Player Matchup

Pele
Pele
Dirty_420
Pele
Level 113
God Stats
6W - 5L
1,527 SR
Queue Stats
111W - 122L
1,442 Elo+
Solo
Persephone
Persephone
GingerLegend3000
Persephone
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 65L
1,436 Elo+
Party 3
Hercules
Hercules
Loopyrkls
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,436 Elo+
Party 3
Anhur
Anhur
Zombak999
Anhur
Level 28
God Stats
3W - 1L
1,658 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 2
Terra
Terra
kaktatak5
Terra
Level 40
God Stats
1W - 0L
1,274 SR
Queue Stats
14W - 17L
1,401 Elo+
Party 2
Team Averages
Level 77
1,492 SR
1,421 Elo+

VS

Team Averages
Level 58
1,491 SR
1,465 Elo+
Tiamat
Tiamat
HerMajesty26
Tiamat
Level 63
God Stats
9W - 11L
1,441 SR
Queue Stats
150W - 180L
1,431 Elo+
Party 1
Arachne
Arachne
LuqueV69
Arachne
Level 49
God Stats
59W - 53L
1,494 SR
Queue Stats
109W - 121L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
cheerio_bandit6
Kuzenbo
Level 27
God Stats
3W - 2L
1,648 SR
Queue Stats
63W - 63L
1,514 Elo+
Party 1
Achilles
Achilles
johnghostpirate
Achilles
Level 63
God Stats
1W - 3L
1,520 SR
Queue Stats
205W - 218L
1,496 Elo+
Party 1
Medusa
Medusa
zlChaoss
Medusa
Level 87
God Stats
0W - 3L
1,355 SR
Queue Stats
25W - 28L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 2 / 3
9,119
507
8,793
16,349
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
GingerLegend3000
Persephone
14
2 / 2 / 8
9,913
551
16,797
12,399
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Loopyrkls
Hercules
15
1 / 1 / 6
9,241
513
6,068
10,322
8,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Zombak999
Anhur
13
2 / 1 / 6
7,771
432
10,974
12,987
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
kaktatak5
Terra
14
4 / 2 / 6
9,213
512
9,249
17,204
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 3 / 0
9,369
521
13,776
14,434
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
LuqueV69
Arachne
15
2 / 2 / 3
9,184
510
7,919
16,798
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 5
7,957
442
7,428
19,260
24,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
11
1 / 5 / 2
6,814
379
7,175
15,406
7,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
zlChaoss
Medusa
13
0 / 2 / 3
7,635
424
8,470
11,935
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
14
Kills
8
8
Deaths
14
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
5
2
3
3.25
W
Persephone
GingerLegend3000
Persephone
2
2
8
3
L
Tiamat
5
3
0
1.67
W
Hercules
Loopyrkls
Hercules
1
1
6
4
L
Arachne
LuqueV69
Arachne
2
2
3
1.75
W
Anhur
Zombak999
Anhur
2
1
6
5
L
0
2
5
1.25
L
Achilles
1
5
2
0.4
W
Terra
kaktatak5
Terra
4
2
6
3.5
L
Medusa
zlChaoss
Medusa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,881
Damage
44,768
69,261
Taken
77,833
42,757
Mitigated
54,285
17,548
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
8,793
1,523
80
2,542
16,349
6,876
126
3,191
13,030
0
65,200
W
Persephone
GingerLegend3000
Persephone
16,797
1,484
0
4,063
12,399
5,196
43
5,981
5,933
79,851
0
L
Tiamat
13,776
1,644
0
3,879
14,434
9,923
407
7,834
6,600
71,698
0
W
Hercules
Loopyrkls
Hercules
6,068
1,504
0
2,932
10,322
8,909
1,897
1,912
8,206
0
64,605
L
Arachne
LuqueV69
Arachne
7,919
5,275
98
4,092
16,798
7,118
0
4,437
12,257
0
84,468
W
Anhur
Zombak999
Anhur
10,974
4,913
0
3,803
12,987
5,553
662
4,086
8,809
0
46,253
L
7,428
2,849
0
4,459
19,260
24,526
71
5,896
13,364
31,200
0
L
Achilles
7,175
1,462
0
3,068
15,406
7,671
0
4,894
10,388
0
40,910
W
Terra
kaktatak5
Terra
9,249
1,306
470
3,658
17,204
16,223
134
5,186
11,925
35,291
0
L
Medusa
zlChaoss
Medusa
8,470
2,905
0
4,081
11,935
5,047
510
2,843
9,092
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
40,959
427
Minions Killed
411
0
Camps Cleared
0
1,733,795
Distance Traveled
1,842,136
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,119
507
78
4
0
382,125
0
W
Persephone
9,913
551
135
8
0
337,178
0
L
Tiamat
9,369
521
127
7
0
342,121
3
W
Hercules
9,241
513
115
6
0
352,075
0
L
Arachne
9,184
510
126
7
0
425,677
0
W
Anhur
7,771
432
49
3
0
282,006
0
L
Kuzenbo
7,957
442
20
1
0
354,782
0
L
Achilles
6,814
379
60
3
0
366,293
0
W
Terra
9,213
512
50
3
0
380,411
5
L
Medusa
7,635
424
78
4
0
353,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role