Player Matchup

Fenrir
Fenrir
Jockstrap95
Fenrir
Level 23
God Stats
5W - 10L
1,805 SR
Queue Stats
40W - 47L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrBigBallz331
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,761 SR
Queue Stats
10W - 16L
1,342 Elo+
Solo
Danzaburou
Danzaburou
RealOgBeef
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,369 Elo+
Solo
Cthulhu
Cthulhu
index125nexul
Cthulhu
Level 58
God Stats
3W - 6L
1,687 SR
Queue Stats
7W - 8L
1,630 Elo+
Solo
Agni
Agni
smokeyyoshi
Agni
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,381 Elo+
Party 1
Team Averages
Level 57
1,651 SR
1,421 Elo+

VS

Team Averages
Level 63
1,421 SR
1,386 Elo+
Atlas
Atlas
InHerWalls
Atlas
Level 46
God Stats
13W - 15L
1,425 SR
Queue Stats
174W - 172L
1,296 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TX_DeathTTV
Cu Chulainn
Level 105
God Stats
46W - 49L
1,462 SR
Queue Stats
159W - 155L
1,431 Elo+
Solo
Poseidon
Poseidon
fjdt
Poseidon
Level 41
God Stats
2W - 4L
1,139 SR
Queue Stats
180W - 199L
1,324 Elo+
Party 2
Ishtar
Ishtar
g1lb3rt0123
Ishtar
Level 52
God Stats
28W - 21L
1,577 SR
Queue Stats
134W - 136L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
racimmaloum
Ao Kuang
Level 69
God Stats
36W - 34L
1,505 SR
Queue Stats
285W - 266L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 7 / 4
9,083
534
10,805
19,745
9,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
MrBigBallz331
Morgan Le Fay
13
0 / 4 / 4
7,602
447
8,395
13,630
5,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RealOgBeef
Danzaburou
12
2 / 5 / 0
7,513
442
8,849
15,003
6,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
12
2 / 4 / 4
8,339
491
12,578
19,609
16,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 2
6,827
402
6,418
11,520
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
0 / 1 / 12
8,088
476
7,574
14,538
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
TX_DeathTTV
Cu Chulainn
15
14 / 0 / 6
10,541
620
13,253
11,447
12,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
fjdt
Poseidon
14
2 / 5 / 7
9,298
547
12,078
10,050
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
1 / 2 / 7
8,364
492
8,265
11,301
4,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ao Kuang
racimmaloum
Ao Kuang
16
12 / 3 / 6
10,513
618
16,190
22,953
9,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
29
29
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
1
12
6
L
Fenrir
6
7
4
1.14
L
Morgan Le Fay
MrBigBallz331
Morgan Le Fay
0
4
4
0.5
L
Danzaburou
RealOgBeef
Danzaburou
2
5
0
0.4
W
Cu Chulainn
TX_DeathTTV
Cu Chulainn
14
0
6
17
W
Poseidon
fjdt
Poseidon
2
5
7
1.1
W
Ishtar
1
2
7
2.25
L
Cthulhu
2
4
4
1
W
Ao Kuang
racimmaloum
Ao Kuang
12
3
6
5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,045
Damage
57,360
79,507
Taken
70,289
41,102
Mitigated
43,406
13,951
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,574
3,221
396
2,339
14,538
13,373
401
5,397
8,280
28,917
0
L
Fenrir
10,805
2,933
0
2,560
19,745
9,212
0
9,832
9,332
0
56,272
L
Morgan Le Fay
MrBigBallz331
Morgan Le Fay
8,395
1,108
70
3,801
13,630
5,371
0
8,276
4,732
58,306
0
L
Danzaburou
RealOgBeef
Danzaburou
8,849
3,364
0
3,242
15,003
6,111
198
5,250
9,379
0
55,392
W
Cu Chulainn
TX_DeathTTV
Cu Chulainn
13,253
1,807
0
2,644
11,447
12,224
1,032
4,244
6,750
64
61,373
W
Poseidon
fjdt
Poseidon
12,078
1,114
86
454
10,050
4,125
320
4,563
5,487
67,883
0
W
Ishtar
8,265
3,306
0
3,252
11,301
4,538
1,727
4,376
6,557
0
65,498
L
Cthulhu
12,578
1,053
1,924
1,753
19,609
16,699
0
7,830
11,467
31,593
372
W
Ao Kuang
racimmaloum
Ao Kuang
16,190
4,418
0
12,533
22,953
9,146
0
6,453
15,922
70,657
0
L
6,418
653
0
601
11,520
3,709
0
3,565
7,490
38,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
46,804
338
Minions Killed
406
0
Camps Cleared
0
1,562,685
Distance Traveled
1,695,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,088
476
29
2
0
349,825
0
L
Fenrir
9,083
534
81
5
0
329,838
0
L
Morgan Le Fay
7,602
447
84
5
0
298,972
0
L
Danzaburou
7,513
442
71
4
0
295,394
0
W
Cu Chulainn
10,541
620
75
4
0
352,897
2
W
Poseidon
9,298
547
112
7
0
339,941
0
W
Ishtar
8,364
492
113
7
0
310,991
0
L
Cthulhu
8,339
491
41
2
0
339,396
0
W
Ao Kuang
10,513
618
77
5
0
341,680
0
L
Agni
6,827
402
61
4
0
299,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role