Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lu-Tyanka
Skadi
Level 36
God Stats
2W - 3L
1,625 SR
Queue Stats
129W - 146L
1,378 Elo+
Solo
Nox
Nox
Roxas2606
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,412 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,458 Elo+

VS

Team Averages
Level 115
1,390 SR
1,499 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BrotherTee
Artio
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,721 Elo+
Solo
Bakasura
Bakasura
DEMON_Kuraama
Bakasura
Level 129
God Stats
2W - 1L
1,283 SR
Queue Stats
117W - 118L
1,378 Elo+
Party 1
Charybdis
Charybdis
MonsterRedKill
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,518 Elo+
Solo
Nox
Nox
SoraGaming70
Nox
Level 149
God Stats
3W - 7L
1,168 SR
Queue Stats
290W - 289L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 3 / 2
7,326
814
6,160
4,952
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
 
Ix Chel
15
1 / 4 / 5
7,218
802
9,145
7,645
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
12
1 / 2 / 3
6,727
747
4,215
4,635
2,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Lu-Tyanka
Skadi
5
0 / 1 / 0
5,382
598
222
1,267
403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 2
7,432
826
6,496
8,677
4,129
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 2 / 4
8,178
909
2,659
11,595
10,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
11
0 / 3 / 4
7,503
834
980
11,121
8,986
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
DEMON_Kuraama
Bakasura
16
4 / 1 / 8
8,952
995
3,436
6,243
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MonsterRedKill
Charybdis
17
8 / 1 / 4
9,617
1,069
13,638
8,646
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 6
8,894
988
4,457
4,839
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
15
15
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
2
1
L
Ix Chel
 
Ix Chel
1
4
5
0.88
L
Mercury
 
Mercury
1
2
3
1.25
W
Xing Tian
 
Xing Tian
0
2
4
1
W
Artio
0
3
4
0.67
W
Bakasura
DEMON_Kuraama
Bakasura
4
1
8
8
L
Skadi
Lu-Tyanka
Skadi
0
1
0
0
W
Charybdis
MonsterRedKill
Charybdis
8
1
4
10
L
3
5
2
0.8
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
25,170
27,176
Taken
42,444
12,000
Mitigated
29,607
4,182
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,160
591
94
82
4,952
1,915
0
1,091
3,556
22,285
0
L
Ix Chel
 
Ix Chel
9,145
623
752
1,029
7,645
3,500
0
2,737
4,906
20,843
0
L
Mercury
 
Mercury
4,215
1,396
397
329
4,635
2,053
0
2,220
2,286
0
9,383
W
Xing Tian
 
Xing Tian
2,659
182
2,115
2,855
11,595
10,131
577
4,532
7,007
9,110
0
W
Artio
980
72
2,236
1,194
11,121
8,986
257
6,841
4,280
1,941
162
W
Bakasura
DEMON_Kuraama
Bakasura
3,436
2,199
1,693
1,410
6,243
3,638
319
3,133
3,110
0
7,234
L
Skadi
Lu-Tyanka
Skadi
222
69
35
152
1,267
403
0
0
1,267
0
222
W
Charybdis
MonsterRedKill
Charybdis
13,638
6,847
501
2,170
8,646
4,433
5,893
4,718
3,928
0
30,815
L
6,496
903
241
1,071
8,677
4,129
0
1,895
6,533
11,953
0
W
4,457
0
549
1,278
4,839
2,419
301
2,789
2,050
20,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
43,144
90
Minions Killed
122
0
Camps Cleared
0
664,598
Distance Traveled
820,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,326
814
42
5
0
98,791
0
L
Ix Chel
7,218
802
15
2
0
173,130
0
L
Mercury
6,727
747
19
2
0
200,972
0
W
Xing Tian
8,178
909
24
3
0
173,661
0
W
Artio
7,503
834
3
0
0
150,135
0
W
Bakasura
8,952
995
22
2
0
153,207
0
L
Skadi
5,382
598
0
0
0
30,157
0
W
Charybdis
9,617
1,069
35
4
0
154,858
0
L
Nox
7,432
826
14
2
0
161,548
0
W
Nox
8,894
988
38
4
0
188,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role