Player Matchup

Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
PillsDoughboi
Charon
Level 143
God Stats
3W - 4L
1,421 SR
Queue Stats
56W - 62L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
losers101
Gilgamesh
Level 120
God Stats
8W - 10L
1,573 SR
Queue Stats
119W - 122L
1,533 Elo+
Party 1
Izanami
Izanami
mmmdust
Izanami
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,571 Elo+
Solo
Anubis
Anubis
xsobax
Anubis
Level 151
God Stats
6W - 5L
1,595 SR
Queue Stats
528W - 507L
1,515 Elo+
Solo
Team Averages
Level 138
1,518 SR
1,524 Elo+

VS

Team Averages
Level 130
1,452 SR
1,519 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JayIvan
Ne Zha
Level 126
God Stats
135W - 109L
1,633 SR
Queue Stats
248W - 220L
1,580 Elo+
Solo
Scylla
Scylla
SpicyBoat286784
Scylla
Level 56
God Stats
4W - 11L
1,170 SR
Queue Stats
217W - 222L
1,476 Elo+
Solo
Janus
Janus
Two_Gud_Fa_Yah
Janus
Level 155
God Stats
151W - 163L
1,456 SR
Queue Stats
777W - 785L
1,493 Elo+
Solo
Thor
Thor
iSoC0NFUSED
Thor
Level 156
God Stats
6W - 8L
1,500 SR
Queue Stats
161W - 147L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 4 / 3
6,312
1,052
2,546
8,755
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 2
6,923
1,154
6,218
4,616
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
losers101
Gilgamesh
11
0 / 2 / 2
6,280
1,047
3,748
6,505
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
mmmdust
Izanami
11
1 / 0 / 0
6,059
1,010
1,278
2,813
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xsobax
Anubis
11
1 / 2 / 1
6,816
1,136
6,192
4,751
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

321

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 0 / 4
6,824
1,137
3,155
5,508
3,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
JayIvan
Ne Zha
12
5 / 1 / 2
8,344
1,391
8,165
5,009
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 3
6,932
1,155
4,129
2,577
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
6,548
1,091
6,793
4,835
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 5
6,576
1,096
3,110
5,470
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
8
8
Deaths
3
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
3
0.38
W
Gilgamesh
 
Gilgamesh
1
0
4
3
W
Ne Zha
JayIvan
Ne Zha
5
1
2
6
L
1
0
2
2
W
1
0
3
2.5
W
1
2
4
1.5
W
0
0
5
2.5
L
Gilgamesh
losers101
Gilgamesh
0
2
2
0.5
L
Izanami
mmmdust
Izanami
1
0
0
1
L
Anubis
xsobax
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
25,352
27,440
Taken
23,399
14,314
Mitigated
12,376
2,914
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,546
1,476
0
454
8,755
3,471
0
2,371
6,088
0
6,569
W
Gilgamesh
 
Gilgamesh
3,155
650
0
185
5,508
3,991
0
2,988
2,140
0
9,715
W
Ne Zha
JayIvan
Ne Zha
8,165
1,544
0
1,113
5,009
2,156
0
2,351
2,290
0
17,310
L
6,218
939
249
1,151
4,616
3,474
0
1,665
2,775
13,670
521
W
4,129
134
0
0
2,577
912
0
1,148
1,263
18,900
0
W
6,793
213
0
260
4,835
1,615
0
1,682
2,861
18,571
0
W
3,110
497
0
269
5,470
3,702
0
2,832
2,371
120
10,474
L
Gilgamesh
losers101
Gilgamesh
3,748
523
94
405
6,505
4,684
0
3,704
2,377
0
12,410
L
Izanami
mmmdust
Izanami
1,278
591
0
158
2,813
917
0
2,629
184
0
6,204
L
Anubis
xsobax
Anubis
6,192
48
0
403
4,751
1,768
0
830
3,703
22,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
35,224
101
Minions Killed
114
5
Camps Cleared
7
493,740
Distance Traveled
613,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,312
1,052
6
1
2
121,498
0
W
Gilgamesh
6,824
1,137
14
2
3
128,971
0
W
Ne Zha
8,344
1,391
19
3
2
139,284
0
L
Charon
6,923
1,154
29
5
0
126,775
0
W
Scylla
6,932
1,155
34
6
0
139,290
0
W
Janus
6,548
1,091
29
5
0
112,665
0
W
Thor
6,576
1,096
18
3
2
93,352
0
L
Gilgamesh
6,280
1,047
15
3
2
91,148
0
L
Izanami
6,059
1,010
11
2
0
38,990
0
L
Anubis
6,816
1,136
40
7
1
115,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role