Player Matchup

Maui
Maui
DADEASE1997
Maui
Level 49
God Stats
1W - 2L
1,337 SR
Queue Stats
43W - 47L
1,405 Elo+
Party 1
Ymir
Ymir
IncredibleOmzy
Ymir
Level 128
God Stats
8W - 2L
1,836 SR
Queue Stats
529W - 563L
1,324 Elo+
Solo
Vulcan
Vulcan
Mystic_Impetus
Vulcan
Level 64
God Stats
3W - 0L
1,471 SR
Queue Stats
43W - 45L
1,402 Elo+
Party 1
Tyr
Tyr
Tonalicus
Tyr
Level 105
God Stats
4W - 4L
1,508 SR
Queue Stats
108W - 113L
1,440 Elo+
Solo
Skadi
Skadi
swiftjuannn
Skadi
Level 61
God Stats
4W - 6L
1,190 SR
Queue Stats
171W - 212L
1,366 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,387 Elo+

VS

Team Averages
Level 67
1,421 SR
1,379 Elo+
Hades
Hades
CHEWIE_DIOS07
Hades
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
278W - 275L
1,161 Elo+
Solo
Mulan
Mulan
FraTxLeverage
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,361 Elo+
Solo
Nu Wa
Nu Wa
Haaall
Nu Wa
Level 69
God Stats
12W - 4L
1,427 SR
Queue Stats
387W - 421L
1,457 Elo+
Solo
Thanatos
Thanatos
LordWeebis
Thanatos
Level 61
God Stats
0W - 4L
1,362 SR
Queue Stats
74W - 86L
1,387 Elo+
Solo
Cernunnos
Cernunnos
Zhuus
Cernunnos
Level 87
God Stats
3W - 6L
1,317 SR
Queue Stats
278W - 284L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
8,999
900
2,704
7,614
7,190
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 7
7,163
716
3,676
10,088
9,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 0 / 9
10,438
1,044
17,914
5,377
2,633
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 9
9,108
911
7,183
11,510
10,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 11
8,090
809
8,545
9,842
3,905
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,094
709
2,056
9,091
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
7,357
736
5,002
11,044
7,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Haaall
Nu Wa
13
1 / 3 / 4
7,649
765
9,633
5,821
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
LordWeebis
Thanatos
14
5 / 6 / 2
7,829
783
8,625
10,991
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Zhuus
Cernunnos
15
1 / 2 / 6
7,683
768
9,451
7,796
2,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
19
Kills
10
10
Deaths
19
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
3
1
12
9
L
2
3
2
1
L
Nu Wa
Haaall
Nu Wa
1
3
4
1
W
0
2
7
1.75
L
Thanatos
LordWeebis
Thanatos
5
6
2
1
W
8
0
9
12.5
W
6
2
9
5.25
L
Cernunnos
Zhuus
Cernunnos
1
2
6
2
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,022
Damage
34,767
44,431
Taken
44,743
33,903
Mitigated
20,555
13,768
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,056
121
181
856
9,091
3,638
0
5,592
3,479
5,490
0
W
2,704
352
335
1,762
7,614
7,190
384
2,209
4,799
7,490
0
L
5,002
48
477
2,795
11,044
7,288
0
5,360
5,546
0
8,860
L
Nu Wa
Haaall
Nu Wa
9,633
1,081
287
600
5,821
2,215
0
3,169
2,652
27,224
0
W
3,676
430
1,367
3,195
10,088
9,402
28
2,548
7,370
6,317
0
L
Thanatos
LordWeebis
Thanatos
8,625
721
400
3,081
10,991
4,502
0
4,744
6,219
0
14,115
W
17,914
6,966
0
568
5,377
2,633
45
1,507
3,606
53,769
0
W
7,183
335
1,506
3,249
11,510
10,773
547
3,126
7,984
152
15,346
L
Cernunnos
Zhuus
Cernunnos
9,451
2,055
1,102
2,404
7,796
2,912
0
5,611
2,089
0
28,180
W
8,545
2,103
934
852
9,842
3,905
658
1,602
7,906
0
21,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
37,612
142
Minions Killed
110
0
Camps Cleared
0
1,081,961
Distance Traveled
874,478
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,094
709
18
2
0
157,517
0
W
Maui
8,999
900
5
1
0
210,768
0
L
Mulan
7,357
736
4
0
0
196,233
0
L
Nu Wa
7,649
765
42
4
0
133,397
0
W
Ymir
7,163
716
9
1
0
185,736
0
L
Thanatos
7,829
783
11
1
0
186,446
2
W
Vulcan
10,438
1,044
90
9
0
267,593
0
W
Tyr
9,108
911
25
3
0
221,023
0
L
Cernunnos
7,683
768
35
4
0
200,885
0
W
Skadi
8,090
809
13
1
0
196,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role