Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
YKdaVibes
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 160L
1,561 Elo+
Solo
Charybdis
Charybdis
ballsinurnmouth
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
bmwjunkie
Baba Yaga
Level 68
God Stats
32W - 23L
1,668 SR
Queue Stats
71W - 67L
1,545 Elo+
Party 2
Team Averages
Level 66
1,534 SR
1,521 Elo+

VS

Team Averages
Level 67
1,497 SR
1,593 Elo+
Shiva
Shiva
IFlubbedIts
Shiva
Level 67
God Stats
13W - 14L
1,581 SR
Queue Stats
149W - 170L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
TWAR1000
Heimdallr
Level 46
God Stats
17W - 15L
1,551 SR
Queue Stats
251W - 244L
1,511 Elo+
Solo
Nu Wa
Nu Wa
TimmyHarvester
Nu Wa
Level 67
God Stats
5W - 8L
1,411 SR
Queue Stats
134W - 142L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
VeryRare333
Sun Wukong
Level 89
God Stats
0W - 3L
1,213 SR
Queue Stats
21W - 22L
1,754 Elo+
Solo
Freya
Freya
ZachsDarkMINION
Freya
Level 66
God Stats
6W - 3L
1,729 SR
Queue Stats
244W - 259L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 0
6,507
651
4,360
7,548
3,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
 
Bacchus
9
2 / 1 / 0
5,449
545
2,774
5,964
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
7
0 / 2 / 3
4,740
474
2,772
7,058
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
ballsinurnmouth
Charybdis
6
0 / 0 / 0
4,052
405
1,581
4,008
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
bmwjunkie
Baba Yaga
11
2 / 0 / 2
6,124
612
5,768
4,257
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,795
480
2,138
4,372
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TWAR1000
Heimdallr
10
1 / 0 / 1
5,483
548
3,999
3,806
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
4,912
491
4,069
5,632
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
VeryRare333
Sun Wukong
9
1 / 2 / 0
5,138
514
5,314
8,208
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 1
5,416
542
2,758
8,302
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
3
3
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
W
Bacchus
 
Bacchus
2
1
0
2
L
0
0
2
1
L
Heimdallr
TWAR1000
Heimdallr
1
0
1
1.5
L
0
3
1
0.17
L
Sun Wukong
VeryRare333
Sun Wukong
1
2
0
0.5
W
Loki
0
2
3
0.75
L
1
1
1
1.5
W
Charybdis
ballsinurnmouth
Charybdis
0
0
0
0
W
Baba Yaga
bmwjunkie
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
18,278
28,835
Taken
30,320
13,275
Mitigated
13,358
11,541
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,360
1,692
0
3,363
7,548
3,492
0
280
7,234
0
51,829
W
Bacchus
 
Bacchus
2,774
418
0
2,247
5,964
4,957
0
1,007
4,878
17,868
0
L
2,138
487
0
982
4,372
2,486
0
2,005
2,325
114
10,635
L
Heimdallr
TWAR1000
Heimdallr
3,999
2,714
0
2,353
3,806
1,488
0
693
3,113
0
42,768
L
4,069
395
0
757
5,632
1,955
0
3,692
1,851
30,622
0
L
Sun Wukong
VeryRare333
Sun Wukong
5,314
1,513
0
2,045
8,208
4,125
0
0
8,208
0
36,105
W
Loki
2,772
578
0
3,194
7,058
2,067
0
2,973
3,943
0
18,198
L
2,758
1,008
0
3,887
8,302
3,304
0
1,991
6,267
50,504
0
W
Charybdis
ballsinurnmouth
Charybdis
1,581
940
0
1,098
4,008
1,040
0
435
3,539
0
17,434
W
Baba Yaga
bmwjunkie
Baba Yaga
5,768
46
0
1,639
4,257
1,719
0
1,846
2,242
48,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,872
Gold Earned
25,744
261
Minions Killed
266
0
Camps Cleared
0
984,297
Distance Traveled
921,626
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,507
651
84
8
0
197,644
4
W
Bacchus
5,449
545
24
2
0
217,693
0
L
Shiva
4,795
480
13
1
0
172,214
2
L
Heimdallr
5,483
548
61
6
0
168,782
0
L
Nu Wa
4,912
491
56
6
0
195,667
0
L
Sun Wukong
5,138
514
55
6
0
187,457
0
W
Loki
4,740
474
35
4
0
223,193
0
L
Freya
5,416
542
81
8
0
197,506
0
W
Charybdis
4,052
405
27
3
0
132,898
0
W
Baba Yaga
6,124
612
91
9
0
212,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role