Player Matchup

Bacchus
Bacchus
Gold V
Adaptzoni
Bacchus
Gold V
Level 128
God Stats
2W - 1L
1,808 SR
Queue Stats
33W - 27L
1,506 MMR
Solo
Medusa
Medusa
Silver II
AndryBear
Medusa
Silver II
Level 145
God Stats
1W - 0L
1,295 SR
Queue Stats
28W - 19L
1,526 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Fwiee
Ratatoskr
Gold V
Level 87
God Stats
7W - 6L
1,610 SR
Queue Stats
35W - 36L
1,562 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ZoOuGaTaga93
Kukulkan
Gold IV
Level 124
God Stats
29W - 23L
1,569 SR
Queue Stats
447W - 481L
1,526 MMR
Solo
Surtr
Surtr
Gold V
iProzZ Txm
Surtr
Gold V
Level 104
God Stats
2W - 3L
1,428 SR
Queue Stats
22W - 27L
1,510 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,542 SR
1,526 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,524 SR
1,517 MMR
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Conceptioon
Atlas
Bronze III
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 157L
1,500 MMR
Solo
Camazotz
Camazotz
Gold IV
DRFTBott
Camazotz
Gold IV
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 164L
1,520 MMR
Solo
Persephone
Persephone
Gold I
Dx JUNIIOR Dx
Persephone
Gold I
Level 149
God Stats
20W - 19L
1,684 SR
Queue Stats
309W - 314L
1,556 MMR
Solo
Danzaburou
Danzaburou
Bronze III
PravrGame
Danzaburou
Bronze III
Level 59
God Stats
1W - 3L
1,434 SR
Queue Stats
8W - 14L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adaptzoni
Bacchus
12
0 / 0 / 7
8,010
445
7,505
13,387
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
AndryBear
Medusa
16
6 / 1 / 3
10,039
558
12,333
10,981
4,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Fwiee
Ratatoskr
17
1 / 1 / 2
9,451
525
6,651
17,552
7,788
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ZoOuGaTaga93
Kukulkan
17
2 / 1 / 0
9,946
553
5,710
7,388
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
14
1 / 1 / 0
8,403
467
14,375
18,572
13,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JormungandrAnhurJanus

VS

Bans
RavanaThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
2 / 3 / 1
10,570
587
8,755
14,025
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 2 / 0
7,147
397
7,450
15,261
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
DRFTBott
Camazotz
15
2 / 0 / 0
9,606
534
14,322
25,810
20,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Dx JUNIIOR Dx
Persephone
16
0 / 0 / 2
10,088
560
9,424
6,242
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PravrGame
Danzaburou
10
0 / 6 / 0
6,998
389
1,446
10,106
4,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
W
Bacchus
Adaptzoni
Bacchus
0
0
7
3.5
W
Medusa
AndryBear
Medusa
6
1
3
7.5
L
0
2
0
0
L
Camazotz
DRFTBott
Camazotz
2
0
0
2
L
Persephone
Dx JUNIIOR Dx
Persephone
0
0
2
1
W
Ratatoskr
Fwiee
Ratatoskr
1
1
2
2
L
Danzaburou
PravrGame
Danzaburou
0
6
0
0
W
Kukulkan
ZoOuGaTaga93
Kukulkan
2
1
0
2
W
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
41,397
67,880
Taken
71,444
41,833
Mitigated
48,594
16,437
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,755
1,993
0
1,318
14,025
7,288
0
1,911
11,795
111,214
0
W
Bacchus
Adaptzoni
Bacchus
7,505
1,198
0
1,918
13,387
12,546
0
7,017
6,370
31,199
0
W
Medusa
AndryBear
Medusa
12,333
5,066
0
1,904
10,981
4,814
639
4,222
6,759
0
82,972
L
7,450
2,827
0
3,947
15,261
13,952
31
3,853
11,205
34,351
0
L
Camazotz
DRFTBott
Camazotz
14,322
5,378
0
8,758
25,810
20,793
0
4,906
20,559
0
83,969
L
Persephone
Dx JUNIIOR Dx
Persephone
9,424
186
0
1,670
6,242
2,541
0
1,685
4,557
93,584
0
W
Ratatoskr
Fwiee
Ratatoskr
6,651
2,193
0
2,406
17,552
7,788
0
5,953
11,599
0
109,370
L
Danzaburou
PravrGame
Danzaburou
1,446
210
0
1,635
10,106
4,020
0
543
9,547
0
34,524
W
Kukulkan
ZoOuGaTaga93
Kukulkan
5,710
848
0
2,290
7,388
3,226
914
5,094
2,294
95,923
0
W
Surtr
14,375
6,776
0
7,919
18,572
13,459
0
3,440
15,132
590
59,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
44,409
591
Minions Killed
559
0
Camps Cleared
0
1,851,845
Distance Traveled
1,803,573
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,570
587
159
9
0
412,088
3
W
Bacchus
8,010
445
41
2
0
397,045
8
W
Medusa
10,039
558
134
7
0
351,138
5
L
Atlas
7,147
397
35
2
0
398,268
0
L
Camazotz
9,606
534
138
8
0
361,401
0
L
Persephone
10,088
560
170
9
0
384,192
7
W
Ratatoskr
9,451
525
142
8
0
390,862
0
L
Danzaburou
6,998
389
57
3
0
247,624
2
W
Kukulkan
9,946
553
168
9
0
358,039
0
W
Surtr
8,403
467
106
6
0
354,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role