Player Matchup

Ganesha
Ganesha
Lord Marciano
Ganesha
Level 106
God Stats
7W - 9L
1,537 SR
Queue Stats
329W - 347L
1,508 Elo+
Solo
Chronos
Chronos
SheepMaser9000
Chronos
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,285 Elo+
Party 1
Nemesis
Nemesis
TheDeadlyHornet
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,240 Elo+
Party 1
Awilix
Awilix
efra1n11
Awilix
Level 118
God Stats
1W - 2L
1,277 SR
Queue Stats
146W - 154L
1,417 Elo+
Solo
Chiron
Chiron
jcs2jessica
Chiron
Level 92
God Stats
0W - 4L
1,179 SR
Queue Stats
42W - 46L
1,435 Elo+
Solo
Team Averages
Level 105
1,398 SR
1,377 Elo+

VS

Team Averages
Level 101
1,458 SR
1,466 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GraveSmoke
Ah Puch
Level 67
God Stats
11W - 12L
1,447 SR
Queue Stats
669W - 691L
1,461 Elo+
Solo
Odin
Odin
MR Benyz
Odin
Level 109
God Stats
6W - 5L
1,459 SR
Queue Stats
204W - 208L
1,456 Elo+
Solo
Set
Set
OG ZamnZaddy
Set
Level 127
God Stats
2W - 2L
1,280 SR
Queue Stats
284W - 268L
1,440 Elo+
Solo
Thor
Thor
machocamacho777
Thor
Level 94
God Stats
2W - 1L
1,604 SR
Queue Stats
60W - 50L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 3 / 5
5,112
1,022
2,166
5,542
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 4
5,143
1,029
1,381
3,248
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 3 / 1
6,321
1,264
3,157
5,342
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
efra1n11
Awilix
1
0 / 0 / 0
1,232
246
0
0
0
Chiron
6
0 / 0 / 0
4,318
864
1,034
607
153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 2 / 4
5,754
1,151
3,510
4,427
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
GraveSmoke
Ah Puch
11
1 / 1 / 4
5,853
1,171
4,532
2,717
801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
11
1 / 1 / 6
5,852
1,170
2,067
4,052
3,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 4
6,112
1,222
2,197
3,686
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 4
5,998
1,200
1,001
2,025
782
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
8
8
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
4
2
W
Ah Puch
GraveSmoke
Ah Puch
1
1
4
3
L
Ganesha
0
3
5
0.83
W
Odin
1
1
6
4
W
2
2
4
2
L
0
2
4
1
L
6
3
1
2.17
L
Awilix
efra1n11
Awilix
0
0
0
0
L
Chiron
0
0
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,738
Damage
13,307
14,739
Taken
16,907
8,385
Mitigated
10,380
1,999
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,510
423
146
969
4,427
3,062
66
389
3,768
7,488
0
W
Ah Puch
GraveSmoke
Ah Puch
4,532
128
351
755
2,717
801
325
360
2,232
12,029
0
L
Ganesha
2,166
162
229
107
5,542
4,081
0
3,763
1,779
4,101
270
W
Odin
2,067
217
274
1,469
4,052
3,733
657
1,242
2,637
1,650
5,964
W
2,197
601
864
459
3,686
2,002
0
736
2,838
0
5,374
L
1,381
0
151
234
3,248
1,147
0
1,692
1,516
6,885
0
L
3,157
236
498
679
5,342
3,004
0
3,183
2,121
0
5,936
L
Awilix
efra1n11
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
1,034
0
15
86
607
153
0
263
272
0
2,417
W
1,001
0
0
0
2,025
782
624
536
1,489
0
3,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
29,569
27
Minions Killed
51
0
Camps Cleared
0
264,654
Distance Traveled
481,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,754
1,151
12
2
0
91,917
0
W
Ah Puch
5,853
1,171
18
4
0
98,041
0
L
Ganesha
5,112
1,022
2
0
0
56,506
0
W
Odin
5,852
1,170
8
2
0
102,722
0
W
Set
6,112
1,222
8
2
0
105,088
0
L
Chronos
5,143
1,029
13
3
0
84,730
0
L
Nemesis
6,321
1,264
9
2
0
90,118
0
L
Awilix
1,232
246
0
0
0
0
0
L
Chiron
4,318
864
3
1
0
33,300
0
W
Thor
5,998
1,200
5
1
0
84,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role