992
0
W
Sol
8,876
807
75
7
0
226,012
0
L
Hachiman
6,996
636
19
2
0
209,528
5
L
Tsukuyomi
7,281
662
47
4
0
222,180
0
L
Nu Wa
7,648
695
44
4
0
222,716
0
L
Izanami
7,539
685
46
4
0
183,245
0
W
Achilles
7,809
710
35
3
0
237,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role