Player Matchup

Discordia
Discordia
ALANTUCAN1009
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,628 Elo+
Party 3
Nike
Nike
MeeIzAePursen
Nike
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
200W - 185L
1,515 Elo+
Solo
Bastet
Bastet
MonkieNA
Bastet
Level 106
God Stats
3W - 1L
1,719 SR
Queue Stats
92W - 65L
1,641 Elo+
Party 3
Danzaburou
Danzaburou
WretChedNovA
Danzaburou
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 50L
1,640 Elo+
Party 2
Xing Tian
Xing Tian
saber117
Xing Tian
Level 87
God Stats
1W - 1L
1,619 SR
Queue Stats
115W - 99L
1,626 Elo+
Party 2
Team Averages
Level 109
1,568 SR
1,610 Elo+

VS

Team Averages
Level 138
1,647 SR
1,566 Elo+
Sylvanus
Sylvanus
Kingagain
Sylvanus
Level 124
God Stats
33W - 30L
1,622 SR
Queue Stats
104W - 96L
1,575 Elo+
Party 1
Shiva
Shiva
MilbyIsland
Shiva
Level 148
God Stats
2W - 2L
1,806 SR
Queue Stats
98W - 76L
1,569 Elo+
Party 4
Neith
Neith
ThinkQ
Neith
Level 149
God Stats
3W - 5L
1,752 SR
Queue Stats
131W - 119L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
YoSkills
Cliodhna
Level 125
God Stats
9W - 8L
1,516 SR
Queue Stats
207W - 175L
1,542 Elo+
Party 4
Janus
Janus
lestwins200000
Janus
Level 146
God Stats
1W - 8L
1,536 SR
Queue Stats
204W - 177L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALANTUCAN1009
Discordia
17
6 / 3 / 4
10,470
524
16,139
12,740
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 9
10,965
548
16,336
25,438
22,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
MonkieNA
Bastet
19
4 / 1 / 9
11,533
577
12,138
19,885
10,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WretChedNovA
Danzaburou
18
1 / 1 / 8
11,378
569
9,822
11,469
5,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
saber117
Xing Tian
16
4 / 0 / 10
10,554
528
8,937
18,123
17,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kingagain
Sylvanus
14
3 / 3 / 0
9,263
463
8,742
22,453
23,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 6 / 3
10,470
524
19,586
28,267
23,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ThinkQ
Neith
16
0 / 1 / 3
9,744
487
10,499
12,080
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
YoSkills
Cliodhna
15
0 / 7 / 2
9,244
462
8,829
23,350
10,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 1
10,531
527
10,455
10,860
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
19
Kills
8
8
Deaths
19
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALANTUCAN1009
Discordia
6
3
4
2.67
L
Sylvanus
Kingagain
Sylvanus
3
3
0
1
W
4
3
9
2.83
L
2
6
3
0.58
W
Bastet
MonkieNA
Bastet
4
1
9
8.5
L
Neith
ThinkQ
Neith
0
1
3
1.5
W
Danzaburou
WretChedNovA
Danzaburou
1
1
8
5
L
Cliodhna
YoSkills
Cliodhna
0
7
2
0.14
L
3
2
1
1.75
W
Xing Tian
saber117
Xing Tian
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,372
Damage
58,111
87,655
Taken
97,010
59,172
Mitigated
68,157
25,463
Healing
33,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALANTUCAN1009
Discordia
16,139
1,072
0
878
12,740
4,096
124
2,457
10,283
80,171
0
L
Sylvanus
Kingagain
Sylvanus
8,742
1,503
4,327
5,361
22,453
23,943
0
7,845
14,536
31,456
0
W
16,336
1,423
0
3,816
25,438
22,197
166
5,866
19,089
1,148
82,804
L
19,586
3,288
70
8,026
28,267
23,275
259
3,461
24,598
386
100,359
W
Bastet
MonkieNA
Bastet
12,138
4,950
0
7,110
19,885
10,173
0
2,112
17,570
0
136,748
L
Neith
ThinkQ
Neith
10,499
4,929
0
5,674
12,080
5,654
2,128
2,545
9,535
0
88,658
W
Danzaburou
WretChedNovA
Danzaburou
9,822
4,290
0
6,864
11,469
5,095
3,099
2,661
8,660
0
113,401
L
Cliodhna
YoSkills
Cliodhna
8,829
56
0
5,944
23,350
10,839
0
10,551
12,799
0
72,883
L
10,455
1,044
0
4,583
10,860
4,446
0
1,393
9,313
94,941
0
W
Xing Tian
saber117
Xing Tian
8,937
674
2,964
3,831
18,123
17,611
0
6,375
11,581
32,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
49,252
661
Minions Killed
576
0
Camps Cleared
0
2,069,957
Distance Traveled
2,072,863
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,470
524
144
7
0
403,618
3
L
Sylvanus
9,263
463
49
2
0
371,566
0
W
Nike
10,965
548
133
7
0
385,344
3
L
Shiva
10,470
524
130
7
0
399,041
7
W
Bastet
11,533
577
174
9
0
454,150
0
L
Neith
9,744
487
146
7
0
393,367
3
W
Danzaburou
11,378
569
178
9
0
393,263
1
L
Cliodhna
9,244
462
108
5
0
422,731
1
L
Janus
10,531
527
143
7
0
486,158
0
W
Xing Tian
10,554
528
32
2
0
433,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role