Player Matchup

Ares
Ares
Outtlandder
Ares
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 51L
1,243 Elo+
Party 2
Nike
Nike
Outtlandder
Nike
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,195 Elo+
Party 2
Thanatos
Thanatos
PIPPE_k69
Thanatos
Level 81
God Stats
5W - 16L
1,366 SR
Queue Stats
81W - 150L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
TheyCallMeHosi
Danzaburou
Level 64
God Stats
41W - 41L
1,493 SR
Queue Stats
153W - 167L
1,445 Elo+
Solo
Freya
Freya
xWirran
Freya
Level 57
God Stats
19W - 11L
1,657 SR
Queue Stats
152W - 212L
1,403 Elo+
Party 1
Team Averages
Level 51
1,503 SR
1,322 Elo+

VS

Team Averages
Level 95
1,460 SR
1,441 Elo+
Sol
Sol
AbejaHombre
Sol
Level 99
God Stats
10W - 7L
1,582 SR
Queue Stats
363W - 378L
1,492 Elo+
Solo
Anubis
Anubis
BlackGoku091
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,432 Elo+
Party 3
Athena
Athena
Cuteskie
Athena
Level 80
God Stats
3W - 4L
1,465 SR
Queue Stats
69W - 67L
1,438 Elo+
Solo
Bellona
Bellona
D-AceBlack91
Bellona
Level 104
God Stats
1W - 0L
1,452 SR
Queue Stats
37W - 33L
1,434 Elo+
Party 3
He Bo
He Bo
DraculaTheMighty
He Bo
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
372W - 387L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,451
403
1,526
14,592
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 3 / 1
8,162
510
10,704
14,857
11,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
PIPPE_k69
Thanatos
12
2 / 5 / 2
7,472
467
7,394
15,713
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TheyCallMeHosi
Danzaburou
11
0 / 4 / 0
7,072
442
5,202
9,557
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
xWirran
Freya
13
2 / 3 / 1
7,881
493
7,147
12,801
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
10,152
635
15,066
8,959
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
14
5 / 2 / 2
8,782
549
9,143
8,427
3,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Cuteskie
Athena
13
4 / 0 / 8
8,679
542
5,980
10,848
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
D-AceBlack91
Bellona
13
1 / 3 / 3
7,379
461
6,139
14,597
14,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 5
8,893
556
8,616
10,787
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
20
20
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Anubis
5
2
2
3
W
Athena
Cuteskie
Athena
4
0
8
8
W
Bellona
D-AceBlack91
Bellona
1
3
3
0.83
W
4
2
5
3.25
L
0
5
0
0
L
2
3
1
0.83
L
Thanatos
PIPPE_k69
Thanatos
2
5
2
0.6
L
Danzaburou
TheyCallMeHosi
Danzaburou
0
4
0
0
L
Freya
xWirran
Freya
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
44,944
67,520
Taken
53,618
37,321
Mitigated
35,620
19,134
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,066
6,940
0
4,778
8,959
3,413
3,459
680
8,279
90,983
0
W
Anubis
9,143
627
0
4,390
8,427
3,954
479
3,302
5,125
55,922
0
W
Athena
Cuteskie
Athena
5,980
2,665
0
1,104
10,848
9,967
258
2,901
7,947
22,841
0
W
Bellona
D-AceBlack91
Bellona
6,139
2,602
0
5,720
14,597
14,498
0
1,457
13,140
0
39,393
W
8,616
1,095
0
2,273
10,787
3,788
0
2,017
8,770
64,067
0
L
1,526
243
0
2,300
14,592
11,279
190
10,380
4,212
21,246
0
L
10,704
934
0
1,250
14,857
11,507
0
4,300
10,557
1,034
57,721
L
Thanatos
PIPPE_k69
Thanatos
7,394
1,295
0
8,799
15,713
5,813
0
7,941
7,772
0
48,435
L
Danzaburou
TheyCallMeHosi
Danzaburou
5,202
2,339
0
1,397
9,557
3,858
0
7,915
1,642
0
48,229
L
Freya
xWirran
Freya
7,147
1,940
0
5,388
12,801
4,864
0
8,231
4,526
60,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
43,885
372
Minions Killed
387
0
Camps Cleared
0
1,403,025
Distance Traveled
1,503,712
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,152
635
131
8
0
283,540
0
W
Anubis
8,782
549
102
6
0
286,376
6
W
Athena
8,679
542
18
1
0
335,904
0
W
Bellona
7,379
461
40
3
0
292,215
4
W
He Bo
8,893
556
96
6
0
305,677
4
L
Ares
6,451
403
29
2
0
294,106
0
L
Nike
8,162
510
89
6
0
244,969
0
L
Thanatos
7,472
467
67
4
0
312,923
0
L
Danzaburou
7,072
442
76
5
0
275,923
0
L
Freya
7,881
493
111
7
0
275,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role